@steambrew/client
Version:
A support library for creating plugins with Millennium.
171 lines (170 loc) • 6.31 kB
TypeScript
import { JsPbMessage } from '../shared';
import { Unregisterable } from '../shared';
export interface Perf {
/**
* If `data` is deserialized, returns {@link CMsgSystemPerfDiagnosticInfo}.
* @returns an object that can be used to unregister the callback.
*/
RegisterForDiagnosticInfoChanges(callback: (data: ArrayBuffer) => void): Unregisterable;
/**
* If `data` is deserialized, returns {@link CMsgSystemPerfState}.
* @returns an object that can be used to unregister the callback.
*/
RegisterForStateChanges(callback: (data: ArrayBuffer) => void): Unregisterable;
/**
* @param base64 Serialized base64 message from `CMsgSystemPerfUpdateSettings`.
*/
UpdateSettings(base64: string): any;
}
export interface CMsgSystemPerfDiagnosticInfo extends JsPbMessage {
battery_temp_c(): number | undefined;
entries(): SystemPerfDiagnosticEntry[] | undefined;
interfaces(): SystemPerfNetworkInterface[] | undefined;
}
export interface SystemPerfDiagnosticEntry {
name: string | undefined;
value: string | undefined;
}
export interface SystemPerfNetworkInterface {
name: string | undefined;
timestamp: number | undefined;
tx_bytes_total: number | undefined;
rx_bytes_total: number | undefined;
tx_bytes_per_sec: number | undefined;
rx_bytes_per_sec: number | undefined;
}
export interface CMsgSystemPerfState extends JsPbMessage {
active_profile_game_id(): string | undefined;
current_game_id(): string | undefined;
limits(): SystemPerfLimits | undefined;
settings(): SystemPerfSettings | undefined;
}
export interface SystemPerfLimits {
cpu_governor_manual_min_mhz: number | undefined;
cpu_governor_manual_max_mhz: number | undefined;
fsr_sharpness_min: number | undefined;
fsr_sharpness_max: number | undefined;
gpu_performance_manual_min_mhz: number | undefined;
gpu_performance_manual_max_mhz: number | undefined;
perf_overlay_is_standalone: boolean | undefined;
is_dynamic_vrs_available: boolean | undefined;
is_manual_display_refresh_rate_available: boolean | undefined;
gpu_performance_levels_available: EGPUPerformanceLevel[];
display_refresh_manual_hz_min: number | undefined;
display_refresh_manual_hz_max: number | undefined;
fps_limit_options: number[] | undefined;
tdp_limit_min: number | undefined;
tdp_limit_max: number | undefined;
is_nis_supported: boolean | undefined;
nis_sharpness_min: number | undefined;
nis_sharpness_max: number | undefined;
display_external_refresh_manual_hz_min: number | undefined;
display_external_refresh_manual_hz_max: number | undefined;
fps_limit_options_external: number[] | undefined;
is_tearing_supported: boolean | undefined;
is_vrr_supported: boolean | undefined;
is_dynamic_refresh_rate_in_steam_supported: boolean | undefined;
is_split_scaling_and_filtering_supported: boolean | undefined;
split_scaling_filters_available: ESplitScalingFilter[];
split_scaling_scalers_available: ESplitScalingScaler[];
is_hdr_supported: boolean | undefined;
display_refresh_manual_hz_oc_max: number | undefined;
disable_refresh_rate_management: boolean | undefined;
}
export declare enum EGPUPerformanceLevel {
Invalid = 0,
Auto = 1,
Manual = 2,
Low = 3,
High = 4,
Profiling = 5
}
export declare enum ESplitScalingFilter {
Invalid = 0,
Linear = 1,
Nearest = 2,
FSR = 3,
NIS = 4
}
export declare enum ESplitScalingScaler {
Invalid = 0,
Auto = 1,
Integer = 2,
Fit = 3,
Fill = 4,
Stretch = 5
}
export interface SystemPerfSettings {
global: SystemPerfSettingsGlobal | undefined;
per_app: SystemPerfSettingsPerApp | undefined;
}
export interface SystemPerfSettingsGlobal {
diagnostic_update_rate: number;
system_trace_service_state: ESystemServiceState;
graphics_profiling_service_state: ESystemServiceState;
perf_overlay_service_state: ESystemServiceState;
perf_overlay_level: EGraphicsPerfOverlayLevel;
is_show_perf_overlay_over_steam_enabled: boolean;
is_advanced_settings_enabled: boolean;
allow_external_display_refresh_control: boolean;
is_hdr_enabled: boolean;
hdr_on_sdr_tonemap_operator: EHDRToneMapOperator;
is_hdr_debug_heatmap_enabled: boolean;
force_hdr_wide_gammut_for_sdr: boolean;
allow_experimental_hdr: boolean;
sdr_to_hdr_brightness: number;
debug_force_hdr_support: boolean;
force_hdr_10pq_output_debug: boolean;
is_display_oc_enabled: boolean;
is_color_management_enabled: boolean;
}
export declare enum ESystemServiceState {
Unavailable = 0,
Disabled = 1,
Enabled = 2
}
export declare enum EGraphicsPerfOverlayLevel {
Hidden = 0,
Basic = 1,
Medium = 2,
Full = 3,
Minimal = 4
}
export declare enum EHDRToneMapOperator {
Invalid = 0,
Uncharted = 1,
Reinhard = 2
}
export interface SystemPerfSettingsPerApp {
gpu_performance_manual_mhz: number | undefined;
fps_limit: number | undefined;
is_variable_resolution_enabled: boolean | undefined;
is_dynamic_refresh_rate_enabled: boolean | undefined;
tdp_limit: number | undefined;
cpu_governor: ECPUGovernor | undefined;
cpu_governor_manual_mhz: number | undefined;
scaling_filter: number | undefined;
fsr_sharpness: number | undefined;
is_fps_limit_enabled: boolean | undefined;
is_tdp_limit_enabled: boolean | undefined;
is_low_latency_mode_enabled: boolean | undefined;
display_refresh_manual_hz: number | undefined;
is_game_perf_profile_enabled: boolean | undefined;
gpu_performance_level: EGPUPerformanceLevel | undefined;
nis_sharpness: number | undefined;
display_external_refresh_manual_hz: number | undefined;
fps_limit_external: number | undefined;
is_tearing_enabled: boolean | undefined;
is_vrr_enabled: boolean | undefined;
is_composite_debug_enabled: boolean | undefined;
force_composite: boolean | undefined;
use_dynamic_refresh_rate_in_steam: boolean | undefined;
split_scaling_filter: ESplitScalingFilter | undefined;
split_scaling_scaler: ESplitScalingScaler | undefined;
}
export declare enum ECPUGovernor {
Invalid = 0,
Perf = 1,
Powersave = 2,
Manual = 3
}