@steempro/dsteem
Version:
Steem blockchain RPC client library
79 lines (78 loc) • 3.88 kB
TypeScript
/**
* @file Steem protocol serialization.
* @author Johan Nordberg <code@johan-nordberg.com>
* @license
* Copyright (c) 2017 Johan Nordberg. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* 1. Redistribution of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistribution in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
* You acknowledge that this software is not designed, licensed or intended for use
* in the design, construction, operation or maintenance of any military facility.
*/
/// <reference types="node" />
import * as ByteBuffer from "@steempro/bytebuffer";
import { PublicKey } from "../crypto";
import { Asset } from "./asset";
import { HexBuffer } from "./misc";
import { Operation } from "./operation";
export declare type Serializer = (buffer: ByteBuffer, data: any) => void;
export declare const Types: {
Array: (itemSerializer: Serializer) => (buffer: any, data: any[]) => void;
Asset: (buffer: any, data: Asset | string | number) => void;
Authority: (buffer: any, data: {
[key: string]: any;
}) => void;
Binary: (size?: number | undefined) => (buffer: any, data: Buffer | HexBuffer) => void;
Boolean: (buffer: any, data: boolean) => void;
Date: (buffer: any, data: string) => void;
EncryptedMemo: (buffer: any, data: {
[key: string]: any;
}) => void;
FlatMap: (keySerializer: Serializer, valueSerializer: Serializer) => (buffer: any, data: [any, any][]) => void;
Int16: (buffer: any, data: number) => void;
Int32: (buffer: any, data: number) => void;
Int64: (buffer: any, data: number) => void;
Int8: (buffer: any, data: number) => void;
Object: (keySerializers: [string, Serializer][]) => (buffer: any, data: {
[key: string]: any;
}) => void;
Operation: (buffer: any, operation: Operation) => void;
Optional: (valueSerializer: Serializer) => (buffer: any, data: any) => void;
Price: (buffer: any, data: {
[key: string]: any;
}) => void;
PublicKey: (buffer: any, data: PublicKey | string | null) => void;
StaticVariant: (itemSerializers: Serializer[]) => (buffer: any, data: [number, any]) => void;
String: (buffer: any, data: string) => void;
Transaction: (buffer: any, data: {
[key: string]: any;
}) => void;
UInt16: (buffer: any, data: number) => void;
UInt32: (buffer: any, data: number) => void;
UInt64: (buffer: any, data: number) => void;
UInt8: (buffer: any, data: number) => void;
Void: (buffer: any) => never;
};