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@steambrew/client

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export var ELoginState; (function (ELoginState) { ELoginState[ELoginState["None"] = 0] = "None"; ELoginState[ELoginState["WelcomeDialog"] = 1] = "WelcomeDialog"; ELoginState[ELoginState["WaitingForCreateUser"] = 2] = "WaitingForCreateUser"; ELoginState[ELoginState["WaitingForCredentials"] = 3] = "WaitingForCredentials"; ELoginState[ELoginState["WaitingForNetwork"] = 4] = "WaitingForNetwork"; ELoginState[ELoginState["WaitingForServerResponse"] = 5] = "WaitingForServerResponse"; ELoginState[ELoginState["WaitingForLibraryReady"] = 6] = "WaitingForLibraryReady"; ELoginState[ELoginState["Success"] = 7] = "Success"; ELoginState[ELoginState["Quit"] = 8] = "Quit"; })(ELoginState || (ELoginState = {})); export var EShutdownStep; (function (EShutdownStep) { EShutdownStep[EShutdownStep["None"] = 0] = "None"; EShutdownStep[EShutdownStep["Start"] = 1] = "Start"; EShutdownStep[EShutdownStep["WaitForGames"] = 2] = "WaitForGames"; EShutdownStep[EShutdownStep["WaitForCloud"] = 3] = "WaitForCloud"; EShutdownStep[EShutdownStep["FinishingDownload"] = 4] = "FinishingDownload"; EShutdownStep[EShutdownStep["WaitForDownload"] = 5] = "WaitForDownload"; EShutdownStep[EShutdownStep["WaitForServiceApps"] = 6] = "WaitForServiceApps"; EShutdownStep[EShutdownStep["WaitForLogOff"] = 7] = "WaitForLogOff"; EShutdownStep[EShutdownStep["Done"] = 8] = "Done"; // TODO: RegisterForShutdownDone outputs 9 here })(EShutdownStep || (EShutdownStep = {})); export var ESuspendResumeProgressState; (function (ESuspendResumeProgressState) { ESuspendResumeProgressState[ESuspendResumeProgressState["Invalid"] = 0] = "Invalid"; ESuspendResumeProgressState[ESuspendResumeProgressState["Complete"] = 1] = "Complete"; ESuspendResumeProgressState[ESuspendResumeProgressState["CloudSync"] = 2] = "CloudSync"; ESuspendResumeProgressState[ESuspendResumeProgressState["LoggingIn"] = 3] = "LoggingIn"; ESuspendResumeProgressState[ESuspendResumeProgressState["WaitingForApp"] = 4] = "WaitingForApp"; ESuspendResumeProgressState[ESuspendResumeProgressState["Working"] = 5] = "Working"; })(ESuspendResumeProgressState || (ESuspendResumeProgressState = {}));