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@stdlib/blas-base-ddot

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Calculate the dot product of two double-precision floating-point vectors.

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/** * @license Apache-2.0 * * Copyright (c) 2019 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; // MODULES // var stride2offset = require( '@stdlib/strided-base-stride2offset' ); var ndarray = require( './ndarray.js' ); // MAIN // /** * Computes the dot product of `x` and `y`. * * @param {PositiveInteger} N - number of indexed elements * @param {Float64Array} x - first input array * @param {integer} strideX - `x` stride length * @param {Float64Array} y - second input array * @param {integer} strideY - `y` stride length * @returns {number} dot product * * @example * var Float64Array = require( '@stdlib/array-float64' ); * * var x = new Float64Array( [ 4.0, 2.0, -3.0, 5.0, -1.0 ] ); * var y = new Float64Array( [ 2.0, 6.0, -1.0, -4.0, 8.0 ] ); * * var z = ddot( x.length, x, 1, y, 1 ); * // returns -5.0 */ function ddot( N, x, strideX, y, strideY ) { var ix; var iy; if ( N <= 0 ) { return 0.0; } ix = stride2offset( N, strideX ); iy = stride2offset( N, strideY ); return ndarray( N, x, strideX, ix, y, strideY, iy ); } // EXPORTS // module.exports = ddot;