@swrpg-online/dice
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A TypeScript library that creates dice rolls using the narrative dice system for the Star Wars Roleplaying Game by Fantasy Flight Games and Edge Studio.
23 lines (22 loc) • 2.59 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.applyTalentModifiers = exports.createDifficultyPool = exports.createOpposedCheck = exports.createCombatCheck = exports.createSkillCheck = exports.DICE_FACES = exports.FORCE_DIE_FACES = exports.CHALLENGE_DIE_FACES = exports.PROFICIENCY_DIE_FACES = exports.DIFFICULTY_DIE_FACES = exports.ABILITY_DIE_FACES = exports.SETBACK_DIE_FACES = exports.BOOST_DIE_FACES = exports.SYMBOLS = exports.roll = void 0;
var dice_1 = require("./dice");
Object.defineProperty(exports, "roll", { enumerable: true, get: function () { return dice_1.roll; } });
var types_1 = require("./types");
Object.defineProperty(exports, "SYMBOLS", { enumerable: true, get: function () { return types_1.SYMBOLS; } });
var diceFaces_1 = require("./diceFaces");
Object.defineProperty(exports, "BOOST_DIE_FACES", { enumerable: true, get: function () { return diceFaces_1.BOOST_DIE_FACES; } });
Object.defineProperty(exports, "SETBACK_DIE_FACES", { enumerable: true, get: function () { return diceFaces_1.SETBACK_DIE_FACES; } });
Object.defineProperty(exports, "ABILITY_DIE_FACES", { enumerable: true, get: function () { return diceFaces_1.ABILITY_DIE_FACES; } });
Object.defineProperty(exports, "DIFFICULTY_DIE_FACES", { enumerable: true, get: function () { return diceFaces_1.DIFFICULTY_DIE_FACES; } });
Object.defineProperty(exports, "PROFICIENCY_DIE_FACES", { enumerable: true, get: function () { return diceFaces_1.PROFICIENCY_DIE_FACES; } });
Object.defineProperty(exports, "CHALLENGE_DIE_FACES", { enumerable: true, get: function () { return diceFaces_1.CHALLENGE_DIE_FACES; } });
Object.defineProperty(exports, "FORCE_DIE_FACES", { enumerable: true, get: function () { return diceFaces_1.FORCE_DIE_FACES; } });
Object.defineProperty(exports, "DICE_FACES", { enumerable: true, get: function () { return diceFaces_1.DICE_FACES; } });
var pools_1 = require("./pools");
Object.defineProperty(exports, "createSkillCheck", { enumerable: true, get: function () { return pools_1.createSkillCheck; } });
Object.defineProperty(exports, "createCombatCheck", { enumerable: true, get: function () { return pools_1.createCombatCheck; } });
Object.defineProperty(exports, "createOpposedCheck", { enumerable: true, get: function () { return pools_1.createOpposedCheck; } });
Object.defineProperty(exports, "createDifficultyPool", { enumerable: true, get: function () { return pools_1.createDifficultyPool; } });
Object.defineProperty(exports, "applyTalentModifiers", { enumerable: true, get: function () { return pools_1.applyTalentModifiers; } });