@sussudio/platform
Version:
Internal APIs for VS Code's service injection the base services.
77 lines (75 loc) • 3.27 kB
text/typescript
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import { Disposable } from '@sussudio/base/common/lifecycle.mjs';
import { IAccessibilityService } from '../../accessibility/common/accessibility.mjs';
import { IConfigurationService } from '../../configuration/common/configuration.mjs';
import { Event } from '@sussudio/base/common/event.mjs';
export declare const IAudioCueService: import('../../instantiation/common/instantiation.mjs').ServiceIdentifier<IAudioCueService>;
export interface IAudioCueService {
readonly _serviceBrand: undefined;
playAudioCue(cue: AudioCue, allowManyInParallel?: boolean): Promise<void>;
playAudioCues(cues: AudioCue[]): Promise<void>;
isEnabled(cue: AudioCue): boolean;
onEnabledChanged(cue: AudioCue): Event<void>;
playSound(cue: Sound, allowManyInParallel?: boolean): Promise<void>;
}
export declare class AudioCueService extends Disposable implements IAudioCueService {
private readonly configurationService;
private readonly accessibilityService;
readonly _serviceBrand: undefined;
private readonly screenReaderAttached;
constructor(configurationService: IConfigurationService, accessibilityService: IAccessibilityService);
playAudioCue(cue: AudioCue, allowManyInParallel?: boolean): Promise<void>;
playAudioCues(cues: AudioCue[]): Promise<void>;
private getVolumeInPercent;
private playingSounds;
playSound(sound: Sound, allowManyInParallel?: boolean): Promise<void>;
private readonly obsoleteAudioCuesEnabled;
private readonly isEnabledCache;
isEnabled(cue: AudioCue): boolean;
onEnabledChanged(cue: AudioCue): Event<void>;
}
/**
* Corresponds to the audio files in ./media.
*/
export declare class Sound {
readonly fileName: string;
private static register;
static readonly error: Sound;
static readonly warning: Sound;
static readonly foldedArea: Sound;
static readonly break: Sound;
static readonly quickFixes: Sound;
static readonly taskCompleted: Sound;
static readonly taskFailed: Sound;
static readonly terminalBell: Sound;
static readonly diffLineInserted: Sound;
static readonly diffLineDeleted: Sound;
private constructor();
}
export declare class AudioCue {
readonly sound: Sound;
readonly name: string;
readonly settingsKey: string;
private static _audioCues;
private static register;
static get allAudioCues(): AudioCue[];
static readonly error: AudioCue;
static readonly warning: AudioCue;
static readonly foldedArea: AudioCue;
static readonly break: AudioCue;
static readonly inlineSuggestion: AudioCue;
static readonly terminalQuickFix: AudioCue;
static readonly onDebugBreak: AudioCue;
static readonly noInlayHints: AudioCue;
static readonly taskCompleted: AudioCue;
static readonly taskFailed: AudioCue;
static readonly terminalBell: AudioCue;
static readonly notebookCellCompleted: AudioCue;
static readonly notebookCellFailed: AudioCue;
static readonly diffLineInserted: AudioCue;
static readonly diffLineDeleted: AudioCue;
private constructor();
}