@stringsync/vexml
Version:
MusicXML to Vexflow
82 lines (81 loc) • 3.4 kB
JavaScript
import * as util from '../util';
import { Point, Rect } from '../spatial';
import { Fragment } from './fragment';
import { Pen } from './pen';
export class Measure {
config;
log;
document;
key;
position;
width;
constructor(config, log, document, key, position, width) {
this.config = config;
this.log = log;
this.document = document;
this.key = key;
this.position = position;
this.width = width;
}
render() {
const pen = new Pen(this.position);
const absoluteIndex = this.document.getAbsoluteMeasureIndex(this.key);
const multiRestCount = this.document.getMeasureMultiRestCount(this.key);
const fragmentRenders = this.renderFragments(pen);
const jumps = this.document.getMeasure(this.key).jumps;
const rect = Rect.merge(fragmentRenders.map((fragment) => fragment.rect));
return {
type: 'measure',
key: this.key,
rect,
fragmentRenders,
multiRestCount,
absoluteIndex,
jumps,
};
}
renderFragments(pen) {
const fragmentWidths = this.getFragmentWidths();
const fragmentCount = this.document.getFragmentCount(this.key);
const fragmentRenders = new Array();
for (let fragmentIndex = 0; fragmentIndex < fragmentCount; fragmentIndex++) {
const key = { ...this.key, fragmentIndex };
const width = fragmentWidths?.at(fragmentIndex) ?? null;
const fragmentRender = new Fragment(this.config, this.log, this.document, key, pen.position(), width).render();
fragmentRenders.push(fragmentRender);
// If the width is compressed too much, the voices will exceed the stave boundaries. To adhere to the model, we
// move to the edge of _any_ stave's intrinsic rect.
const staveRender = fragmentRender.partRenders.flatMap((p) => p.staveRenders).at(0);
if (staveRender) {
const upperRight = staveRender.intrinsicRect.topRight();
pen.moveTo({ x: upperRight.x, y: pen.y });
}
else {
// If this happens, the fragment staves may not be aligned. There could be a gap or overlap.
this.log.warn('found a fragment render without staves, using fragment rect for spacing', key);
pen.moveBy({ dx: fragmentRender.rect.w });
}
}
return fragmentRenders;
}
getFragmentWidths() {
if (this.width === null) {
return null;
}
const fragmentCount = this.document.getFragmentCount(this.key);
const widths = new Array();
for (let fragmentIndex = 0; fragmentIndex < fragmentCount; fragmentIndex++) {
const key = { ...this.key, fragmentIndex };
const fragment = this.document.getFragment(key);
if (typeof fragment.minWidth === 'number' && fragment.minWidth > 0) {
widths.push(fragment.minWidth);
}
else {
const fragmentRender = new Fragment(this.config, this.log, this.document, key, Point.origin(), null).render();
widths.push(fragmentRender.rect.w);
}
}
const total = util.sum(widths);
return widths.map((w) => (w / total) * this.width);
}
}