@stdlib/strided-base-smskmap
Version:
Apply a unary function to a single-precision floating-point strided input array according to a strided mask array and assign results to a single-precision floating-point strided output array.
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TypeScript
/*
* @license Apache-2.0
*
* Copyright (c) 2020 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// TypeScript Version: 4.1
/**
* Callback invoked for each indexed strided array element.
*
* @param value - strided array element
* @returns result
*/
type Unary = ( value: number ) => number;
/**
* Interface describing `smskmap`.
*/
interface Routine {
/**
* Applies a unary function to a single-precision floating-point strided input array according to a strided mask array and assigns results to a single-precision floating-point strided output array.
*
* @param N - number of indexed elements
* @param x - input array
* @param strideX - `x` stride length
* @param mask - mask array
* @param strideMask - `mask` stride length
* @param y - destination array
* @param strideY - `y` stride length
* @param fcn - unary function to apply
* @returns `y`
*
* @example
* var Float32Array = require( '@stdlib/array-float32' );
* var Uint8Array = require( '@stdlib/array-uint8' );
*
* function identity( x ) {
* return x;
* }
*
* var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
* var m = new Uint8Array( [ 0, 0, 1, 0, 0 ] );
* var y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );
*
* smskmap( x.length, x, 1, m, 1, y, 1, identity );
* // y => <Float32Array>[ 1.0, 2.0, 0.0, 4.0, 5.0 ]
*/
( N: number, x: Float32Array, strideX: number, mask: Uint8Array, strideMask: number, y: Float32Array, strideY: number, fcn: Unary ): Float32Array;
/**
* Applies a unary function to a single-precision floating-point strided input array according to a strided mask array and assigns results to a single-precision floating-point strided output array using alternative indexing semantics.
*
* @param N - number of indexed elements
* @param x - input array
* @param strideX - `x` stride length
* @param offsetX - starting index for `x`
* @param mask - mask array
* @param strideMask - `mask` stride length
* @param offsetMask - staring index for `mask`
* @param y - destination array
* @param strideY - `y` stride length
* @param offsetY - starting index for `y`
* @param fcn - unary function to apply
* @returns `y`
*
* @example
* var Float32Array = require( '@stdlib/array-float32' );
* var Uint8Array = require( '@stdlib/array-uint8' );
*
* function identity( x ) {
* return x;
* }
*
* var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
* var m = new Uint8Array( [ 0, 0, 1, 0, 0 ] );
* var y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );
*
* smskmap.ndarray( x.length, x, 1, 0, m, 1, 0, y, 1, 0, identity );
* // y => <Float32Array>[ 1.0, 2.0, 0.0, 4.0, 5.0 ]
*/
ndarray( N: number, x: Float32Array, strideX: number, offsetX: number, mask: Uint8Array, strideMask: number, offsetMask: number, y: Float32Array, strideY: number, offsetY: number, fcn: Unary ): Float32Array;
}
/**
* Applies a unary function to a single-precision floating-point strided input array according to a strided mask array and assigns results to a single-precision floating-point strided output array.
*
* @param N - number of indexed elements
* @param x - input array
* @param strideX - `x` stride length
* @param mask - mask array
* @param strideMask - `mask` stride length
* @param y - destination array
* @param strideY - `y` stride length
* @param fcn - unary function to apply
* @returns `y`
*
* @example
* var Float32Array = require( '@stdlib/array-float32' );
* var Uint8Array = require( '@stdlib/array-uint8' );
*
* function identity( x ) {
* return x;
* }
*
* var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
* var m = new Uint8Array( [ 0, 0, 1, 0, 0 ] );
* var y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );
*
* smskmap( x.length, x, 1, m, 1, y, 1, identity );
* // y => <Float32Array>[ 1.0, 2.0, 0.0, 4.0, 5.0 ]
*
* @example
* var Float32Array = require( '@stdlib/array-float32' );
* var Uint8Array = require( '@stdlib/array-uint8' );
*
* function identity( x ) {
* return x;
* }
*
* var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
* var m = new Uint8Array( [ 0, 0, 1, 0, 0 ] );
* var y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );
*
* smskmap.ndarray( x.length, x, 1, 0, m, 1, 0, y, 1, 0, identity );
* // y => <Float32Array>[ 1.0, 2.0, 0.0, 4.0, 5.0 ]
*/
declare var smskmap: Routine;
// EXPORTS //
export = smskmap;