@storiny/obelisk
Version:
Build isometrics elements with canvas
10 lines • 349 B
TypeScript
import { Point3D } from "../geom";
import type { AbstractPrimitive } from "../primitives";
export declare class PixelObject {
x: number | null;
y: number | null;
canvas: HTMLCanvasElement | null;
constructor(primitive?: AbstractPrimitive, point3D?: Point3D);
static toString(): string;
}
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