@stencil/core
Version:
A Compiler for Web Components and Progressive Web Apps
1,281 lines • 102 kB
TypeScript
import type { ConfigFlags } from '../cli/config-flags';
import type { PrerenderUrlResults, PrintLine } from '../internal';
import type { BuildCtx, CompilerCtx } from './stencil-private';
import type { JsonDocs } from './stencil-public-docs';
import type { ResolutionHandler } from './stencil-public-runtime';
export * from './stencil-public-docs';
/**
* https://stenciljs.com/docs/config/
*/
export interface StencilConfig {
/**
* By default, Stencil will attempt to optimize small scripts by inlining them in HTML. Setting
* this flag to `false` will prevent this optimization and keep all scripts separate from HTML.
*/
allowInlineScripts?: boolean;
/**
* By setting `autoprefixCss` to `true`, Stencil will use the appropriate config to automatically
* prefix css. For example, developers can write modern and standard css properties, such as
* "transform", and Stencil will automatically add in the prefixed version, such as "-webkit-transform".
* As of Stencil v2, autoprefixing CSS is no longer the default.
* Defaults to `false`
*/
autoprefixCss?: boolean | any;
/**
* By default, Stencil will statically analyze the application and generate a component graph of
* how all the components are interconnected.
*
* From the component graph it is able to best decide how components should be grouped
* depending on their usage with one another within the app.
* By doing so it's able to bundle components together in order to reduce network requests.
* However, bundles can be manually generated using the bundles config.
*
* The bundles config is an array of objects that represent how components are grouped together
* in lazy-loaded bundles.
* This config is rarely needed as Stencil handles this automatically behind the scenes.
*/
bundles?: ConfigBundle[];
/**
* Stencil will cache build results in order to speed up rebuilds.
* To disable this feature, set enableCache to false.
*/
enableCache?: boolean;
/**
* The directory where sub-directories will be created for caching when `enableCache` is set
* `true` or if using Stencil's Screenshot Connector.
*
* @default '.stencil'
*
* @example
*
* A Stencil config like the following:
* ```ts
* export const config = {
* ...,
* enableCache: true,
* cacheDir: '.cache',
* testing: {
* screenshotConnector: 'connector.js'
* }
* }
* ```
*
* Will result in the following file structure:
* ```tree
* stencil-project-root
* └── .cache
* ├── .build <-- Where build related file caching is written
* |
* └── screenshot-cache.json <-- Where screenshot caching is written
* ```
*/
cacheDir?: string;
/**
* Stencil is traditionally used to compile many components into an app,
* and each component comes with its own compartmentalized styles.
* However, it's still common to have styles which should be "global" across all components and the website.
* A global CSS file is often useful to set CSS Variables.
*
* Additionally, the globalStyle config can be used to precompile styles with Sass, PostCSS, etc.
* Below is an example folder structure containing a webapp's global sass file, named app.css.
*/
globalStyle?: string;
/**
* Will generate {@link https://nodejs.org/api/packages.html#packages_exports export map} entry points
* for each component in the build when `true`.
*
* @default false
*/
generateExportMaps?: boolean;
/**
* When the hashFileNames config is set to true, and it is a production build,
* the hashedFileNameLength config is used to determine how many characters the file name's hash should be.
*/
hashedFileNameLength?: number;
/**
* During production builds, the content of each generated file is hashed to represent the content,
* and the hashed value is used as the filename. If the content isn't updated between builds,
* then it receives the same filename. When the content is updated, then the filename is different.
*
* By doing this, deployed apps can "forever-cache" the build directory and take full advantage of
* content delivery networks (CDNs) and heavily caching files for faster apps.
*/
hashFileNames?: boolean;
/**
* The namespace config is a string representing a namespace for the app.
* For apps that are not meant to be a library of reusable components,
* the default of App is just fine. However, if the app is meant to be consumed
* as a third-party library, such as Ionic, a unique namespace is required.
*/
namespace?: string;
/**
* Stencil is able to take an app's source and compile it to numerous targets,
* such as an app to be deployed on an http server, or as a third-party library
* to be distributed on npm. By default, Stencil apps have an output target type of www.
*
* The outputTargets config is an array of objects, with types of www and dist.
*/
outputTargets?: OutputTarget[];
/**
* The plugins config can be used to add your own rollup plugins.
* By default, Stencil does not come with Sass or PostCSS support.
* However, either can be added using the plugin array.
*/
plugins?: any[];
/**
* Generate js source map files for all bundles
*/
sourceMap?: boolean;
/**
* The srcDir config specifies the directory which should contain the source typescript files
* for each component. The standard for Stencil apps is to use src, which is the default.
*/
srcDir?: string;
/**
* Sets whether or not Stencil should transform path aliases set in a project's
* `tsconfig.json` from the assigned module aliases to resolved relative paths.
*
* This behavior defaults to `true`, but may be opted-out of by setting this flag to `false`.
*/
transformAliasedImportPaths?: boolean;
/**
* When `true`, we will validate a project's `package.json` based on the output target the user has designated
* as `isPrimaryPackageOutputTarget: true` in their Stencil config.
*/
validatePrimaryPackageOutputTarget?: boolean;
/**
* Passes custom configuration down to the "@rollup/plugin-commonjs" that Stencil uses under the hood.
* For further information: https://stenciljs.com/docs/module-bundling
*/
commonjs?: BundlingConfig;
/**
* Passes custom configuration down to the "@rollup/plugin-node-resolve" that Stencil uses under the hood.
* For further information: https://stenciljs.com/docs/module-bundling
*/
nodeResolve?: NodeResolveConfig;
/**
* Passes custom configuration down to rollup itself, not all rollup options can be overridden.
*/
rollupConfig?: RollupConfig;
/**
* Sets if the ES5 build should be generated or not. Stencil generates a modern build without ES5,
* whereas this setting to `true` will also create es5 builds for both dev and prod modes. Setting
* `buildEs5` to `prod` will only build ES5 in prod mode. Basically if the app does not need to run
* on legacy browsers (IE11 and Edge 18 and below), it's safe to not build ES5, which will also speed
* up build times. Defaults to `false`.
*/
buildEs5?: boolean | 'prod';
/**
* Sets if the JS browser files are minified or not. Stencil uses `terser` under the hood.
* Defaults to `false` in dev mode and `true` in production mode.
*/
minifyJs?: boolean;
/**
* Sets if the CSS is minified or not.
* Defaults to `false` in dev mode and `true` in production mode.
*/
minifyCss?: boolean;
/**
* Forces Stencil to run in `dev` mode if the value is `true` and `production` mode
* if it's `false`.
*
* Defaults to `false` (ie. production) unless the `--dev` flag is used in the CLI.
*/
devMode?: boolean;
/**
* Object to provide a custom logger. By default a `logger` is already provided for the
* platform the compiler is running on, such as NodeJS or a browser.
*/
logger?: Logger;
/**
* Config to add extra runtime for DOM features that require more polyfills. Note
* that not all DOM APIs are fully polyfilled when using the slot polyfill. These
* are opt-in since not all users will require the additional runtime.
*/
extras?: ConfigExtras;
/**
* The hydrated flag identifies if a component and all of its child components
* have finished hydrating. This helps prevent any flash of unstyled content (FOUC)
* as various components are asynchronously downloaded and rendered. By default it
* will add the `hydrated` CSS class to the element. The `hydratedFlag` config can be used
* to change the name of the CSS class, change it to an attribute, or change which
* type of CSS properties and values are assigned before and after hydrating. This config
* can also be used to not include the hydrated flag at all by setting it to `null`.
*/
hydratedFlag?: HydratedFlag | null;
/**
* Ionic prefers to hide all components prior to hydration with a style tag appended
* to the head of the document containing some `visibility: hidden;` css rules.
*
* Disabling this will remove the style tag that sets `visibility: hidden;` on all
* un-hydrated web components. This more closely follows the HTML spec, and allows
* you to set your own fallback content.
*
*/
invisiblePrehydration?: boolean;
/**
* Sets the task queue used by stencil's runtime. The task queue schedules DOM read and writes
* across the frames to efficiently render and reduce layout thrashing. By default,
* `async` is used. It's recommended to also try each setting to decide which works
* best for your use-case. In all cases, if your app has many CPU intensive tasks causing the
* main thread to periodically lock-up, it's always recommended to try
* [Web Workers](https://stenciljs.com/docs/web-workers) for those tasks.
*
* - `async`: DOM read and writes are scheduled in the next frame to prevent layout thrashing.
* During intensive CPU tasks it will not reschedule rendering to happen in the next frame.
* `async` is ideal for most apps, and if the app has many intensive tasks causing the main
* thread to lock-up, it's recommended to try [Web Workers](https://stenciljs.com/docs/web-workers)
* rather than the congestion async queue.
*
* - `congestionAsync`: DOM reads and writes are scheduled in the next frame to prevent layout
* thrashing. When the app is heavily tasked and the queue becomes congested it will then
* split the work across multiple frames to prevent blocking the main thread. However, it can
* also introduce unnecessary reflows in some cases, especially during startup. `congestionAsync`
* is ideal for apps running animations while also simultaneously executing intensive tasks
* which may lock-up the main thread.
*
* - `immediate`: Makes writeTask() and readTask() callbacks to be executed synchronously. Tasks
* are not scheduled to run in the next frame, but do note there is at least one microtask.
* The `immediate` setting is ideal for apps that do not provide long running and smooth
* animations. Like the async setting, if the app has intensive tasks causing the main thread
* to lock-up, it's recommended to try [Web Workers](https://stenciljs.com/docs/web-workers).
*/
taskQueue?: 'async' | 'immediate' | 'congestionAsync';
/**
* Provide a object of key/values accessible within the app, using the `Env` object.
*/
env?: {
[prop: string]: string | undefined;
};
docs?: StencilDocsConfig;
globalScript?: string;
srcIndexHtml?: string;
watch?: boolean;
testing?: TestingConfig;
maxConcurrentWorkers?: number;
preamble?: string;
rollupPlugins?: {
before?: any[];
after?: any[];
};
entryComponentsHint?: string[];
/**
* Sets whether Stencil will write files to `dist/` during the build or not.
*
* By default this value is set to the opposite value of {@link devMode},
* i.e. it will be `true` when building for production and `false` when
* building for development.
*/
buildDist?: boolean;
buildLogFilePath?: string;
devInspector?: boolean;
devServer?: StencilDevServerConfig;
sys?: CompilerSystem;
tsconfig?: string;
validateTypes?: boolean;
/**
* An array of RegExp patterns that are matched against all source files before adding
* to the watch list in watch mode. If the file path matches any of the patterns, when it
* is updated, it will not trigger a re-run of tests.
*/
watchIgnoredRegex?: RegExp | RegExp[];
/**
* Set whether unused dependencies should be excluded from the built output.
*/
excludeUnusedDependencies?: boolean;
stencilCoreResolvedId?: string;
}
interface ConfigExtrasBase {
/**
* Experimental flag. Projects that use a Stencil library built using the `dist` output target may have trouble lazily
* loading components when using a bundler such as Vite or Parcel. Setting this flag to `true` will change how Stencil
* lazily loads components in a way that works with additional bundlers. Setting this flag to `true` will increase
* the size of the compiled output. Defaults to `false`.
* @deprecated This flag has been deprecated in favor of `enableImportInjection`, which provides the same
* functionality. `experimentalImportInjection` will be removed in a future major version of Stencil.
*/
experimentalImportInjection?: boolean;
/**
* Projects that use a Stencil library built using the `dist` output target may have trouble lazily
* loading components when using a bundler such as Vite or Parcel. Setting this flag to `true` will change how Stencil
* lazily loads components in a way that works with additional bundlers. Setting this flag to `true` will increase
* the size of the compiled output. Defaults to `false`.
*/
enableImportInjection?: boolean;
/**
* Dispatches component lifecycle events. Mainly used for testing. Defaults to `false`.
*/
lifecycleDOMEvents?: boolean;
/**
* It is possible to assign data to the actual `<script>` element's `data-opts` property,
* which then gets passed to Stencil's initial bootstrap. This feature is only required
* for very special cases and rarely needed. Defaults to `false`.
* @deprecated This option has been deprecated and will be removed in a future major version of Stencil.
*/
scriptDataOpts?: boolean;
/**
* When a component is first attached to the DOM, this setting will wait a single tick before
* rendering. This works around an Angular issue, where Angular attaches the elements before
* settings their initial state, leading to double renders and unnecessary event dispatches.
* Defaults to `false`.
*/
initializeNextTick?: boolean;
/**
* Enables the tagNameTransform option of `defineCustomElements()`, so the component tagName
* can be customized at runtime. Defaults to `false`.
*/
tagNameTransform?: boolean;
/**
* Experimental flag.
* Updates the behavior of scoped components to align more closely with the behavior of the native
* Shadow DOM when using `slot`s.
*
* Defaults to `false`.
*/
experimentalScopedSlotChanges?: boolean;
}
type ConfigExtrasSlotFixes<ExperimentalFixesEnabled extends boolean, IndividualFlags extends boolean> = {
/**
* By default, the slot polyfill does not update `appendChild()` so that it appends
* new child nodes into the correct child slot like how shadow dom works. This is an opt-in
* polyfill for those who need it when using `element.appendChild(node)` and expecting the
* child to be appended in the same location shadow dom would. This is not required for
* IE11 or Edge 18, but can be enabled if the app is using `appendChild()`. Defaults to `false`.
*/
appendChildSlotFix?: IndividualFlags;
/**
* By default, the runtime does not polyfill `cloneNode()` when cloning a component
* that uses the slot polyfill. This is an opt-in polyfill for those who need it.
* This is not required for IE11 or Edge 18, but can be enabled if the app is using
* `cloneNode()` and unexpected node are being cloned due to the slot polyfill
* simulating shadow dom. Defaults to `false`.
*/
cloneNodeFix?: IndividualFlags;
/**
* Experimental flag to align the behavior of invoking `textContent` on a scoped component to act more like a
* component that uses the shadow DOM. Defaults to `false`
*/
scopedSlotTextContentFix?: IndividualFlags;
/**
* For browsers that do not support shadow dom (IE11 and Edge 18 and below), slot is polyfilled
* to simulate the same behavior. However, the host element's `childNodes` and `children`
* getters are not patched to only show the child nodes and elements of the default slot.
* Defaults to `false`.
*/
slotChildNodesFix?: IndividualFlags;
/**
* Enables all slot-related fixes such as {@link slotChildNodesFix}, and
* {@link scopedSlotTextContentFix}.
*/
experimentalSlotFixes?: ExperimentalFixesEnabled;
};
export type ConfigExtras = ConfigExtrasBase & (ConfigExtrasSlotFixes<true, true> | ConfigExtrasSlotFixes<false, boolean>);
export interface Config extends StencilConfig {
buildAppCore?: boolean;
buildDocs?: boolean;
configPath?: string;
writeLog?: boolean;
devServer?: DevServerConfig;
flags?: ConfigFlags;
fsNamespace?: string;
logLevel?: LogLevel;
rootDir?: string;
packageJsonFilePath?: string;
suppressLogs?: boolean;
profile?: boolean;
tsCompilerOptions?: any;
tsWatchOptions?: any;
_isValidated?: boolean;
_isTesting?: boolean;
}
/**
* A 'loose' type useful for wrapping an incomplete / possible malformed
* object as we work on getting it comply with a particular Interface T.
*
* Example:
*
* ```ts
* interface Foo {
* bar: string
* }
*
* function validateFoo(foo: Loose<Foo>): Foo {
* let validatedFoo = {
* ...foo,
* bar: foo.bar || DEFAULT_BAR
* }
*
* return validatedFoo
* }
* ```
*
* Use this when you need to take user input or something from some other part
* of the world that we don't control and transform it into something
* conforming to a given interface. For best results, pair with a validation
* function as shown in the example.
*/
type Loose<T extends Object> = Record<string, any> & Partial<T>;
/**
* A Loose version of the Config interface. This is intended to let us load a partial config
* and have type information carry though as we construct an object which is a valid `Config`.
*/
export type UnvalidatedConfig = Loose<Config>;
/**
* Helper type to strip optional markers from keys in a type, while preserving other type information for the key.
* This type takes a union of keys, K, in type T to allow for the type T to be gradually updated.
*
* ```typescript
* type Foo { bar?: number, baz?: string }
* type ReqFieldFoo = RequireFields<Foo, 'bar'>; // { bar: number, baz?: string }
* ```
*/
type RequireFields<T, K extends keyof T> = T & {
[P in K]-?: T[P];
};
/**
* Fields in {@link Config} to make required for {@link ValidatedConfig}
*/
type StrictConfigFields = keyof Pick<Config, 'buildEs5' | 'cacheDir' | 'devMode' | 'devServer' | 'extras' | 'flags' | 'fsNamespace' | 'hashFileNames' | 'hashedFileNameLength' | 'hydratedFlag' | 'logLevel' | 'logger' | 'minifyCss' | 'minifyJs' | 'namespace' | 'outputTargets' | 'packageJsonFilePath' | 'rollupConfig' | 'rootDir' | 'srcDir' | 'srcIndexHtml' | 'sys' | 'testing' | 'transformAliasedImportPaths' | 'validatePrimaryPackageOutputTarget'>;
/**
* A version of {@link Config} that makes certain fields required. This type represents a valid configuration entity.
* When a configuration is received by the user, it is a bag of unverified data. In order to make stricter guarantees
* about the data from a type-safety perspective, this type is intended to be used throughout the codebase once
* validations have occurred at runtime.
*/
export type ValidatedConfig = RequireFields<Config, StrictConfigFields>;
export interface HydratedFlag {
/**
* Defaults to `hydrated`.
*/
name?: string;
/**
* Can be either `class` or `attribute`. Defaults to `class`.
*/
selector?: 'class' | 'attribute';
/**
* The CSS property used to show and hide components. Defaults to use the CSS `visibility`
* property. Other commonly used CSS properties would be `display` with the `initialValue`
* setting as `none`, or `opacity` with the `initialValue` as `0`. Defaults to `visibility`
* and the default `initialValue` is `hidden`.
*/
property?: string;
/**
* This is the CSS value to give all components before it has been hydrated.
* Defaults to `hidden`.
*/
initialValue?: string;
/**
* This is the CSS value to assign once a component has finished hydrating.
* This is the CSS value that'll allow the component to show. Defaults to `inherit`.
*/
hydratedValue?: string;
}
export interface StencilDevServerConfig {
/**
* IP address used by the dev server. The default is `0.0.0.0`, which points to all IPv4 addresses
* on the local machine, such as `localhost`.
*/
address?: string;
/**
* Base path to be used by the server. Defaults to the root pathname.
*/
basePath?: string;
/**
* EXPERIMENTAL!
* During development, node modules can be independently requested and bundled, making for
* faster build times. This is only available using the Stencil Dev Server throughout
* development. Production builds and builds with the `es5` flag will override
* this setting to `false`. Default is `false`.
*/
experimentalDevModules?: boolean;
/**
* If the dev server should respond with gzip compressed content. Defaults to `true`.
*/
gzip?: boolean;
/**
* When set, the dev server will run via https using the SSL certificate and key you provide
* (use `fs` if you want to read them from files).
*/
https?: Credentials;
/**
* The URL the dev server should first open to. Defaults to `/`.
*/
initialLoadUrl?: string;
/**
* When `true`, every request to the server will be logged within the terminal.
* Defaults to `false`.
*/
logRequests?: boolean;
/**
* By default, when dev server is started the local dev URL is opened in your default browser.
* However, to prevent this URL to be opened change this value to `false`. Defaults to `true`.
*/
openBrowser?: boolean;
/**
* Sets the server's port. Defaults to `3333`.
*/
port?: number;
/**
* When files are watched and updated, by default the dev server will use `hmr` (Hot Module Replacement)
* to update the page without a full page refresh. To have the page do a full refresh use `pageReload`.
* To disable any reloading, use `null`. Defaults to `hmr`.
*/
reloadStrategy?: PageReloadStrategy;
/**
* Local path to a NodeJs file with a dev server request listener as the default export.
* The user's request listener is given the first chance to handle every request the dev server
* receives, and can choose to handle it or instead pass it on to the default dev server
* by calling `next()`.
*
* Below is an example of a NodeJs file the `requestListenerPath` config is using.
* The request and response arguments are the same as Node's `http` module and `RequestListener`
* callback. https://nodejs.org/api/http.html#http_http_createserver_options_requestlistener
*
* ```js
* module.exports = function (req, res, next) {
* if (req.url === '/ping') {
* // custom response overriding the dev server
* res.setHeader('Content-Type', 'text/plain');
* res.writeHead(200);
* res.end('pong');
* } else {
* // pass request on to the default dev server
* next();
* }
* };
* ```
*/
requestListenerPath?: string;
/**
* The root directory to serve the files from.
*/
root?: string;
/**
* If the dev server should Server-Side Render (SSR) each page, meaning it'll dynamically generate
* server-side rendered html on each page load. The `--ssr` flag will most commonly be used with
* the`--dev --watch --serve` flags during development. Note that this is for development purposes
* only, and the built-in dev server should not be used for production. Defaults to `false`.
*/
ssr?: boolean;
/**
* If the dev server fails to start up within the given timeout (in milliseconds), the startup will
* be canceled. Set to zero to disable the timeout. Defaults to `15000`.
*/
startupTimeout?: number;
/**
* Whether to use the dev server's websocket client or not. Defaults to `true`.
*/
websocket?: boolean;
/**
* If the dev server should fork a worker for the server process or not. A singled-threaded dev server
* is slower, however it is useful for debugging http requests and responses. Defaults to `true`.
*/
worker?: boolean;
}
export interface DevServerConfig extends StencilDevServerConfig {
browserUrl?: string;
devServerDir?: string;
/**
* A list of glob patterns like `subdir/*.js` to exclude from hot-module
* reloading updates.
*/
excludeHmr?: string[];
historyApiFallback?: HistoryApiFallback;
openBrowser?: boolean;
prerenderConfig?: string;
protocol?: 'http' | 'https';
srcIndexHtml?: string;
/**
* Route to be used for the "ping" sub-route of the Stencil dev server.
* This route will return a 200 status code once the Stencil build has finished.
* Setting this to `null` will disable the ping route.
*
* Defaults to `/ping`
*/
pingRoute?: string | null;
}
export interface HistoryApiFallback {
index?: string;
disableDotRule?: boolean;
}
export interface DevServerEditor {
id: string;
name?: string;
supported?: boolean;
priority?: number;
}
export type TaskCommand = 'build' | 'docs' | 'generate' | 'g' | 'help' | 'info' | 'prerender' | 'serve' | 'telemetry' | 'test' | 'version';
export type PageReloadStrategy = 'hmr' | 'pageReload' | null;
/**
* The prerender config is used when prerendering a `www` output target.
* Within `stencil.config.ts`, set the path to the prerendering
* config file path using the `prerenderConfig` property, such as:
*
* ```tsx
* import { Config } from '@stencil/core';
* export const config: Config = {
* outputTargets: [
* {
* type: 'www',
* baseUrl: 'https://stenciljs.com/',
* prerenderConfig: './prerender.config.ts',
* }
* ]
* };
* ```
*
* The `prerender.config.ts` should export a `config` object using
* the `PrerenderConfig` interface.
*
* ```tsx
* import { PrerenderConfig } from '@stencil/core';
* export const config: PrerenderConfig = {
* ...
* };
* ```
*
* For more info: https://stenciljs.com/docs/static-site-generation
*/
export interface PrerenderConfig {
/**
* Run after each `document` is hydrated, but before it is serialized
* into an HTML string. Hook is passed the `document` and its `URL`.
*/
afterHydrate?(document: Document, url: URL, results: PrerenderUrlResults): any | Promise<any>;
/**
* Run before each `document` is hydrated. Hook is passed the `document` it's `URL`.
*/
beforeHydrate?(document: Document, url: URL): any | Promise<any>;
/**
* Runs after the template Document object has serialize into an
* HTML formatted string. Returns an HTML string to be used as the
* base template for all prerendered pages.
*/
afterSerializeTemplate?(html: string): string | Promise<string>;
/**
* Runs before the template Document object is serialize into an
* HTML formatted string. Returns the Document to be serialized which
* will become the base template html for all prerendered pages.
*/
beforeSerializeTemplate?(document: Document): Document | Promise<Document>;
/**
* A hook to be used to generate the canonical `<link>` tag
* which goes in the `<head>` of every prerendered page. Returning `null`
* will not add a canonical url tag to the page.
*/
canonicalUrl?(url: URL): string | null;
/**
* While prerendering, crawl same-origin URLs found within `<a href>` elements.
* Defaults to `true`.
*/
crawlUrls?: boolean;
/**
* URLs to start the prerendering from. By default the root URL of `/` is used.
*/
entryUrls?: string[];
/**
* Return `true` the given `<a>` element should be crawled or not.
*/
filterAnchor?(attrs: {
[attrName: string]: string;
}, base?: URL): boolean;
/**
* Return `true` if the given URL should be prerendered or not.
*/
filterUrl?(url: URL, base: URL): boolean;
/**
* Returns the file path which the prerendered HTML content
* should be written to.
*/
filePath?(url: URL, filePath: string): string;
/**
* Returns the hydrate options to use for each individual prerendered page.
*/
hydrateOptions?(url: URL): PrerenderHydrateOptions;
/**
* Returns the template file's content. The template is the base
* HTML used for all prerendered pages.
*/
loadTemplate?(filePath: string): string | Promise<string>;
/**
* Used to normalize the page's URL from a given a string and the current
* page's base URL. Largely used when reading an anchor's `href` attribute
* value and normalizing it into a `URL`.
*/
normalizeUrl?(href: string, base: URL): URL;
robotsTxt?(opts: RobotsTxtOpts): string | RobotsTxtResults;
sitemapXml?(opts: SitemapXmpOpts): string | SitemapXmpResults;
/**
* Static Site Generated (SSG). Does not include Stencil's client-side
* JavaScript, custom elements or preload modules.
*/
staticSite?: boolean;
/**
* If the prerendered URLs should have a trailing "/"" or not. Defaults to `false`.
*/
trailingSlash?: boolean;
}
export interface HydrateDocumentOptions {
/**
* Build ID that will be added to `<html data-stencil-build="BUILD_ID">`. By default
* a random ID will be generated
*/
buildId?: string;
/**
* Sets the `href` attribute on the `<link rel="canonical">`
* tag within the `<head>`. If the value is not defined it will
* ensure a canonical link tag is no included in the `<head>`.
*/
canonicalUrl?: string;
/**
* Include the HTML comments and attributes used by the client-side
* JavaScript to read the structure of the HTML and rebuild each
* component. Defaults to `true`.
*/
clientHydrateAnnotations?: boolean;
/**
* Constrain `setTimeout()` to 1ms, but still async. Also
* only allows `setInterval()` to fire once, also constrained to 1ms.
* Defaults to `true`.
*/
constrainTimeouts?: boolean;
/**
* Sets `document.cookie`
*/
cookie?: string;
/**
* Sets the `dir` attribute on the top level `<html>`.
*/
direction?: string;
/**
* Component tag names listed here will not be prerendered, nor will
* hydrated on the client-side. Components listed here will be ignored
* as custom elements and treated no differently than a `<div>`.
*/
excludeComponents?: string[];
/**
* Sets the `lang` attribute on the top level `<html>`.
*/
language?: string;
/**
* Maximum number of components to hydrate on one page. Defaults to `300`.
*/
maxHydrateCount?: number;
/**
* Sets `document.referrer`
*/
referrer?: string;
/**
* Removes every `<script>` element found in the `document`. Defaults to `false`.
*/
removeScripts?: boolean;
/**
* Removes CSS not used by elements within the `document`. Defaults to `true`.
*/
removeUnusedStyles?: boolean;
/**
* The url the runtime uses for the resources, such as the assets directory.
*/
resourcesUrl?: string;
/**
* Prints out runtime console logs to the NodeJS process. Defaults to `false`.
*/
runtimeLogging?: boolean;
/**
* Component tags listed here will only be prerendered or server-side-rendered
* and will not be client-side hydrated. This is useful for components that
* are not dynamic and do not need to be defined as a custom element within the
* browser. For example, a header or footer component would be a good example that
* may not require any client-side JavaScript.
*/
staticComponents?: string[];
/**
* The amount of milliseconds to wait for a page to finish rendering until
* a timeout error is thrown. Defaults to `15000`.
*/
timeout?: number;
/**
* Sets `document.title`.
*/
title?: string;
/**
* Sets `location.href`
*/
url?: string;
/**
* Sets `navigator.userAgent`
*/
userAgent?: string;
}
export interface SerializeDocumentOptions extends HydrateDocumentOptions {
/**
* Runs after the `document` has been hydrated.
*/
afterHydrate?(document: any): any | Promise<any>;
/**
* Sets an approximate line width the HTML should attempt to stay within.
* Note that this is "approximate", in that HTML may often not be able
* to be split at an exact line width. Additionally, new lines created
* is where HTML naturally already has whitespace, such as before an
* attribute or spaces between words. Defaults to `100`.
*/
approximateLineWidth?: number;
/**
* Runs before the `document` has been hydrated.
*/
beforeHydrate?(document: any): any | Promise<any>;
/**
* Format the HTML in a nicely indented format.
* Defaults to `false`.
*/
prettyHtml?: boolean;
/**
* Remove quotes from attribute values when possible.
* Defaults to `true`.
*/
removeAttributeQuotes?: boolean;
/**
* Remove the `=""` from standardized `boolean` attributes,
* such as `hidden` or `checked`. Defaults to `true`.
*/
removeBooleanAttributeQuotes?: boolean;
/**
* Remove these standardized attributes when their value is empty:
* `class`, `dir`, `id`, `lang`, and `name`, `title`. Defaults to `true`.
*/
removeEmptyAttributes?: boolean;
/**
* Remove HTML comments. Defaults to `true`.
*/
removeHtmlComments?: boolean;
/**
* If set to `true` the component will be rendered within a Declarative Shadow DOM.
* If set to `false` Stencil will ignore the contents of the shadow root and render the
* element as given in provided template.
* @default true
*/
serializeShadowRoot?: boolean;
/**
* The `fullDocument` flag determines the format of the rendered output. Set it to true to
* generate a complete HTML document, or false to render only the component.
* @default true
*/
fullDocument?: boolean;
/**
* Style modes to render the component in.
* @see https://stenciljs.com/docs/styling#style-modes
*/
modes?: ResolutionHandler[];
}
export interface HydrateFactoryOptions extends SerializeDocumentOptions {
serializeToHtml: boolean;
destroyWindow: boolean;
destroyDocument: boolean;
}
export interface PrerenderHydrateOptions extends SerializeDocumentOptions {
/**
* Adds `<link rel="modulepreload">` for modules that will eventually be requested.
* Defaults to `true`.
*/
addModulePreloads?: boolean;
/**
* Hash the content of assets, such as images, fonts and css files,
* and add the hashed value as `v` querystring. For example,
* `/assets/image.png?v=abcd1234`. This allows for assets to be
* heavily cached by setting the server's response header with
* `Cache-Control: max-age=31536000, immutable`.
*/
hashAssets?: 'querystring';
/**
* External stylesheets from `<link rel="stylesheet">` are instead inlined
* into `<style>` elements. Defaults to `false`.
*/
inlineExternalStyleSheets?: boolean;
/**
* Minify CSS content within `<style>` elements. Defaults to `true`.
*/
minifyStyleElements?: boolean;
/**
* Minify JavaScript content within `<script>` elements. Defaults to `true`.
*/
minifyScriptElements?: boolean;
/**
* Entire `document` should be static. This is useful for specific pages that
* should be static, rather than the entire site. If the whole site should be static,
* use the `staticSite` property on the prerender config instead. If only certain
* components should be static then use `staticComponents` instead.
*/
staticDocument?: boolean;
}
export interface RobotsTxtOpts {
urls: string[];
sitemapUrl: string;
baseUrl: string;
dir: string;
}
export interface RobotsTxtResults {
content: string;
filePath: string;
url: string;
}
export interface SitemapXmpOpts {
urls: string[];
baseUrl: string;
dir: string;
}
export interface SitemapXmpResults {
content: string;
filePath: string;
url: string;
}
/**
* Common system used by the compiler. All file reads, writes, access, etc. will all use
* this system. Additionally, throughout each build, the compiler will use an internal
* in-memory file system as to prevent unnecessary fs reads and writes. At the end of each
* build all actions the in-memory fs performed will be written to disk using this system.
* A NodeJS based system will use APIs such as `fs` and `crypto`, and a web-based system
* will use in-memory Maps and browser APIs. Either way, the compiler itself is unaware
* of the actual platform it's being ran on top of.
*/
export interface CompilerSystem {
name: 'node' | 'in-memory';
version: string;
events?: BuildEvents;
details?: SystemDetails;
/**
* Add a callback which will be ran when destroy() is called.
*/
addDestroy(cb: () => void): void;
/**
* Always returns a boolean, does not throw.
*/
access(p: string): Promise<boolean>;
/**
* SYNC! Always returns a boolean, does not throw.
*/
accessSync(p: string): boolean;
applyGlobalPatch?(fromDir: string): Promise<void>;
applyPrerenderGlobalPatch?(opts: {
devServerHostUrl: string;
window: any;
}): void;
cacheStorage?: CacheStorage;
checkVersion?: (logger: Logger, currentVersion: string) => Promise<() => void>;
copy?(copyTasks: Required<CopyTask>[], srcDir: string): Promise<CopyResults>;
/**
* Always returns a boolean if the files were copied or not. Does not throw.
*/
copyFile(src: string, dst: string): Promise<boolean>;
/**
* Used to destroy any listeners, file watchers or child processes.
*/
destroy(): Promise<void>;
/**
* Does not throw.
*/
createDir(p: string, opts?: CompilerSystemCreateDirectoryOptions): Promise<CompilerSystemCreateDirectoryResults>;
/**
* SYNC! Does not throw.
*/
createDirSync(p: string, opts?: CompilerSystemCreateDirectoryOptions): CompilerSystemCreateDirectoryResults;
homeDir(): string;
/**
* Used to determine if the current context of the terminal is TTY.
*/
isTTY(): boolean;
/**
* Each platform has a different way to dynamically import modules.
*/
dynamicImport?(p: string): Promise<any>;
/**
* Creates the worker controller for the current system.
*
* @param maxConcurrentWorkers the max number of concurrent workers to
* support
* @returns a worker controller appropriate for the current platform (node.js)
*/
createWorkerController?(maxConcurrentWorkers: number): WorkerMainController;
encodeToBase64(str: string): string;
/**
* @deprecated
*/
ensureDependencies?(opts: {
rootDir: string;
logger: Logger;
dependencies: CompilerDependency[];
}): Promise<{
stencilPath: string;
diagnostics: Diagnostic[];
}>;
/**
* @deprecated
*/
ensureResources?(opts: {
rootDir: string;
logger: Logger;
dependencies: CompilerDependency[];
}): Promise<void>;
/**
* process.exit()
*/
exit(exitCode: number): Promise<void>;
/**
* Optionally provide a fetch() function rather than using the built-in fetch().
* First arg is a url string or Request object (RequestInfo).
* Second arg is the RequestInit. Returns the Response object
*/
fetch?(input: string | any, init?: any): Promise<any>;
/**
* Generates a sha1 digest encoded as HEX
*/
generateContentHash?(content: string | any, length?: number): Promise<string>;
/**
* Generates a sha1 digest encoded as HEX from a file path
*/
generateFileHash?(filePath: string | any, length?: number): Promise<string>;
/**
* Get the current directory.
*/
getCurrentDirectory(): string;
/**
* The compiler's executing path.
*/
getCompilerExecutingPath(): string;
/**
* The dev server's executing path.
*/
getDevServerExecutingPath?(): string;
getEnvironmentVar?(key: string): string;
/**
* Gets the absolute file path when for a dependency module.
*/
getLocalModulePath(opts: {
rootDir: string;
moduleId: string;
path: string;
}): string;
/**
* Gets the full url when requesting a dependency module to fetch from a CDN.
*/
getRemoteModuleUrl(opts: {
moduleId: string;
path?: string;
version?: string;
}): string;
/**
* Async glob task. Only available in NodeJS compiler system.
*/
glob?(pattern: string, options: {
cwd?: string;
nodir?: boolean;
[key: string]: any;
}): Promise<string[]>;
/**
* The number of logical processors available to run threads on the user's computer (cpus).
*/
hardwareConcurrency: number;
/**
* Tests if the path is a symbolic link or not. Always resolves a boolean. Does not throw.
*/
isSymbolicLink(p: string): Promise<boolean>;
lazyRequire?: LazyRequire;
nextTick(cb: () => void): void;
/**
* Normalize file system path.
*/
normalizePath(p: string): string;
onProcessInterrupt?(cb: () => void): void;
parseYarnLockFile?: (content: string) => {
type: 'success' | 'merge' | 'conflict';
object: any;
};
platformPath: PlatformPath;
/**
* All return paths are full normalized paths, not just the basenames. Always returns an array, does not throw.
*/
readDir(p: string): Promise<string[]>;
/**
* SYNC! All return paths are full normalized paths, not just the basenames. Always returns an array, does not throw.
*/
readDirSync(p: string): string[];
/**
* Returns undefined if file is not found. Does not throw.
*/
readFile(p: string): Promise<string>;
readFile(p: string, encoding: 'utf8'): Promise<string>;
readFile(p: string, encoding: 'binary'): Promise<any>;
/**
* SYNC! Returns undefined if file is not found. Does not throw.
*/
readFileSync(p: string, encoding?: string): string;
/**
* Does not throw.
*/
realpath(p: string): Promise<CompilerSystemRealpathResults>;
/**
* SYNC! Does not throw.
*/
realpathSync(p: string): CompilerSystemRealpathResults;
/**
* Remove a callback which will be ran when destroy() is called.
*/
removeDestroy(cb: () => void): void;
/**
* Rename old path to new path. Does not throw.
*/
rename(oldPath: string, newPath: string): Promise<CompilerSystemRenameResults>;
resolveModuleId?(opts: ResolveModuleIdOptions): Promise<ResolveModuleIdResults>;
resolvePath(p: string): string;
/**
* Does not throw.
*/
removeDir(p: string, opts?: CompilerSystemRemoveDirectoryOptions): Promise<CompilerSystemRemoveDirectoryResults>;
/**
* SYNC! Does not throw.
*/
removeDirSync(p: string, opts?: CompilerSystemRemoveDirectoryOptions): CompilerSystemRemoveDirectoryResults;
/**
* Does not throw.
*/
removeFile(p: string): Promise<CompilerSystemRemoveFileResults>;
/**
* SYNC! Does not throw.
*/
removeFileSync(p: string): CompilerSystemRemoveFileResults;
setupCompiler?: (c: {
ts: any;
}) => void;
/**
* Always returns an object. Does not throw. Check for "error" property if there's an error.
*/
stat(p: string): Promise<CompilerFsStats>;
/**
* SYNC! Always returns an object. Does not throw. Check for "error" property if there's an error.
*/
statSync(p: string): CompilerFsStats;
tmpDirSync(): string;
watchDirectory?(p: string, callback: CompilerFileWatcherCallback, recursive?: boolean): CompilerFileWatcher;
/**
* A `watchFile` implementation in order to hook into the rest of the {@link CompilerSystem} implementation that is
* used when running Stencil's compiler in "watch mode".
*
* It is analogous to TypeScript's `watchFile` implementation.
*
* Note, this function may be called for full builds of Stencil projects by the TypeScript compiler. It should not
* assume that it will only be called in watch mode.
*
* This function should not perform any file watcher registration itself. Each `path` provided to it when called
* should already have been registered as a file to watch.
*
* @param path the path to the file that is being watched
* @param callback a callback to invoke when a file that is being watched has changed in some way
* @returns an object with a method for unhooking the file watcher from the system
*/
watchFile?(path: string, callback: CompilerFileWatcherCallback): CompilerFileWatcher;
/**
* How many milliseconds to wait after a change before calling watch callbacks.
*/
watchTimeout?: number;
/**
* Does not throw.
*/
writeFile(p: string, content: string): Promise<CompilerSystemWriteFileResults>;
/**
* SYNC! Does not throw.
*/
writeFileSync(p: string, content: string): CompilerSystemWriteFileResults;
}
export interface TranspileOnlyResults {
diagnostics: Diagnostic[];
output: string;
sourceMap: any;
}
export interface ParsedPath {
root: string;
dir: string;
base: string;
ext: string;
name: string;
}
export interface PlatformPath {
normalize(p: string): string;
join(...paths: string[]): string;
resolve(...pathSegments: string[]): string;
isAbsolute(p: string): boolean;
relative(from: string, to: string): string;
dirname(p: string): string;
basename(p: string, ext?: string): string;
extname(p: string): string;
parse(p: string): ParsedPath;
sep: string;
delimiter: string;
posix: any;
win32: any;
}
export interface CompilerDependency {
name: string;
version: string;
main: string;
resources?: string[];
}
export interface ResolveModuleIdOptions {
moduleId: string;
containingFile?: string;
exts?: string[];
packageFilter?: (pkg: any) => void;
}
export interface ResolveModuleIdResults {
moduleId: string;
resolveId: string;
pkgData: {
name: string;
version: string;
[key: string]: any;
};
pkgDirPath: string;
}
/**
* A controller which provides for communication and coordination between
* threaded workers.
*/
export interface WorkerMainController {
/**
* Send a given set of arguments to a worker
*/
send(...args: any[]): Promise<any>;
/**
* Handle a particular method
*
* @param name of the method to be passed to a worker
* @returns a Promise wrapping the results
*/
handler(name: string): (...args: any[]) => Promise<any>;
/**
* Destroy the worker represented by this instance, rejecting all outstanding
* tasks and killing the child process.
*/
destroy(): void;
/**
* The current setting for the max number of workers
*/
maxWorkers: number;
}
export interface CopyResults {
diagnostics: Diagnostic[];
filePaths: string[];
dirPaths: string[];
}
export interface SystemDetails {
cpuModel: string;
freemem(): number;
platform: 'darwin' | 'windows' | 'linux' | '';
release: string;
totalmem: number;
}
export interface BuildOnEvents {
on(cb: (eventName: CompilerEventName, data: any) => void): BuildOnEventRemove;
on(eventName: CompilerEventFileAdd, cb: (path: string) => void): BuildOnEventRemove;
on(eventName: CompilerEventFileDelete, cb: (path: string) => void): BuildOnEventRemove;
on(eventName: CompilerEventFileUpdate, cb: (path: string) => void): BuildOnEventRemove;
on(eventName: CompilerEventDirAdd, cb: (path: string) => void): BuildOnEventRemove;
on(eventName: CompilerEventDirDelete, cb: (path: string) => void): BuildOn