@stdlib/array
Version:
Arrays.
54 lines (46 loc) • 1.48 kB
JavaScript
/**
* @license Apache-2.0
*
* Copyright (c) 2023 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
;
/**
* Apply a quaternary callback to elements in four four-dimensional nested input arrays and assign results to elements in a four-dimensional nested output array.
*
* @module @stdlib/array/base/quaternary4d
*
* @example
* var ones4d = require( '@stdlib/array/base/ones4d' );
* var zeros4d = require( '@stdlib/array/base/zeros4d' );
* var add = require( '@stdlib/math/base/ops/add4' );
* var quaternary4d = require( '@stdlib/array/base/quaternary4d' );
*
* var shape = [ 1, 1, 2, 2 ];
*
* var x = ones4d( shape );
* var y = ones4d( shape );
* var z = ones4d( shape );
* var w = ones4d( shape );
* var out = zeros4d( shape );
*
* quaternary4d( [ x, y, z, w, out ], shape, add );
*
* console.log( out );
* // => [ [ [ [ 4.0, 4.0 ], [ 4.0, 4.0 ] ] ] ]
*/
// MODULES //
var main = require( './main.js' );
// EXPORTS //
module.exports = main;