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@stencila/brand

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Stencila brand assets

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<!DOCTYPE html> <!-- NOTES: 1. All tokens are represented by '$' sign in the template. 2. You can write your code only wherever mentioned. 3. All occurrences of existing tokens will be replaced by their appropriate values. 4. Blank lines will be removed automatically. 5. Remove unnecessary comments before creating your template. --> <html> <head> <meta charset="UTF-8" /> <meta name="authoring-tool" content="Adobe_Animate_CC" /> <title>stencila_icon</title> <!-- write your code here --> <script src="https://code.createjs.com/createjs-2015.11.26.min.js"></script> <script src="stencila-icon.js?1543449949662"></script> <script> var canvas, stage, exportRoot function init() { canvas = document.getElementById('canvas') handleComplete() } function handleComplete() { //This function is always called, irrespective of the content. You can use the variable "stage" after it is created in token create_stage. exportRoot = new lib.stencila_icon() stage = new createjs.Stage(canvas) stage.addChild(exportRoot) //Registers the "tick" event listener. createjs.Ticker.setFPS(lib.properties.fps) createjs.Ticker.addEventListener('tick', stage) //Code to support hidpi screens and responsive scaling. ;(function(isResp, respDim, isScale, scaleType) { var lastW, lastH, lastS = 1 window.addEventListener('resize', resizeCanvas) resizeCanvas() function resizeCanvas() { var w = lib.properties.width, h = lib.properties.height var iw = window.innerWidth, ih = window.innerHeight var pRatio = window.devicePixelRatio || 1, xRatio = iw / w, yRatio = ih / h, sRatio = 1 if (isResp) { if ( (respDim == 'width' && lastW == iw) || (respDim == 'height' && lastH == ih) ) { sRatio = lastS } else if (!isScale) { if (iw < w || ih < h) sRatio = Math.min(xRatio, yRatio) } else if (scaleType == 1) { sRatio = Math.min(xRatio, yRatio) } else if (scaleType == 2) { sRatio = Math.max(xRatio, yRatio) } } canvas.width = w * pRatio * sRatio canvas.height = h * pRatio * sRatio canvas.style.width = w * sRatio + 'px' canvas.style.height = h * sRatio + 'px' stage.scaleX = pRatio * sRatio stage.scaleY = pRatio * sRatio lastW = iw lastH = ih lastS = sRatio } })(false, 'both', false, 1) } </script> <!-- write your code here --> </head> <body onload="init();" style="margin:0px;"> <canvas id="canvas" width="100" height="100" style="display: block; background-color:rgba(255, 255, 255, 1.00)" ></canvas> </body> </html>