@storiny/obelisk
Version:
Build isometrics elements with canvas
52 lines (44 loc) • 866 B
text/typescript
export class Matrix {
/**
* Position (0, 0) in a 3x3 matrix.
* */
public a: number;
/**
* Position (0, 1) in a 3x3 matrix.
* */
public b: number;
/**
* Position (1, 0) in a 3x3 matrix.
* */
public c: number;
/**
* Position (1, 1) in a 3x3 matrix.
* */
public d: number;
/**
* Position (2, 0) in a 3x3 matrix.
* */
public tx: number;
/**
* Position (2, 1) in a 3x3 matrix.
* */
public ty: number;
constructor(
a?: number,
b?: number,
c?: number,
d?: number,
tx?: number,
ty?: number
) {
this.a = a === undefined ? 1 : a;
this.b = b || 0;
this.c = c || 0;
this.d = d === undefined ? 1 : d;
this.tx = tx || 0;
this.ty = ty || 0;
}
public static toString(): string {
return "[Matrix]";
}
}