@storiny/obelisk
Version:
Build isometrics elements with canvas
12 lines • 486 B
TypeScript
import { CubeDimension } from "../dimensions";
import { CubeColor } from "../colors";
import { AbstractPrimitive } from "./AbstractPrimitive";
export declare class Cube extends AbstractPrimitive {
constructor(dimension?: CubeDimension, color?: CubeColor, border?: boolean, useDefaultCanvas?: boolean);
private initRectangle;
private initBitmapData;
private renderBitmapDataForCanvas;
private build;
static toString(): string;
}
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