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@stellar/stellar-sdk

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A library for working with the Stellar network, including communication with the Horizon and Soroban RPC servers.

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import { Asset } from "../base/index.js"; import { CallBuilder } from "./call_builder.js"; import { ServerApi } from "./server_api.js"; import type { HttpClient } from "../http-client/index.js"; /** * The Stellar Network allows payments to be made across assets through path * payments. A strict receive path payment specifies a series of assets to route * a payment through, from source asset (the asset debited from the payer) to * destination asset (the asset credited to the payee). * * A path search is specified using: * * * The source address or source assets. * * The asset and amount that the destination account should receive * * As part of the search, horizon will load a list of assets available to the * source address and will find any payment paths from those source assets to * the desired destination asset. The search's amount parameter will be used to * determine if there a given path can satisfy a payment of the desired amount. * * If a list of assets is passed as the source, horizon will find any payment * paths from those source assets to the desired destination asset. * * Do not create this object directly, use {@link Horizon.Server.strictReceivePaths}. * * @see {@link https://developers.stellar.org/docs/data/horizon/api-reference/aggregations/paths | Find Payment Paths} * * @param serverUrl - Horizon server URL. * @param source - The sender's account ID or a list of Assets. Any returned path must use a source that the sender can hold. * @param destinationAsset - The destination asset. * @param destinationAmount - The amount, denominated in the destination asset, that any returned path should be able to satisfy. */ export declare class StrictReceivePathCallBuilder extends CallBuilder<ServerApi.CollectionPage<ServerApi.PaymentPathRecord>> { constructor(serverUrl: URL, httpClient: HttpClient, source: string | Asset[], destinationAsset: Asset, destinationAmount: string); }