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@sussudio/platform

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Internal APIs for VS Code's service injection the base services.

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/*--------------------------------------------------------------------------------------------- * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? (desc = Object.getOwnPropertyDescriptor(target, key)) : desc, d; if (typeof Reflect === 'object' && typeof Reflect.decorate === 'function') r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if ((d = decorators[i])) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __param = (this && this.__param) || function (paramIndex, decorator) { return function (target, key) { decorator(target, key, paramIndex); }; }; import * as platform from '@sussudio/base/common/platform.mjs'; import { Emitter } from '@sussudio/base/common/event.mjs'; import { Disposable } from '@sussudio/base/common/lifecycle.mjs'; import { createDecorator } from '../../instantiation/common/instantiation.mjs'; import { ILifecycleMainService } from '../../lifecycle/electron-main/lifecycleMainService.mjs'; export const IKeyboardLayoutMainService = createDecorator('keyboardLayoutMainService'); let KeyboardLayoutMainService = class KeyboardLayoutMainService extends Disposable { _onDidChangeKeyboardLayout = this._register(new Emitter()); onDidChangeKeyboardLayout = this._onDidChangeKeyboardLayout.event; _initPromise; _keyboardLayoutData; constructor(lifecycleMainService) { super(); this._initPromise = null; this._keyboardLayoutData = null; // perf: automatically trigger initialize after windows // have opened so that we can do this work in parallel // to the window load. lifecycleMainService.when(3 /* LifecycleMainPhase.AfterWindowOpen */).then(() => this._initialize()); } _initialize() { if (!this._initPromise) { this._initPromise = this._doInitialize(); } return this._initPromise; } async _doInitialize() { const nativeKeymapMod = await import('native-keymap'); this._keyboardLayoutData = readKeyboardLayoutData(nativeKeymapMod); if (!platform.isCI) { // See https://github.com/microsoft/vscode/issues/152840 // Do not register the keyboard layout change listener in CI because it doesn't work // on the build machines and it just adds noise to the build logs. nativeKeymapMod.onDidChangeKeyboardLayout(() => { this._keyboardLayoutData = readKeyboardLayoutData(nativeKeymapMod); this._onDidChangeKeyboardLayout.fire(this._keyboardLayoutData); }); } } async getKeyboardLayoutData() { await this._initialize(); return this._keyboardLayoutData; } }; KeyboardLayoutMainService = __decorate([__param(0, ILifecycleMainService)], KeyboardLayoutMainService); export { KeyboardLayoutMainService }; function readKeyboardLayoutData(nativeKeymapMod) { const keyboardMapping = nativeKeymapMod.getKeyMap(); const keyboardLayoutInfo = nativeKeymapMod.getCurrentKeyboardLayout(); return { keyboardMapping, keyboardLayoutInfo }; }