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@storiny/obelisk

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Build isometrics elements with canvas

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import { Point3D } from "../geom"; import type { AbstractPrimitive } from "../primitives"; export declare class PixelObject { x: number | null; y: number | null; canvas: HTMLCanvasElement | null; constructor(primitive?: AbstractPrimitive, point3D?: Point3D); static toString(): string; } //# sourceMappingURL=PixelObject.d.ts.map