@stringsync/vexml
Version:
MusicXML to Vexflow
86 lines (85 loc) • 2.75 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
var ar = [];
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
};
return ownKeys(o);
};
return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.Pen = void 0;
const util = __importStar(require("../util"));
const spatial_1 = require("../spatial");
const util_1 = require("../util");
/**
* Pen is a position tracker.
*
* The term "cursor" is overloaded in the codebase, so this is a simple alternative.
*/
class Pen {
positions = new util_1.Stack();
constructor(initialPosition = spatial_1.Point.origin()) {
this.positions.push(initialPosition);
}
get x() {
return this.position().x;
}
get y() {
return this.position().y;
}
position() {
const position = this.positions.peek();
util.assertDefined(position);
return position;
}
moveTo(point) {
this.positions.pop();
this.positions.push(new spatial_1.Point(point.x, point.y));
}
moveBy(opts) {
const dx = opts.dx ?? 0;
const dy = opts.dy ?? 0;
const position = this.position();
this.moveTo({ x: position.x + dx, y: position.y + dy });
}
clone() {
const pen = new Pen();
pen.positions = this.positions.clone();
return pen;
}
save() {
this.positions.push(this.position());
}
restore() {
if (this.positions.size() > 1) {
this.positions.pop();
}
}
}
exports.Pen = Pen;