@steroidsjs/ckeditor5
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The development environment of CKEditor 5 – the best browser-based rich text editor.
89 lines (77 loc) • 2.67 kB
JavaScript
/**
* @license Copyright (c) 2003-2021, CKSource - Frederico Knabben. All rights reserved.
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
*/
import { FileRepository } from 'ckeditor5/src/upload';
import { Command } from 'ckeditor5/src/core';
import { toArray } from 'ckeditor5/src/utils';
import { insertImage, isImageAllowed } from '../image/utils';
/**
* @module image/imageupload/uploadimagecommand
*/
/**
* The upload image command.
*
* The command is registered by the {@link module:image/imageupload/imageuploadediting~ImageUploadEditing} plugin as `uploadImage`
* and it is also available via aliased `imageUpload` name.
*
* In order to upload an image at the current selection position
* (according to the {@link module:widget/utils~findOptimalInsertionPosition} algorithm),
* execute the command and pass the native image file instance:
*
* this.listenTo( editor.editing.view.document, 'clipboardInput', ( evt, data ) => {
* // Assuming that only images were pasted:
* const images = Array.from( data.dataTransfer.files );
*
* // Upload the first image:
* editor.execute( 'uploadImage', { file: images[ 0 ] } );
* } );
*
* It is also possible to insert multiple images at once:
*
* editor.execute( 'uploadImage', {
* file: [
* file1,
* file2
* ]
* } );
*
* @extends module:core/command~Command
*/
export default class UploadImageCommand extends Command {
/**
* @inheritDoc
*/
refresh() {
const imageElement = this.editor.model.document.selection.getSelectedElement();
const isImage = imageElement && imageElement.name === 'image' || false;
this.isEnabled = isImageAllowed( this.editor.model ) || isImage;
}
/**
* Executes the command.
*
* @fires execute
* @param {Object} options Options for the executed command.
* @param {File|Array.<File>} options.file The image file or an array of image files to upload.
*/
execute( options ) {
const editor = this.editor;
const model = editor.model;
const fileRepository = editor.plugins.get( FileRepository );
for ( const file of toArray( options.file ) ) {
uploadImage( model, fileRepository, file );
}
}
}
// Handles uploading single file.
//
// @param {module:engine/model/model~Model} model
// @param {File} file
function uploadImage( model, fileRepository, file ) {
const loader = fileRepository.createLoader( file );
// Do not throw when upload adapter is not set. FileRepository will log an error anyway.
if ( !loader ) {
return;
}
insertImage( model, { uploadId: loader.id } );
}