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@storiny/obelisk

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Build isometrics elements with canvas

13 lines 313 B
import { Point } from "./Point"; export declare class Point3D { x: number; y: number; z: number; constructor(x?: number, y?: number, z?: number); toGlobalCoordinates(offset?: { x: number; y: number; }): Point; toString(): string; } //# sourceMappingURL=Point3D.d.ts.map