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STOMP client for Javascript and Typescript

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(function webpackUniversalModuleDefinition(root, factory) { if(typeof exports === 'object' && typeof module === 'object') module.exports = factory(); else if(typeof define === 'function' && define.amd) define("StompJs", [], factory); else if(typeof exports === 'object') exports["StompJs"] = factory(); else root["StompJs"] = factory(); })(typeof self !== 'undefined' ? self : this, function() { return /******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) { /******/ return installedModules[moduleId].exports; /******/ } /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ i: moduleId, /******/ l: false, /******/ exports: {} /******/ }; /******/ /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ /******/ // Flag the module as loaded /******/ module.l = true; /******/ /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ /******/ /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ /******/ // define getter function for harmony exports /******/ __webpack_require__.d = function(exports, name, getter) { /******/ if(!__webpack_require__.o(exports, name)) { /******/ Object.defineProperty(exports, name, { enumerable: true, get: getter }); /******/ } /******/ }; /******/ /******/ // define __esModule on exports /******/ __webpack_require__.r = function(exports) { /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) { /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' }); /******/ } /******/ Object.defineProperty(exports, '__esModule', { value: true }); /******/ }; /******/ /******/ // create a fake namespace object /******/ // mode & 1: value is a module id, require it /******/ // mode & 2: merge all properties of value into the ns /******/ // mode & 4: return value when already ns object /******/ // mode & 8|1: behave like require /******/ __webpack_require__.t = function(value, mode) { /******/ if(mode & 1) value = __webpack_require__(value); /******/ if(mode & 8) return value; /******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value; /******/ var ns = Object.create(null); /******/ __webpack_require__.r(ns); /******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value }); /******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key)); /******/ return ns; /******/ }; /******/ /******/ // getDefaultExport function for compatibility with non-harmony modules /******/ __webpack_require__.n = function(module) { /******/ var getter = module && module.__esModule ? 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value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; /** * STOMP Client Class. * * Part of `@stomp/stompjs`. */ class Client { /** * Create an instance. */ constructor(conf = {}) { /** * STOMP versions to attempt during STOMP handshake. By default versions `1.0`, `1.1`, and `1.2` are attempted. * * Example: * ```javascript * // Try only versions 1.0 and 1.1 * client.stompVersions = new Versions(['1.0', '1.1']) * ``` */ this.stompVersions = _versions__WEBPACK_IMPORTED_MODULE_2__["Versions"].default; /** * Will retry if Stomp connection is not established in specified milliseconds. * Default 0, which implies wait for ever. */ this.connectionTimeout = 0; /** * automatically reconnect with delay in milliseconds, set to 0 to disable. */ this.reconnectDelay = 5000; /** * Incoming heartbeat interval in milliseconds. Set to 0 to disable. */ this.heartbeatIncoming = 10000; /** * Outgoing heartbeat interval in milliseconds. Set to 0 to disable. */ this.heartbeatOutgoing = 10000; /** * This switches on a non standard behavior while sending WebSocket packets. * It splits larger (text) packets into chunks of [maxWebSocketChunkSize]{@link Client#maxWebSocketChunkSize}. * Only Java Spring brokers seems to use this mode. * * WebSockets, by itself, split large (text) packets, * so it is not needed with a truly compliant STOMP/WebSocket broker. * Actually setting it for such broker will cause large messages to fail. * * `false` by default. * * Binary frames are never split. */ this.splitLargeFrames = false; /** * See [splitLargeFrames]{@link Client#splitLargeFrames}. * This has no effect if [splitLargeFrames]{@link Client#splitLargeFrames} is `false`. */ this.maxWebSocketChunkSize = 8 * 1024; /** * Usually the * [type of WebSocket frame]{@link https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send#Parameters} * is automatically decided by type of the payload. * Default is `false`, which should work with all compliant brokers. * * Set this flag to force binary frames. */ this.forceBinaryWSFrames = false; /** * A bug in ReactNative chops a string on occurrence of a NULL. * See issue [https://github.com/stomp-js/stompjs/issues/89]{@link https://github.com/stomp-js/stompjs/issues/89}. * This makes incoming WebSocket messages invalid STOMP packets. * Setting this flag attempts to reverse the damage by appending a NULL. * If the broker splits a large message into multiple WebSocket messages, * this flag will cause data loss and abnormal termination of connection. * * This is not an ideal solution, but a stop gap until the underlying issue is fixed at ReactNative library. */ this.appendMissingNULLonIncoming = false; /** * Activation state. * * It will usually be ACTIVE or INACTIVE. * When deactivating it may go from ACTIVE to INACTIVE without entering DEACTIVATING. */ this.state = _types__WEBPACK_IMPORTED_MODULE_1__["ActivationState"].INACTIVE; // Dummy callbacks const noOp = () => { }; this.debug = noOp; this.beforeConnect = noOp; this.onConnect = noOp; this.onDisconnect = noOp; this.onUnhandledMessage = noOp; this.onUnhandledReceipt = noOp; this.onUnhandledFrame = noOp; this.onStompError = noOp; this.onWebSocketClose = noOp; this.onWebSocketError = noOp; this.logRawCommunication = false; this.onChangeState = noOp; // These parameters would typically get proper values before connect is called this.connectHeaders = {}; this._disconnectHeaders = {}; // Apply configuration this.configure(conf); } /** * Underlying WebSocket instance, READONLY. */ get webSocket() { return this._stompHandler ? this._stompHandler._webSocket : undefined; } /** * Disconnection headers. */ get disconnectHeaders() { return this._disconnectHeaders; } set disconnectHeaders(value) { this._disconnectHeaders = value; if (this._stompHandler) { this._stompHandler.disconnectHeaders = this._disconnectHeaders; } } /** * `true` if there is a active connection with STOMP Broker */ get connected() { return !!this._stompHandler && this._stompHandler.connected; } /** * version of STOMP protocol negotiated with the server, READONLY */ get connectedVersion() { return this._stompHandler ? this._stompHandler.connectedVersion : undefined; } /** * if the client is active (connected or going to reconnect) */ get active() { return this.state === _types__WEBPACK_IMPORTED_MODULE_1__["ActivationState"].ACTIVE; } _changeState(state) { this.state = state; this.onChangeState(state); } /** * Update configuration. */ configure(conf) { // bulk assign all properties to this Object.assign(this, conf); } /** * Initiate the connection with the broker. * If the connection breaks, as per [Client#reconnectDelay]{@link Client#reconnectDelay}, * it will keep trying to reconnect. * * Call [Client#deactivate]{@link Client#deactivate} to disconnect and stop reconnection attempts. */ activate() { if (this.state === _types__WEBPACK_IMPORTED_MODULE_1__["ActivationState"].DEACTIVATING) { this.debug('Still DEACTIVATING, please await call to deactivate before trying to re-activate'); throw new Error('Still DEACTIVATING, can not activate now'); } if (this.active) { this.debug('Already ACTIVE, ignoring request to activate'); return; } this._changeState(_types__WEBPACK_IMPORTED_MODULE_1__["ActivationState"].ACTIVE); this._connect(); } _connect() { return __awaiter(this, void 0, void 0, function* () { if (this.connected) { this.debug('STOMP: already connected, nothing to do'); return; } yield this.beforeConnect(); if (!this.active) { this.debug('Client has been marked inactive, will not attempt to connect'); return; } // setup connection watcher if (this.connectionTimeout > 0) { // clear first if (this._connectionWatcher) { clearTimeout(this._connectionWatcher); } this._connectionWatcher = setTimeout(() => { if (this.connected) { return; } // Connection not established, close the underlying socket // a reconnection will be attempted this.debug(`Connection not established in ${this.connectionTimeout}ms, closing socket`); this.forceDisconnect(); }, this.connectionTimeout); } this.debug('Opening Web Socket...'); // Get the actual WebSocket (or a similar object) const webSocket = this._createWebSocket(); this._stompHandler = new _stomp_handler__WEBPACK_IMPORTED_MODULE_0__["StompHandler"](this, webSocket, { debug: this.debug, stompVersions: this.stompVersions, connectHeaders: this.connectHeaders, disconnectHeaders: this._disconnectHeaders, heartbeatIncoming: this.heartbeatIncoming, heartbeatOutgoing: this.heartbeatOutgoing, splitLargeFrames: this.splitLargeFrames, maxWebSocketChunkSize: this.maxWebSocketChunkSize, forceBinaryWSFrames: this.forceBinaryWSFrames, logRawCommunication: this.logRawCommunication, appendMissingNULLonIncoming: this.appendMissingNULLonIncoming, discardWebsocketOnCommFailure: this.discardWebsocketOnCommFailure, onConnect: frame => { // Successfully connected, stop the connection watcher if (this._connectionWatcher) { clearTimeout(this._connectionWatcher); this._connectionWatcher = undefined; } if (!this.active) { this.debug('STOMP got connected while deactivate was issued, will disconnect now'); this._disposeStompHandler(); return; } this.onConnect(frame); }, onDisconnect: frame => { this.onDisconnect(frame); }, onStompError: frame => { this.onStompError(frame); }, onWebSocketClose: evt => { this._stompHandler = undefined; // a new one will be created in case of a reconnect if (this.state === _types__WEBPACK_IMPORTED_MODULE_1__["ActivationState"].DEACTIVATING) { // Mark deactivation complete this._resolveSocketClose(); this._resolveSocketClose = undefined; this._changeState(_types__WEBPACK_IMPORTED_MODULE_1__["ActivationState"].INACTIVE); } this.onWebSocketClose(evt); // The callback is called before attempting to reconnect, this would allow the client // to be `deactivated` in the callback. if (this.active) { this._schedule_reconnect(); } }, onWebSocketError: evt => { this.onWebSocketError(evt); }, onUnhandledMessage: message => { this.onUnhandledMessage(message); }, onUnhandledReceipt: frame => { this.onUnhandledReceipt(frame); }, onUnhandledFrame: frame => { this.onUnhandledFrame(frame); }, }); this._stompHandler.start(); }); } _createWebSocket() { let webSocket; if (this.webSocketFactory) { webSocket = this.webSocketFactory(); } else { webSocket = new WebSocket(this.brokerURL, this.stompVersions.protocolVersions()); } webSocket.binaryType = 'arraybuffer'; return webSocket; } _schedule_reconnect() { if (this.reconnectDelay > 0) { this.debug(`STOMP: scheduling reconnection in ${this.reconnectDelay}ms`); this._reconnector = setTimeout(() => { this._connect(); }, this.reconnectDelay); } } /** * Disconnect if connected and stop auto reconnect loop. * Appropriate callbacks will be invoked if underlying STOMP connection was connected. * * This call is async, it will resolve immediately if there is no underlying active websocket, * otherwise, it will resolve after underlying websocket is properly disposed. * * To reactivate you can call [Client#activate]{@link Client#activate}. */ deactivate() { return __awaiter(this, void 0, void 0, function* () { let retPromise; if (this.state !== _types__WEBPACK_IMPORTED_MODULE_1__["ActivationState"].ACTIVE) { this.debug(`Already ${_types__WEBPACK_IMPORTED_MODULE_1__["ActivationState"][this.state]}, ignoring call to deactivate`); return Promise.resolve(); } this._changeState(_types__WEBPACK_IMPORTED_MODULE_1__["ActivationState"].DEACTIVATING); // Clear if a reconnection was scheduled if (this._reconnector) { clearTimeout(this._reconnector); } if (this._stompHandler && this.webSocket.readyState !== _types__WEBPACK_IMPORTED_MODULE_1__["StompSocketState"].CLOSED) { // we need to wait for underlying websocket to close retPromise = new Promise((resolve, reject) => { this._resolveSocketClose = resolve; }); } else { // indicate that auto reconnect loop should terminate this._changeState(_types__WEBPACK_IMPORTED_MODULE_1__["ActivationState"].INACTIVE); return Promise.resolve(); } this._disposeStompHandler(); return retPromise; }); } /** * Force disconnect if there is an active connection by directly closing the underlying WebSocket. * This is different than a normal disconnect where a DISCONNECT sequence is carried out with the broker. * After forcing disconnect, automatic reconnect will be attempted. * To stop further reconnects call [Client#deactivate]{@link Client#deactivate} as well. */ forceDisconnect() { if (this._stompHandler) { this._stompHandler.forceDisconnect(); } } _disposeStompHandler() { // Dispose STOMP Handler if (this._stompHandler) { this._stompHandler.dispose(); this._stompHandler = null; } } /** * Send a message to a named destination. Refer to your STOMP broker documentation for types * and naming of destinations. * * STOMP protocol specifies and suggests some headers and also allows broker specific headers. * * `body` must be String. * You will need to covert the payload to string in case it is not string (e.g. JSON). * * To send a binary message body use binaryBody parameter. It should be a * [Uint8Array](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array). * Sometimes brokers may not support binary frames out of the box. * Please check your broker documentation. * * `content-length` header is automatically added to the STOMP Frame sent to the broker. * Set `skipContentLengthHeader` to indicate that `content-length` header should not be added. * For binary messages `content-length` header is always added. * * Caution: The broker will, most likely, report an error and disconnect if message body has NULL octet(s) * and `content-length` header is missing. * * ```javascript * client.publish({destination: "/queue/test", headers: {priority: 9}, body: "Hello, STOMP"}); * * // Only destination is mandatory parameter * client.publish({destination: "/queue/test", body: "Hello, STOMP"}); * * // Skip content-length header in the frame to the broker * client.publish({"/queue/test", body: "Hello, STOMP", skipContentLengthHeader: true}); * * var binaryData = generateBinaryData(); // This need to be of type Uint8Array * // setting content-type header is not mandatory, however a good practice * client.publish({destination: '/topic/special', binaryBody: binaryData, * headers: {'content-type': 'application/octet-stream'}}); * ``` */ publish(params) { this._stompHandler.publish(params); } /** * STOMP brokers may carry out operation asynchronously and allow requesting for acknowledgement. * To request an acknowledgement, a `receipt` header needs to be sent with the actual request. * The value (say receipt-id) for this header needs to be unique for each use. Typically a sequence, a UUID, a * random number or a combination may be used. * * A complaint broker will send a RECEIPT frame when an operation has actually been completed. * The operation needs to be matched based in the value of the receipt-id. * * This method allow watching for a receipt and invoke the callback * when corresponding receipt has been received. * * The actual {@link FrameImpl} will be passed as parameter to the callback. * * Example: * ```javascript * // Subscribing with acknowledgement * let receiptId = randomText(); * * client.watchForReceipt(receiptId, function() { * // Will be called after server acknowledges * }); * * client.subscribe(TEST.destination, onMessage, {receipt: receiptId}); * * * // Publishing with acknowledgement * receiptId = randomText(); * * client.watchForReceipt(receiptId, function() { * // Will be called after server acknowledges * }); * client.publish({destination: TEST.destination, headers: {receipt: receiptId}, body: msg}); * ``` */ watchForReceipt(receiptId, callback) { this._stompHandler.watchForReceipt(receiptId, callback); } /** * Subscribe to a STOMP Broker location. The callback will be invoked for each received message with * the {@link IMessage} as argument. * * Note: The library will generate an unique ID if there is none provided in the headers. * To use your own ID, pass it using the headers argument. * * ```javascript * callback = function(message) { * // called when the client receives a STOMP message from the server * if (message.body) { * alert("got message with body " + message.body) * } else { * alert("got empty message"); * } * }); * * var subscription = client.subscribe("/queue/test", callback); * * // Explicit subscription id * var mySubId = 'my-subscription-id-001'; * var subscription = client.subscribe(destination, callback, { id: mySubId }); * ``` */ subscribe(destination, callback, headers = {}) { return this._stompHandler.subscribe(destination, callback, headers); } /** * It is preferable to unsubscribe from a subscription by calling * `unsubscribe()` directly on {@link StompSubscription} returned by `client.subscribe()`: * * ```javascript * var subscription = client.subscribe(destination, onmessage); * // ... * subscription.unsubscribe(); * ``` * * See: http://stomp.github.com/stomp-specification-1.2.html#UNSUBSCRIBE UNSUBSCRIBE Frame */ unsubscribe(id, headers = {}) { this._stompHandler.unsubscribe(id, headers); } /** * Start a transaction, the returned {@link ITransaction} has methods - [commit]{@link ITransaction#commit} * and [abort]{@link ITransaction#abort}. * * `transactionId` is optional, if not passed the library will generate it internally. */ begin(transactionId) { return this._stompHandler.begin(transactionId); } /** * Commit a transaction. * * It is preferable to commit a transaction by calling [commit]{@link ITransaction#commit} directly on * {@link ITransaction} returned by [client.begin]{@link Client#begin}. * * ```javascript * var tx = client.begin(txId); * //... * tx.commit(); * ``` */ commit(transactionId) { this._stompHandler.commit(transactionId); } /** * Abort a transaction. * It is preferable to abort a transaction by calling [abort]{@link ITransaction#abort} directly on * {@link ITransaction} returned by [client.begin]{@link Client#begin}. * * ```javascript * var tx = client.begin(txId); * //... * tx.abort(); * ``` */ abort(transactionId) { this._stompHandler.abort(transactionId); } /** * ACK a message. It is preferable to acknowledge a message by calling [ack]{@link IMessage#ack} directly * on the {@link IMessage} handled by a subscription callback: * * ```javascript * var callback = function (message) { * // process the message * // acknowledge it * message.ack(); * }; * client.subscribe(destination, callback, {'ack': 'client'}); * ``` */ ack(messageId, subscriptionId, headers = {}) { this._stompHandler.ack(messageId, subscriptionId, headers); } /** * NACK a message. It is preferable to acknowledge a message by calling [nack]{@link IMessage#nack} directly * on the {@link IMessage} handled by a subscription callback: * * ```javascript * var callback = function (message) { * // process the message * // an error occurs, nack it * message.nack(); * }; * client.subscribe(destination, callback, {'ack': 'client'}); * ``` */ nack(messageId, subscriptionId, headers = {}) { this._stompHandler.nack(messageId, subscriptionId, headers); } } /***/ }), /***/ "./src/compatibility/compat-client.ts": /*!********************************************!*\ !*** ./src/compatibility/compat-client.ts ***! \********************************************/ /*! exports provided: CompatClient */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CompatClient", function() { return CompatClient; }); /* harmony import */ var _client__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../client */ "./src/client.ts"); /* harmony import */ var _heartbeat_info__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./heartbeat-info */ "./src/compatibility/heartbeat-info.ts"); /** * Available for backward compatibility, please shift to using {@link Client}. * * **Deprecated** * * Part of `@stomp/stompjs`. * * To upgrade, please follow the [Upgrade Guide](../additional-documentation/upgrading.html) */ class CompatClient extends _client__WEBPACK_IMPORTED_MODULE_0__["Client"] { /** * Available for backward compatibility, please shift to using {@link Client} * and [Client#webSocketFactory]{@link Client#webSocketFactory}. * * **Deprecated** * * @internal */ constructor(webSocketFactory) { super(); /** * It is no op now. No longer needed. Large packets work out of the box. */ this.maxWebSocketFrameSize = 16 * 1024; this._heartbeatInfo = new _heartbeat_info__WEBPACK_IMPORTED_MODULE_1__["HeartbeatInfo"](this); this.reconnect_delay = 0; this.webSocketFactory = webSocketFactory; // Default from previous version this.debug = (...message) => { console.log(...message); }; } _parseConnect(...args) { let closeEventCallback; let connectCallback; let errorCallback; let headers = {}; if (args.length < 2) { throw new Error('Connect requires at least 2 arguments'); } if (typeof args[1] === 'function') { [headers, connectCallback, errorCallback, closeEventCallback] = args; } else { switch (args.length) { case 6: [ headers.login, headers.passcode, connectCallback, errorCallback, closeEventCallback, headers.host, ] = args; break; default: [ headers.login, headers.passcode, connectCallback, errorCallback, closeEventCallback, ] = args; } } return [headers, connectCallback, errorCallback, closeEventCallback]; } /** * Available for backward compatibility, please shift to using [Client#activate]{@link Client#activate}. * * **Deprecated** * * The `connect` method accepts different number of arguments and types. See the Overloads list. Use the * version with headers to pass your broker specific options. * * overloads: * - connect(headers, connectCallback) * - connect(headers, connectCallback, errorCallback) * - connect(login, passcode, connectCallback) * - connect(login, passcode, connectCallback, errorCallback) * - connect(login, passcode, connectCallback, errorCallback, closeEventCallback) * - connect(login, passcode, connectCallback, errorCallback, closeEventCallback, host) * * params: * - headers, see [Client#connectHeaders]{@link Client#connectHeaders} * - connectCallback, see [Client#onConnect]{@link Client#onConnect} * - errorCallback, see [Client#onStompError]{@link Client#onStompError} * - closeEventCallback, see [Client#onWebSocketClose]{@link Client#onWebSocketClose} * - login [String], see [Client#connectHeaders](../classes/Client.html#connectHeaders) * - passcode [String], [Client#connectHeaders](../classes/Client.html#connectHeaders) * - host [String], see [Client#connectHeaders](../classes/Client.html#connectHeaders) * * To upgrade, please follow the [Upgrade Guide](../additional-documentation/upgrading.html) */ connect(...args) { const out = this._parseConnect(...args); if (out[0]) { this.connectHeaders = out[0]; } if (out[1]) { this.onConnect = out[1]; } if (out[2]) { this.onStompError = out[2]; } if (out[3]) { this.onWebSocketClose = out[3]; } super.activate(); } /** * Available for backward compatibility, please shift to using [Client#deactivate]{@link Client#deactivate}. * * **Deprecated** * * See: * [Client#onDisconnect]{@link Client#onDisconnect}, and * [Client#disconnectHeaders]{@link Client#disconnectHeaders} * * To upgrade, please follow the [Upgrade Guide](../additional-documentation/upgrading.html) */ disconnect(disconnectCallback, headers = {}) { if (disconnectCallback) { this.onDisconnect = disconnectCallback; } this.disconnectHeaders = headers; super.deactivate(); } /** * Available for backward compatibility, use [Client#publish]{@link Client#publish}. * * Send a message to a named destination. Refer to your STOMP broker documentation for types * and naming of destinations. The headers will, typically, be available to the subscriber. * However, there may be special purpose headers corresponding to your STOMP broker. * * **Deprecated**, use [Client#publish]{@link Client#publish} * * Note: Body must be String. You will need to covert the payload to string in case it is not string (e.g. JSON) * * ```javascript * client.send("/queue/test", {priority: 9}, "Hello, STOMP"); * * // If you want to send a message with a body, you must also pass the headers argument. * client.send("/queue/test", {}, "Hello, STOMP"); * ``` * * To upgrade, please follow the [Upgrade Guide](../additional-documentation/upgrading.html) */ send(destination, headers = {}, body = '') { headers = Object.assign({}, headers); const skipContentLengthHeader = headers['content-length'] === false; if (skipContentLengthHeader) { delete headers['content-length']; } this.publish({ destination, headers: headers, body, skipContentLengthHeader, }); } /** * Available for backward compatibility, renamed to [Client#reconnectDelay]{@link Client#reconnectDelay}. * * **Deprecated** */ set reconnect_delay(value) { this.reconnectDelay = value; } /** * Available for backward compatibility, renamed to [Client#webSocket]{@link Client#webSocket}. * * **Deprecated** */ get ws() { return this.webSocket; } /** * Available for backward compatibility, renamed to [Client#connectedVersion]{@link Client#connectedVersion}. * * **Deprecated** */ get version() { return this.connectedVersion; } /** * Available for backward compatibility, renamed to [Client#onUnhandledMessage]{@link Client#onUnhandledMessage}. * * **Deprecated** */ get onreceive() { return this.onUnhandledMessage; } /** * Available for backward compatibility, renamed to [Client#onUnhandledMessage]{@link Client#onUnhandledMessage}. * * **Deprecated** */ set onreceive(value) { this.onUnhandledMessage = value; } /** * Available for backward compatibility, renamed to [Client#onUnhandledReceipt]{@link Client#onUnhandledReceipt}. * Prefer using [Client#watchForReceipt]{@link Client#watchForReceipt}. * * **Deprecated** */ get onreceipt() { return this.onUnhandledReceipt; } /** * Available for backward compatibility, renamed to [Client#onUnhandledReceipt]{@link Client#onUnhandledReceipt}. * * **Deprecated** */ set onreceipt(value) { this.onUnhandledReceipt = value; } /** * Available for backward compatibility, renamed to [Client#heartbeatIncoming]{@link Client#heartbeatIncoming} * [Client#heartbeatOutgoing]{@link Client#heartbeatOutgoing}. * * **Deprecated** */ get heartbeat() { return this._heartbeatInfo; } /** * Available for backward compatibility, renamed to [Client#heartbeatIncoming]{@link Client#heartbeatIncoming} * [Client#heartbeatOutgoing]{@link Client#heartbeatOutgoing}. * * **Deprecated** */ set heartbeat(value) { this.heartbeatIncoming = value.incoming; this.heartbeatOutgoing = value.outgoing; } } /***/ }), /***/ "./src/compatibility/heartbeat-info.ts": /*!*********************************************!*\ !*** ./src/compatibility/heartbeat-info.ts ***! \*********************************************/ /*! exports provided: HeartbeatInfo */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "HeartbeatInfo", function() { return HeartbeatInfo; }); /** * Part of `@stomp/stompjs`. * * @internal */ class HeartbeatInfo { constructor(client) { this.client = client; } get outgoing() { return this.client.heartbeatOutgoing; } set outgoing(value) { this.client.heartbeatOutgoing = value; } get incoming() { return this.client.heartbeatIncoming; } set incoming(value) { this.client.heartbeatIncoming = value; } } /***/ }), /***/ "./src/compatibility/stomp.ts": /*!************************************!*\ !*** ./src/compatibility/stomp.ts ***! \************************************/ /*! exports provided: Stomp */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Stomp", function() { return Stomp; }); /* harmony import */ var _versions__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../versions */ "./src/versions.ts"); /* harmony import */ var _compat_client__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./compat-client */ "./src/compatibility/compat-client.ts"); /** * STOMP Class, acts like a factory to create {@link Client}. * * Part of `@stomp/stompjs`. * * **Deprecated** * * It will be removed in next major version. Please switch to {@link Client}. */ class Stomp { /** * This method creates a WebSocket client that is connected to * the STOMP server located at the url. * * ```javascript * var url = "ws://localhost:61614/stomp"; * var client = Stomp.client(url); * ``` * * **Deprecated** * * It will be removed in next major version. Please switch to {@link Client} * using [Client#brokerURL]{@link Client#brokerURL}. */ static client(url, protocols) { // This is a hack to allow another implementation than the standard // HTML5 WebSocket class. // // It is possible to use another class by calling // // Stomp.WebSocketClass = MozWebSocket // // *prior* to call `Stomp.client()`. // // This hack is deprecated and `Stomp.over()` method should be used // instead. // See remarks on the function Stomp.over if (protocols == null) { protocols = _versions__WEBPACK_IMPORTED_MODULE_0__["Versions"].default.protocolVersions(); } const wsFn = () => { const klass = Stomp.WebSocketClass || WebSocket; return new klass(url, protocols); }; return new _compat_client__WEBPACK_IMPORTED_MODULE_1__["CompatClient"](wsFn); } /** * This method is an alternative to [Stomp#client]{@link Stomp#client} to let the user * specify the WebSocket to use (either a standard HTML5 WebSocket or * a similar object). * * In order to support reconnection, the function Client._connect should be callable more than once. * While reconnecting * a new instance of underlying transport (TCP Socket, WebSocket or SockJS) will be needed. So, this function * alternatively allows passing a function that should return a new instance of the underlying socket. * * ```javascript * var client = Stomp.over(function(){ * return new WebSocket('ws://localhost:15674/ws') * }); * ``` * * **Deprecated** * * It will be removed in next major version. Please switch to {@link Client} * using [Client#webSocketFactory]{@link Client#webSocketFactory}. */ static over(ws) { let wsFn; if (typeof ws === 'function') { wsFn = ws; } else { console.warn('Stomp.over did not receive a factory, auto reconnect will not work. ' + 'Please see https://stomp-js.github.io/api-docs/latest/classes/Stomp.html#over'); wsFn = () => ws; } return new _compat_client__WEBPACK_IMPORTED_MODULE_1__["CompatClient"](wsFn); } } /** * In case you need to use a non standard class for WebSocket. * * For example when using within NodeJS environment: * * ```javascript * StompJs = require('../../esm5/'); * Stomp = StompJs.Stomp; * Stomp.WebSocketClass = require('websocket').w3cwebsocket; * ``` * * **Deprecated** * * * It will be removed in next major version. Please switch to {@link Client} * using [Client#webSocketFactory]{@link Client#webSocketFactory}. */ // tslint:disable-next-line:variable-name Stomp.WebSocketClass = null; /***/ }), /***/ "./src/frame-impl.ts": /*!***************************!*\ !*** ./src/frame-impl.ts ***! \***************************/ /*! exports provided: FrameImpl */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "use strict"; __webpack_require__.r(__webpack_exports__); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FrameImpl", function() { return FrameImpl; }); /* harmony import */ var _byte__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./byte */ "./src/byte.ts"); /** * Frame class represents a STOMP frame. * * @internal */ class FrameImpl { /** * Frame constructor. `command`, `headers` and `body` are available as properties. * * @internal */ constructor(params) { const { command, headers, body, binaryBody, escapeHeaderValues, skipContentLengthHeader, } = params; this.command = command; this.headers = Object.assign({}, headers || {}); if (binaryBody) { this._binaryBody = binaryBody; this.isBinaryBody = true; } else { this._body = body || ''; this.isBinaryBody = false; } this.escapeHeaderValues = escapeHeaderValues || false; this.skipContentLengthHeader = skipContentLengthHeader || false; } /** * body of the frame */ get body() { if (!this._body && this.isBinaryBody) { this._body = new TextDecoder().decode(this._binaryBody); } return this._body; } /** * body as Uint8Array */ get binaryBody() { if (!this._binaryBody && !this.isBinaryBody) { this._binaryBody = new TextEncoder().encode(this._body); } return this._binaryBody; } /** * deserialize a STOMP Frame from raw data. * * @internal */ static fromRawFrame(rawFrame, escapeHeaderValues) { const headers = {}; const trim = (str) => str.replace(/^\s+|\s+$/g, ''); // In case of repeated headers, as per standards, first value need to be used for (const header of rawFrame.headers.reverse()) { const idx = header.indexOf(':'); const key = trim(header[0]); let value = trim(header[1]); if (escapeHeaderValues && rawFrame.command !== 'CONNECT' && rawFrame.command !== 'CONNECTED') { value = FrameImpl.hdrValueUnEscape(value); } headers[key] = value; } return new FrameImpl({ command: rawFrame.command, headers, binaryBody: rawFrame.binaryBody, escapeHeaderValues, }); } /** * @internal */ toString() { return this.serializeCmdAndHeaders(); } /** * serialize this Frame in a format suitable to be passed to WebSocket. * If the body is string the output will be string. * If the body is binary (i.e. of type Unit8Array) it will be serialized to ArrayBuffer. * * @internal */ serialize() { const cmdAndHeaders = this.serializeCmdAndHeaders(); if (this.isBinaryBody) { return FrameImpl.toUnit8Array(cmdAndHeaders, this._binaryBody).buffer; } else { return cmdAndHeaders + this._body + _byte__WEBPACK_IMPORTED_MODULE_0__["BYTE"].NULL; } } serializeCmdAndHeaders() { const lines = [this.command]; if (this.skipContentLengthHeader) { delete this.headers['content-length']; } for (const name of Object.keys(this.headers || {})) { const value = this.headers[name]; if (this.escapeHeaderValues && this.command !== 'CONNECT' && this.command !== 'CONNECTED') { lines.push(`${name}:${FrameImpl.hdrValueEscape(`${value}`)}`); } else { lines.push(`${name}:${value}`); } } if (this.isBinaryBody || (!this.isBodyEmpty() && !this.skipContentLengthHeader)) { lines.push(`content-length:${this.bodyLength()}`); } return lines.join(_byte__WEBPACK_IMPORTED_MODULE_0__["BYTE"].LF) + _byte__WEBPACK_IMPORTED_MODULE_0__["BYTE"].LF + _byte__WEBPACK_IMPORTED_MODULE_0__["BYTE"].LF; } isBodyEmpty() { return this.bodyLength() === 0; } bodyLength() { const binaryBody = this.binaryBody; return binaryBody ? binaryBody.length : 0; } /** * Compute the size of a UTF-8 string by counting its number of bytes * (and not the number of characters composing the string) */ static sizeOfUTF8(s) { return s ? new TextEncoder().encode(s).length : 0; } static toUnit8Array(cmdAndHeaders, binaryBody) { const uint8CmdAndHeaders = new TextEncoder().encode(cmdAndHeaders); const nullTerminator = new Uint8Array([0]); const uint8Frame = new Uint8Array(uint8CmdAndHeaders.length + binaryBody.length + nullTerminator.length); uint8Frame.set(uint8CmdAndHeaders); uint8Frame.set(binaryBody, uint8CmdAndHeaders.length); uint8Frame.set(nullTerminator, uint8CmdAndHeaders.length + binaryBody.length); return uint8Frame; } /** * Serialize a STOMP frame as per STOMP standards, suitable to be sent to the STOMP broker. * * @internal */ static marshall(params) { const frame = new FrameImpl(params); return frame.serialize(); } /** * Escape header values */ static hdrValueEscape(str) { return str .replace(/\\/g, '\\\\') .replace(/\r/g, '\\r') .replace(/\n/g, '\\n') .replace(/:/g, '\\c'); } /** * UnEscape header values */ static hdrValueUnEscape(str) { return str .replace(/\\r/g, '\r') .replace(/\\n/g, '\n') .replace(/\\c/g, ':') .replace(/\\\\/g, '\\'); } } /***/ }), /***/ "./src/index.ts": /*!**********************!*\ !*** ./src/index.ts ***! \**********************/ /*! exports provided: Client, FrameImpl, Parser, StompConfig, StompHeaders, StompSubscription, StompSocketState, ActivationState, Versions, CompatClient, Stomp */ /***/ (function(module, __webpack_exports__, __webpack_require__) { "u