@storiny/obelisk
Version:
Build isometrics elements with canvas
29 lines • 630 B
TypeScript
export declare class Matrix {
/**
* Position (0, 0) in a 3x3 matrix.
* */
a: number;
/**
* Position (0, 1) in a 3x3 matrix.
* */
b: number;
/**
* Position (1, 0) in a 3x3 matrix.
* */
c: number;
/**
* Position (1, 1) in a 3x3 matrix.
* */
d: number;
/**
* Position (2, 0) in a 3x3 matrix.
* */
tx: number;
/**
* Position (2, 1) in a 3x3 matrix.
* */
ty: number;
constructor(a?: number, b?: number, c?: number, d?: number, tx?: number, ty?: number);
static toString(): string;
}
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