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@storiny/obelisk

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Build isometrics elements with canvas

12 lines 533 B
export declare class BitmapData { imageData: ImageData | null; canvas: HTMLCanvasElement | null; context: CanvasRenderingContext2D | null; constructor(w?: number, h?: number, useDefaultCanvas?: boolean); setPixel(posX: number, posY: number, color: number): void; setPixelByIndex(index: number, color: number): void; checkPixelAvailable(x: number, y: number): boolean; floodFill(posX: number, posY: number, color: number): void; static toString(): string; } //# sourceMappingURL=BitmapData.d.ts.map