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@storiny/obelisk

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Build isometrics elements with canvas

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export class AbstractColor { /** * The inner colors for elements of certain primitive */ public inner: number | null; /** * The border colors for elements of certain primitive */ public border: number | null; /** * The borderHighlight colors for elements of certain primitive */ public borderHighlight: number | null; /** * The left side colors for elements of certain primitive */ public left: number | null; /** * The right side colors for elements of certain primitive */ public right: number | null; /** * The horizontal colors for elements of certain primitive */ public horizontal: number | null; /** * The left slot side colors for elements of certain primitive */ public leftSlope: number | null; /** * The right slot side colors for elements of certain primitive */ public rightSlope: number | null; constructor({ inner = null, left = null, right = null, border = null, borderHighlight = null, horizontal = null, leftSlope = null, rightSlope = null, }: { inner?: number | null; left?: number | null; right?: number | null; border?: number | null; borderHighlight?: number | null; horizontal?: number | null; leftSlope?: number | null; rightSlope?: number | null; } = {}) { this.inner = inner; this.left = left; this.right = right; this.border = border; this.borderHighlight = borderHighlight; this.horizontal = horizontal; this.leftSlope = leftSlope; this.rightSlope = rightSlope; } public static toString(): string { return "[AbstractColor]"; } }