@stdlib/array
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Arrays.
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# bquinary2d
> Apply a quinary callback to elements in four [broadcasted][@stdlib/array/base/broadcast-array] nested input arrays and assign results to elements in a two-dimensional nested output array.
<section class="intro">
</section>
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<section class="usage">
## Usage
```javascript
var bquinary2d = require( '@stdlib/array/base/broadcasted-quinary2d' );
```
#### bquinary2d( arrays, shapes, fcn )
Applies a quinary callback to elements in four [broadcasted][@stdlib/array/base/broadcast-array] nested input arrays and assigns results to elements in a two-dimensional nested output array.
```javascript
var zeros2d = require( '@stdlib/array/base/zeros2d' );
function add( x, y, z, w, v ) {
return x + y + z + w + v;
}
var x = [ [ 1.0, 2.0 ] ];
var y = [ [ 3.0 ], [ 4.0 ] ];
var z = [ [ 5.0 ] ];
var w = [ [ 2.0 ] ];
var v = [ [ 1.0 ] ];
var out = zeros2d( [ 2, 2 ] );
var shapes = [
[ 1, 2 ],
[ 2, 1 ],
[ 1, 1 ],
[ 1, 1 ],
[ 1, 1 ],
[ 2, 2 ]
];
bquinary2d( [ x, y, z, w, v, out ], shapes, add );
// out => [ [ 12.0, 13.0 ], [ 13.0, 14.0 ] ]
```
The function accepts the following arguments:
- **arrays**: array-like object containing five input nested arrays and one output nested array.
- **shapes**: array shapes.
- **fcn**: quinary function to apply.
</section>
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<section class="notes">
## Notes
- The input and output array shapes must be broadcast [compatible][@stdlib/ndarray/base/broadcast-shapes].
</section>
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<section class="examples">
## Examples
<!-- eslint no-undef: "error" -->
```javascript
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory;
var filled2dBy = require( '@stdlib/array/base/filled2d-by' );
var zeros2d = require( '@stdlib/array/base/zeros2d' );
var bquinary2d = require( '@stdlib/array/base/broadcasted-quinary2d' );
function add( x, y, z, w, v ) {
return x + y + z + w + v;
}
var shapes = [
[ 1, 3 ],
[ 3, 1 ],
[ 1, 1 ],
[ 3, 3 ],
[ 1, 3 ],
[ 3, 3 ]
];
var x = filled2dBy( shapes[ 0 ], discreteUniform( -100, 100 ) );
console.log( x );
var y = filled2dBy( shapes[ 1 ], discreteUniform( -100, 100 ) );
console.log( y );
var z = filled2dBy( shapes[ 2 ], discreteUniform( -100, 100 ) );
console.log( z );
var w = filled2dBy( shapes[ 3 ], discreteUniform( -100, 100 ) );
console.log( w );
var v = filled2dBy( shapes[ 4 ], discreteUniform( -100, 100 ) );
console.log( v );
var out = zeros2d( shapes[ 5 ] );
console.log( out );
bquinary2d( [ x, y, z, w, v, out ], shapes, add );
console.log( out );
```
</section>
<!-- /.examples -->
<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->
<section class="related">
</section>
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<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
<section class="links">
[@stdlib/array/base/broadcast-array]: https://github.com/stdlib-js/array/tree/main/base/broadcast-array
[@stdlib/ndarray/base/broadcast-shapes]: https://www.npmjs.com/package/@stdlib/ndarray-base-broadcast-shapes
</section>
<!-- /.links -->