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@stdlib/blas-ext-base-ssort2ins

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Simultaneously sort two single-precision floating-point strided arrays based on the sort order of the first array using insertion sort.

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/** * @license Apache-2.0 * * Copyright (c) 2020 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; // MODULES // var isNegativeZerof = require( '@stdlib/math-base-assert-is-negative-zerof' ); var isnanf = require( '@stdlib/math-base-assert-is-nanf' ); // MAIN // /** * Simultaneously sorts two single-precision floating-point strided arrays based on the sort order of the first array using insertion sort. * * @param {PositiveInteger} N - number of indexed elements * @param {number} order - sort order * @param {Float32Array} x - first input array * @param {integer} strideX - `x` index increment * @param {Float32Array} y - second input array * @param {integer} strideY - `y` index increment * @returns {Float32Array} `x` * * @example * var Float32Array = require( '@stdlib/array-float32' ); * * var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0 ] ); * var y = new Float32Array( [ 0.0, 1.0, 2.0, 3.0 ] ); * * ssort2ins( x.length, 1.0, x, 1, y, 1 ); * * console.log( x ); * // => <Float32Array>[ -4.0, -2.0, 1.0, 3.0 ] * * console.log( y ); * // => <Float32Array>[ 3.0, 1.0, 0.0, 2.0 ] */ function ssort2ins( N, order, x, strideX, y, strideY ) { var flg; var ix; var jx; var fx; var lx; var iy; var jy; var fy; var ly; var vx; var vy; var ux; var i; if ( N <= 0 || order === 0.0 ) { return x; } // For a positive stride, sorting in decreasing order is equivalent to providing a negative stride and sorting in increasing order, and, for a negative stride, sorting in decreasing order is equivalent to providing a positive stride and sorting in increasing order... if ( order < 0.0 ) { strideX *= -1; strideY *= -1; } if ( strideY < 0 ) { fy = (1-N) * strideY; ly = 0; } else { fy = 0; ly = (N-1) * strideY; } iy = fy + strideY; if ( strideX < 0 ) { // Traverse the strided array from right-to-left... fx = (1-N) * strideX; // first index lx = 0; // last index ix = fx + strideX; // Sort in increasing order... for ( i = 1; i < N; i++ ) { vx = x[ ix ]; vy = y[ iy ]; // Sort `NaN` values to the end (i.e., the left)... if ( isnanf( vx ) ) { jx = ix; jy = iy; // Shift all values (including NaNs) to the left of the current element to the right... while ( jx > lx ) { x[ jx ] = x[ jx+strideX ]; y[ jy ] = y[ jy+strideY ]; jx += strideX; jy += strideY; } x[ lx ] = vx; y[ ly ] = vy; } else { flg = isNegativeZerof( vx ); jx = ix - strideX; jy = iy - strideY; // Shift all larger values to the right of the current element to the left... while ( jx <= fx ) { ux = x[ jx ]; if ( ux <= vx && !(flg && ux === vx && isNegativeZerof( ux ) === false) ) { // eslint-disable-line max-len // Note: positive zeros (and NaNs (e.g., when last element is NaN)) are sorted to the left break; } x[ jx+strideX ] = ux; y[ jy+strideY ] = y[ jy ]; jx -= strideX; jy -= strideY; } x[ jx+strideX ] = vx; y[ jy+strideY ] = vy; ix += strideX; iy += strideY; } } return x; } // Traverse the strided array from left-to-right... fx = 0; // first index lx = (N-1) * strideX; // last index ix = fx + strideX; // Sort in increasing order... for ( i = 1; i < N; i++ ) { vx = x[ ix ]; vy = y[ iy ]; // Sort `NaN` values to the end... if ( isnanf( vx ) ) { jx = ix; jy = iy; // Shift all values (including NaNs) to the right of the current element to the left... while ( jx < lx ) { x[ jx ] = x[ jx+strideX ]; y[ jy ] = y[ jy+strideY ]; jx += strideX; jy += strideY; } x[ lx ] = vx; y[ ly ] = vy; } else { flg = isNegativeZerof( vx ); jx = ix - strideX; jy = iy - strideY; // Shift all larger values to the left of the current element to the right... while ( jx >= fx ) { ux = x[ jx ]; if ( ux <= vx && !(flg && ux === vx && isNegativeZerof( ux ) === false) ) { // eslint-disable-line max-len // Note: positive zeros (and NaNs (e.g., when first element is NaN)) are sorted to the right break; } x[ jx+strideX ] = ux; y[ jy+strideY ] = y[ jy ]; jx -= strideX; jy -= strideY; } x[ jx+strideX ] = vx; y[ jy+strideY ] = vy; ix += strideX; iy += strideY; } } return x; } // EXPORTS // module.exports = ssort2ins;