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@steambrew/client

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export var ESystemAudioDirection; (function (ESystemAudioDirection) { ESystemAudioDirection[ESystemAudioDirection["Invalid"] = 0] = "Invalid"; ESystemAudioDirection[ESystemAudioDirection["Input"] = 1] = "Input"; ESystemAudioDirection[ESystemAudioDirection["Output"] = 2] = "Output"; })(ESystemAudioDirection || (ESystemAudioDirection = {})); export var ESystemAudioPortDirection; (function (ESystemAudioPortDirection) { ESystemAudioPortDirection[ESystemAudioPortDirection["Invalid"] = 0] = "Invalid"; ESystemAudioPortDirection[ESystemAudioPortDirection["Input"] = 1] = "Input"; ESystemAudioPortDirection[ESystemAudioPortDirection["Output"] = 2] = "Output"; })(ESystemAudioPortDirection || (ESystemAudioPortDirection = {})); export var ESystemAudioPortType; (function (ESystemAudioPortType) { ESystemAudioPortType[ESystemAudioPortType["Invalid"] = 0] = "Invalid"; ESystemAudioPortType[ESystemAudioPortType["Unknown"] = 1] = "Unknown"; ESystemAudioPortType[ESystemAudioPortType["Audio32f"] = 2] = "Audio32f"; ESystemAudioPortType[ESystemAudioPortType["Midi8b"] = 3] = "Midi8b"; ESystemAudioPortType[ESystemAudioPortType["Video32RGBA"] = 4] = "Video32RGBA"; })(ESystemAudioPortType || (ESystemAudioPortType = {})); export var ESystemAudioChannel; (function (ESystemAudioChannel) { ESystemAudioChannel[ESystemAudioChannel["Invalid"] = 0] = "Invalid"; ESystemAudioChannel[ESystemAudioChannel["Aggregated"] = 1] = "Aggregated"; ESystemAudioChannel[ESystemAudioChannel["FrontLeft"] = 2] = "FrontLeft"; ESystemAudioChannel[ESystemAudioChannel["FrontRight"] = 3] = "FrontRight"; ESystemAudioChannel[ESystemAudioChannel["LFE"] = 4] = "LFE"; ESystemAudioChannel[ESystemAudioChannel["BackLeft"] = 5] = "BackLeft"; ESystemAudioChannel[ESystemAudioChannel["BackRight"] = 6] = "BackRight"; ESystemAudioChannel[ESystemAudioChannel["FrontCenter"] = 7] = "FrontCenter"; ESystemAudioChannel[ESystemAudioChannel["Unknown"] = 8] = "Unknown"; ESystemAudioChannel[ESystemAudioChannel["Mono"] = 9] = "Mono"; })(ESystemAudioChannel || (ESystemAudioChannel = {}));