@supabase/realtime-js
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Listen to realtime updates to your PostgreSQL database
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<a href="https://supabase.io">
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<source media="(prefers-color-scheme: dark)" srcset="https://raw.githubusercontent.com/supabase/supabase/master/packages/common/assets/images/supabase-logo-wordmark--dark.svg">
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<h1 align="center">Supabase Realtime Client</h1>
<h3 align="center">Send ephemeral messages with <b>Broadcast</b>, track and synchronize state with <b>Presence</b>, and listen to database changes with <b>Postgres Change Data Capture (CDC)</b>.</h3>
<p align="center">
<a href="https://supabase.com/docs/guides/realtime">Guides</a>
·
<a href="https://supabase.com/docs/reference/javascript">Reference Docs</a>
·
<a href="https://multiplayer.dev">Multiplayer Demo</a>
</p>
</p>
<div align="center">
[](https://pkg.pr.new/~/supabase/realtime-js)
</div>
# Overview
This client enables you to use the following Supabase Realtime's features:
- **Broadcast**: send ephemeral messages from client to clients with minimal latency. Use cases include sharing cursor positions between users.
- **Presence**: track and synchronize shared state across clients with the help of CRDTs. Use cases include tracking which users are currently viewing a specific webpage.
- **Postgres Change Data Capture (CDC)**: listen for changes in your PostgreSQL database and send them to clients.
# Usage
## Installing the Package
```bash
npm install @supabase/realtime-js
```
## Creating a Channel
```js
import { RealtimeClient } from '@supabase/realtime-js'
const client = new RealtimeClient(REALTIME_URL, {
params: {
apikey: API_KEY,
},
})
const channel = client.channel('test-channel', {})
channel.subscribe((status, err) => {
if (status === 'SUBSCRIBED') {
console.log('Connected!')
}
if (status === 'CHANNEL_ERROR') {
console.log(`There was an error subscribing to channel: ${err.message}`)
}
if (status === 'TIMED_OUT') {
console.log('Realtime server did not respond in time.')
}
if (status === 'CLOSED') {
console.log('Realtime channel was unexpectedly closed.')
}
})
```
### Notes:
- `REALTIME_URL` is `'ws://localhost:4000/socket'` when developing locally and `'wss://<project_ref>.supabase.co/realtime/v1'` when connecting to your Supabase project.
- `API_KEY` is a JWT whose claims must contain `exp` and `role` (existing database role).
- Channel name can be any `string`.
- Setting `private` to `true` means that the client will use RLS to determine if the user can connect or not to a given channel.
## Broadcast
Your client can send and receive messages based on the `event`.
```js
// Setup...
const channel = client.channel('broadcast-test', { broadcast: { ack: false, self: false } })
channel.on('broadcast', { event: 'some-event' }, (payload) => console.log(payload))
channel.subscribe(async (status) => {
if (status === 'SUBSCRIBED') {
// Send message to other clients listening to 'broadcast-test' channel
await channel.send({
type: 'broadcast',
event: 'some-event',
payload: { hello: 'world' },
})
}
})
```
### Notes:
- Setting `ack` to `true` means that the `channel.send` promise will resolve once server replies with acknowledgment that it received the broadcast message request.
- Setting `self` to `true` means that the client will receive the broadcast message it sent out.
### Broadcast Replay
Broadcast Replay enables **private** channels to access messages that were sent earlier. Only messages published via [Broadcast From the Database](https://supabase.com/docs/guides/realtime/broadcast#trigger-broadcast-messages-from-your-database) are available for replay.
You can configure replay with the following options:
- **`since`** (Required): The epoch timestamp in milliseconds, specifying the earliest point from which messages should be retrieved.
- **`limit`** (Optional): The number of messages to return. This must be a positive integer, with a maximum value of 25.
Example:
```typescript
const twelveHours = 12 * 60 * 60 * 1000
const twelveHoursAgo = Date.now() - twelveHours
const config = { private: true, broadcast: { replay: { since: twelveHoursAgo, limit: 10 } } }
supabase
.channel('main:room', { config })
.on('broadcast', { event: 'my_event' }, (payload) => {
if (payload?.meta?.replayed) {
console.log('This message was sent earlier:', payload)
} else {
console.log('This is a new message', payload)
}
// ...
})
.subscribe()
```
## Presence
Your client can track and sync state that's stored in the channel.
```js
// Setup...
const channel = client.channel('presence-test', {
config: {
presence: {
key: '',
},
},
})
channel.on('presence', { event: 'sync' }, () => {
console.log('Online users: ', channel.presenceState())
})
channel.on('presence', { event: 'join' }, ({ newPresences }) => {
console.log('New users have joined: ', newPresences)
})
channel.on('presence', { event: 'leave' }, ({ leftPresences }) => {
console.log('Users have left: ', leftPresences)
})
channel.subscribe(async (status) => {
if (status === 'SUBSCRIBED') {
const status = await channel.track({ user_id: 1 })
console.log(status)
}
})
```
## Postgres CDC
Receive database changes on the client.
```js
// Setup...
const channel = client.channel('db-changes')
channel.on('postgres_changes', { event: '*', schema: 'public' }, (payload) => {
console.log('All changes in public schema: ', payload)
})
channel.on(
'postgres_changes',
{ event: 'INSERT', schema: 'public', table: 'messages' },
(payload) => {
console.log('All inserts in messages table: ', payload)
}
)
channel.on(
'postgres_changes',
{ event: 'UPDATE', schema: 'public', table: 'users', filter: 'username=eq.Realtime' },
(payload) => {
console.log('All updates on users table when username is Realtime: ', payload)
}
)
channel.subscribe(async (status) => {
if (status === 'SUBSCRIBED') {
console.log('Ready to receive database changes!')
}
})
```
## Get All Channels
You can see all the channels that your client has instantiatied.
```js
// Setup...
client.getChannels()
```
## Cleanup
It is highly recommended that you clean up your channels after you're done with them.
- Remove a single channel
```js
// Setup...
const channel = client.channel('some-channel-to-remove')
channel.unsubscribe()
client.removeChannel(channel)
```
- Remove all channels and close the connection
```js
// Setup...
client.removeAllChannels()
client.disconnect()
```
## Development
This package is part of the [Supabase JavaScript monorepo](https://github.com/supabase/supabase-js). To work on this package:
### Building
```bash
# Complete build (from monorepo root)
npx nx build realtime-js
# Build with watch mode for development
npx nx build realtime-js --watch
# Individual build targets
npx nx build:main realtime-js # CommonJS build (dist/main/)
npx nx build:module realtime-js # ES Modules build (dist/module/)
# Other useful commands
npx nx clean realtime-js # Clean build artifacts
npx nx format realtime-js # Format code with Prettier
npx nx lint realtime-js # Run ESLint
npx nx typecheck realtime-js # TypeScript type checking
```
#### Build Outputs
- **CommonJS (`dist/main/`)** - For Node.js environments
- **ES Modules (`dist/module/`)** - For modern bundlers (Webpack, Vite, Rollup)
- **TypeScript definitions (`dist/module/index.d.ts`)** - Type definitions for TypeScript projects
Note: Unlike some other packages, realtime-js doesn't include a UMD build since it's primarily used in Node.js or bundled applications.
#### Validating Package Exports
```bash
# Check if package exports are correctly configured
npx nx check-exports realtime-js
```
This command uses ["Are the types wrong?"](https://github.com/arethetypeswrong/arethetypeswrong.github.io) to verify that the package exports work correctly in different environments. Run this before publishing to ensure your package can be imported correctly by all consumers.
### Testing
**No Docker or Supabase instance required!** The realtime-js tests use mocked WebSocket connections, so they're completely self-contained.
```bash
# Run unit tests (from monorepo root)
npx nx test realtime-js
# Run tests with coverage report
npx nx test:coverage realtime-js
# Run tests in watch mode during development
npx nx test:watch realtime-js
```
#### Test Scripts Explained
- **test** - Runs all unit tests once using Vitest
- **test:coverage** - Runs tests and generates coverage report with terminal output
- **test:watch** - Runs tests in interactive watch mode for development
The tests mock WebSocket connections using `mock-socket`, so you can run them anytime without any external dependencies.
### Contributing
We welcome contributions! Please see our [Contributing Guide](../../../CONTRIBUTING.md) for details on how to get started.
For major changes or if you're unsure about something, please open an issue first to discuss your proposed changes.
## Credits
This repo draws heavily from [phoenix-js](https://github.com/phoenixframework/phoenix/tree/master/assets/js/phoenix).
## License
MIT.