@sveltejs/gl
Version:
A (very experimental) project to bring WebGL to Svelte
385 lines (337 loc) • 17.2 kB
JavaScript
// https://www.khronos.org/registry/webgl/specs/1.0/
/* ClearBufferMask */
export const DEPTH_BUFFER_BIT = 0x00000100;
export const STENCIL_BUFFER_BIT = 0x00000400;
export const COLOR_BUFFER_BIT = 0x00004000;
/* BeginMode */
export const POINTS = 0x0000;
export const LINES = 0x0001;
export const LINE_LOOP = 0x0002;
export const LINE_STRIP = 0x0003;
export const TRIANGLES = 0x0004;
export const TRIANGLE_STRIP = 0x0005;
export const TRIANGLE_FAN = 0x0006;
/* BlendingFactorDest */
export const ZERO = 0;
export const ONE = 1;
export const SRC_COLOR = 0x0300;
export const ONE_MINUS_SRC_COLOR = 0x0301;
export const SRC_ALPHA = 0x0302;
export const ONE_MINUS_SRC_ALPHA = 0x0303;
export const DST_ALPHA = 0x0304;
export const ONE_MINUS_DST_ALPHA = 0x0305;
/* BlendingFactorSrc */
export const DST_COLOR = 0x0306;
export const ONE_MINUS_DST_COLOR = 0x0307;
export const SRC_ALPHA_SATURATE = 0x0308;
/* BlendEquationSeparate */
export const FUNC_ADD = 0x8006;
export const BLEND_EQUATION = 0x8009;
export const BLEND_EQUATION_RGB = 0x8009; /* same as BLEND_EQUATION */
export const BLEND_EQUATION_ALPHA = 0x883D;
/* BlendSubtract */
export const FUNC_SUBTRACT = 0x800A;
export const FUNC_REVERSE_SUBTRACT = 0x800B;
/* Separate Blend Functions */
export const BLEND_DST_RGB = 0x80C8;
export const BLEND_SRC_RGB = 0x80C9;
export const BLEND_DST_ALPHA = 0x80CA;
export const BLEND_SRC_ALPHA = 0x80CB;
export const CONSTANT_COLOR = 0x8001;
export const ONE_MINUS_CONSTANT_COLOR = 0x8002;
export const CONSTANT_ALPHA = 0x8003;
export const ONE_MINUS_CONSTANT_ALPHA = 0x8004;
export const BLEND_COLOR = 0x8005;
/* Buffer Objects */
export const ARRAY_BUFFER = 0x8892;
export const ELEMENT_ARRAY_BUFFER = 0x8893;
export const ARRAY_BUFFER_BINDING = 0x8894;
export const ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
export const STREAM_DRAW = 0x88E0;
export const STATIC_DRAW = 0x88E4;
export const DYNAMIC_DRAW = 0x88E8;
export const BUFFER_SIZE = 0x8764;
export const BUFFER_USAGE = 0x8765;
export const CURRENT_VERTEX_ATTRIB = 0x8626;
/* CullFaceMode */
export const FRONT = 0x0404;
export const BACK = 0x0405;
export const FRONT_AND_BACK = 0x0408;
/* EnableCap */
/* TEXTURE_2D */
export const CULL_FACE = 0x0B44;
export const BLEND = 0x0BE2;
export const DITHER = 0x0BD0;
export const STENCIL_TEST = 0x0B90;
export const DEPTH_TEST = 0x0B71;
export const SCISSOR_TEST = 0x0C11;
export const POLYGON_OFFSET_FILL = 0x8037;
export const SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
export const SAMPLE_COVERAGE = 0x80A0;
/* ErrorCode */
export const NO_ERROR = 0;
export const INVALID_ENUM = 0x0500;
export const INVALID_VALUE = 0x0501;
export const INVALID_OPERATION = 0x0502;
export const OUT_OF_MEMORY = 0x0505;
/* FrontFaceDirection */
export const CW = 0x0900;
export const CCW = 0x0901;
/* GetPName */
export const LINE_WIDTH = 0x0B21;
export const ALIASED_POINT_SIZE_RANGE = 0x846D;
export const ALIASED_LINE_WIDTH_RANGE = 0x846E;
export const CULL_FACE_MODE = 0x0B45;
export const FRONT_FACE = 0x0B46;
export const DEPTH_RANGE = 0x0B70;
export const DEPTH_WRITEMASK = 0x0B72;
export const DEPTH_CLEAR_VALUE = 0x0B73;
export const DEPTH_FUNC = 0x0B74;
export const STENCIL_CLEAR_VALUE = 0x0B91;
export const STENCIL_FUNC = 0x0B92;
export const STENCIL_FAIL = 0x0B94;
export const STENCIL_PASS_DEPTH_FAIL = 0x0B95;
export const STENCIL_PASS_DEPTH_PASS = 0x0B96;
export const STENCIL_REF = 0x0B97;
export const STENCIL_VALUE_MASK = 0x0B93;
export const STENCIL_WRITEMASK = 0x0B98;
export const STENCIL_BACK_FUNC = 0x8800;
export const STENCIL_BACK_FAIL = 0x8801;
export const STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
export const STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
export const STENCIL_BACK_REF = 0x8CA3;
export const STENCIL_BACK_VALUE_MASK = 0x8CA4;
export const STENCIL_BACK_WRITEMASK = 0x8CA5;
export const VIEWPORT = 0x0BA2;
export const SCISSOR_BOX = 0x0C10;
/* SCISSOR_TEST */
export const COLOR_CLEAR_VALUE = 0x0C22;
export const COLOR_WRITEMASK = 0x0C23;
export const UNPACK_ALIGNMENT = 0x0CF5;
export const PACK_ALIGNMENT = 0x0D05;
export const MAX_TEXTURE_SIZE = 0x0D33;
export const MAX_VIEWPORT_DIMS = 0x0D3A;
export const SUBPIXEL_BITS = 0x0D50;
export const RED_BITS = 0x0D52;
export const GREEN_BITS = 0x0D53;
export const BLUE_BITS = 0x0D54;
export const ALPHA_BITS = 0x0D55;
export const DEPTH_BITS = 0x0D56;
export const STENCIL_BITS = 0x0D57;
export const POLYGON_OFFSET_UNITS = 0x2A00;
/* POLYGON_OFFSET_FILL */
export const POLYGON_OFFSET_FACTOR = 0x8038;
export const TEXTURE_BINDING_2D = 0x8069;
export const SAMPLE_BUFFERS = 0x80A8;
export const SAMPLES = 0x80A9;
export const SAMPLE_COVERAGE_VALUE = 0x80AA;
export const SAMPLE_COVERAGE_INVERT = 0x80AB;
export const COMPRESSED_TEXTURE_FORMATS = 0x86A3;
/* HintMode */
export const DONT_CARE = 0x1100;
export const FASTEST = 0x1101;
export const NICEST = 0x1102;
/* HintTarget */
export const GENERATE_MIPMAP_HINT = 0x8192;
/* DataType */
export const BYTE = 0x1400;
export const UNSIGNED_BYTE = 0x1401;
export const SHORT = 0x1402;
export const UNSIGNED_SHORT = 0x1403;
export const INT = 0x1404;
export const UNSIGNED_INT = 0x1405;
export const FLOAT = 0x1406;
/* PixelFormat */
export const DEPTH_COMPONENT = 0x1902;
export const ALPHA = 0x1906;
export const RGB = 0x1907;
export const RGBA = 0x1908;
export const LUMINANCE = 0x1909;
export const LUMINANCE_ALPHA = 0x190A;
/* PixelType */
/* UNSIGNED_BYTE */
export const UNSIGNED_SHORT_4_4_4_4 = 0x8033;
export const UNSIGNED_SHORT_5_5_5_1 = 0x8034;
export const UNSIGNED_SHORT_5_6_5 = 0x8363;
/* Shaders */
export const FRAGMENT_SHADER = 0x8B30;
export const VERTEX_SHADER = 0x8B31;
export const MAX_VERTEX_ATTRIBS = 0x8869;
export const MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
export const MAX_VARYING_VECTORS = 0x8DFC;
export const MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
export const MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
export const MAX_TEXTURE_IMAGE_UNITS = 0x8872;
export const MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
export const SHADER_TYPE = 0x8B4F;
export const DELETE_STATUS = 0x8B80;
export const LINK_STATUS = 0x8B82;
export const VALIDATE_STATUS = 0x8B83;
export const ATTACHED_SHADERS = 0x8B85;
export const ACTIVE_UNIFORMS = 0x8B86;
export const ACTIVE_ATTRIBUTES = 0x8B89;
export const SHADING_LANGUAGE_VERSION = 0x8B8C;
export const CURRENT_PROGRAM = 0x8B8D;
/* StencilFunction */
export const NEVER = 0x0200;
export const LESS = 0x0201;
export const EQUAL = 0x0202;
export const LEQUAL = 0x0203;
export const GREATER = 0x0204;
export const NOTEQUAL = 0x0205;
export const GEQUAL = 0x0206;
export const ALWAYS = 0x0207;
/* StencilOp */
export const KEEP = 0x1E00;
export const REPLACE = 0x1E01;
export const INCR = 0x1E02;
export const DECR = 0x1E03;
export const INVERT = 0x150A;
export const INCR_WRAP = 0x8507;
export const DECR_WRAP = 0x8508;
/* StringName */
export const VENDOR = 0x1F00;
export const RENDERER = 0x1F01;
export const VERSION = 0x1F02;
/* TextureMagFilter */
export const NEAREST = 0x2600;
export const LINEAR = 0x2601;
/* TextureMinFilter */
export const NEAREST_MIPMAP_NEAREST = 0x2700;
export const LINEAR_MIPMAP_NEAREST = 0x2701;
export const NEAREST_MIPMAP_LINEAR = 0x2702;
export const LINEAR_MIPMAP_LINEAR = 0x2703;
/* TextureParameterName */
export const TEXTURE_MAG_FILTER = 0x2800;
export const TEXTURE_MIN_FILTER = 0x2801;
export const TEXTURE_WRAP_S = 0x2802;
export const TEXTURE_WRAP_T = 0x2803;
/* TextureTarget */
export const TEXTURE_2D = 0x0DE1;
export const TEXTURE = 0x1702;
export const TEXTURE_CUBE_MAP = 0x8513;
export const TEXTURE_BINDING_CUBE_MAP = 0x8514;
export const TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
export const TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
export const TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
export const TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
export const TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
export const TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
export const MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
/* TextureUnit */
export const TEXTURE0 = 0x84C0;
export const TEXTURE1 = 0x84C1;
export const TEXTURE2 = 0x84C2;
export const TEXTURE3 = 0x84C3;
export const TEXTURE4 = 0x84C4;
export const TEXTURE5 = 0x84C5;
export const TEXTURE6 = 0x84C6;
export const TEXTURE7 = 0x84C7;
export const TEXTURE8 = 0x84C8;
export const TEXTURE9 = 0x84C9;
export const TEXTURE10 = 0x84CA;
export const TEXTURE11 = 0x84CB;
export const TEXTURE12 = 0x84CC;
export const TEXTURE13 = 0x84CD;
export const TEXTURE14 = 0x84CE;
export const TEXTURE15 = 0x84CF;
export const TEXTURE16 = 0x84D0;
export const TEXTURE17 = 0x84D1;
export const TEXTURE18 = 0x84D2;
export const TEXTURE19 = 0x84D3;
export const TEXTURE20 = 0x84D4;
export const TEXTURE21 = 0x84D5;
export const TEXTURE22 = 0x84D6;
export const TEXTURE23 = 0x84D7;
export const TEXTURE24 = 0x84D8;
export const TEXTURE25 = 0x84D9;
export const TEXTURE26 = 0x84DA;
export const TEXTURE27 = 0x84DB;
export const TEXTURE28 = 0x84DC;
export const TEXTURE29 = 0x84DD;
export const TEXTURE30 = 0x84DE;
export const TEXTURE31 = 0x84DF;
export const ACTIVE_TEXTURE = 0x84E0;
/* TextureWrapMode */
export const REPEAT = 0x2901;
export const CLAMP_TO_EDGE = 0x812F;
export const MIRRORED_REPEAT = 0x8370;
/* Uniform Types */
export const FLOAT_VEC2 = 0x8B50;
export const FLOAT_VEC3 = 0x8B51;
export const FLOAT_VEC4 = 0x8B52;
export const INT_VEC2 = 0x8B53;
export const INT_VEC3 = 0x8B54;
export const INT_VEC4 = 0x8B55;
export const BOOL = 0x8B56;
export const BOOL_VEC2 = 0x8B57;
export const BOOL_VEC3 = 0x8B58;
export const BOOL_VEC4 = 0x8B59;
export const FLOAT_MAT2 = 0x8B5A;
export const FLOAT_MAT3 = 0x8B5B;
export const FLOAT_MAT4 = 0x8B5C;
export const SAMPLER_2D = 0x8B5E;
export const SAMPLER_CUBE = 0x8B60;
/* Vertex Arrays */
export const VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
export const VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
export const VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
export const VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
export const VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
export const VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
export const VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
/* Read Format */
export const IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
export const IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
/* Shader Source */
export const COMPILE_STATUS = 0x8B81;
/* Shader Precision-Specified Types */
export const LOW_FLOAT = 0x8DF0;
export const MEDIUM_FLOAT = 0x8DF1;
export const HIGH_FLOAT = 0x8DF2;
export const LOW_INT = 0x8DF3;
export const MEDIUM_INT = 0x8DF4;
export const HIGH_INT = 0x8DF5;
/* Framebuffer Object. */
export const FRAMEBUFFER = 0x8D40;
export const RENDERBUFFER = 0x8D41;
export const RGBA4 = 0x8056;
export const RGB5_A1 = 0x8057;
export const RGB565 = 0x8D62;
export const DEPTH_COMPONENT16 = 0x81A5;
export const STENCIL_INDEX = 0x1901;
export const STENCIL_INDEX8 = 0x8D48;
export const DEPTH_STENCIL = 0x84F9;
export const RENDERBUFFER_WIDTH = 0x8D42;
export const RENDERBUFFER_HEIGHT = 0x8D43;
export const RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
export const RENDERBUFFER_RED_SIZE = 0x8D50;
export const RENDERBUFFER_GREEN_SIZE = 0x8D51;
export const RENDERBUFFER_BLUE_SIZE = 0x8D52;
export const RENDERBUFFER_ALPHA_SIZE = 0x8D53;
export const RENDERBUFFER_DEPTH_SIZE = 0x8D54;
export const RENDERBUFFER_STENCIL_SIZE = 0x8D55;
export const FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
export const FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
export const FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
export const FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
export const COLOR_ATTACHMENT0 = 0x8CE0;
export const DEPTH_ATTACHMENT = 0x8D00;
export const STENCIL_ATTACHMENT = 0x8D20;
export const DEPTH_STENCIL_ATTACHMENT = 0x821A;
export const NONE = 0;
export const FRAMEBUFFER_COMPLETE = 0x8CD5;
export const FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
export const FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
export const FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
export const FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
export const FRAMEBUFFER_BINDING = 0x8CA6;
export const RENDERBUFFER_BINDING = 0x8CA7;
export const MAX_RENDERBUFFER_SIZE = 0x84E8;
export const INVALID_FRAMEBUFFER_OPERATION = 0x0506;
/* WebGL-specific enums */
export const UNPACK_FLIP_Y_WEBGL = 0x9240;
export const UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
export const CONTEXT_LOST_WEBGL = 0x9242;
export const UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
export const BROWSER_DEFAULT_WEBGL = 0x9244;