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@stdlib/array

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/** * @license Apache-2.0 * * Copyright (c) 2023 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; // MODULES // var broadcastArray = require( './../../../base/broadcast-array' ); // MAIN // /** * Applies a quaternary callback to elements in four broadcasted input arrays and assigns results to elements in a two-dimensional nested output array. * * @param {ArrayLikeObject<Array<Collection>>} arrays - array-like object containing four input nested arrays and one output nested array * @param {ArrayLikeObject<NonNegativeIntegerArray>} shapes - array shapes * @param {Callback} fcn - quaternary callback * @returns {void} * * @example * var add = require( '@stdlib/math/base/ops/add4' ); * var ones2d = require( '@stdlib/array/base/ones2d' ); * var zeros2d = require( '@stdlib/array/base/zeros2d' ); * * var shapes = [ * [ 1, 2 ], * [ 2, 1 ], * [ 1, 1 ], * [ 2, 2 ], * [ 2, 2 ] * ]; * * var x = ones2d( shapes[ 0 ] ); * var y = ones2d( shapes[ 1 ] ); * var z = ones2d( shapes[ 2 ] ); * var w = ones2d( shapes[ 3 ] ); * var out = zeros2d( shapes[ 4 ] ); * * bquaternary2d( [ x, y, z, w, out ], shapes, add ); * * console.log( out ); * // => [ [ 4.0, 4.0 ], [ 4.0, 4.0 ] ] */ function bquaternary2d( arrays, shapes, fcn ) { var dx0; var dx1; var dy0; var dy1; var dz0; var dz1; var dw0; var dw1; var S0; var S1; var i0; var i1; var j0; var j1; var k0; var k1; var m0; var m1; var n0; var n1; var x0; var y0; var z0; var w0; var u0; var sh; var st; var o; var x; var y; var z; var w; var u; sh = shapes[ 4 ]; S0 = sh[ 1 ]; S1 = sh[ 0 ]; if ( S0 <= 0 || S1 <= 0 ) { return; } o = broadcastArray( arrays[ 0 ], shapes[ 0 ], sh ); x = o.data; st = o.strides; dx0 = st[ 1 ]; dx1 = st[ 0 ]; o = broadcastArray( arrays[ 1 ], shapes[ 1 ], sh ); y = o.data; st = o.strides; dy0 = st[ 1 ]; dy1 = st[ 0 ]; o = broadcastArray( arrays[ 2 ], shapes[ 2 ], sh ); z = o.data; st = o.strides; dz0 = st[ 1 ]; dz1 = st[ 0 ]; o = broadcastArray( arrays[ 3 ], shapes[ 3 ], sh ); w = o.data; st = o.strides; dw0 = st[ 1 ]; dw1 = st[ 0 ]; u = arrays[ 4 ]; j1 = 0; k1 = 0; m1 = 0; n1 = 0; for ( i1 = 0; i1 < S1; i1++ ) { j0 = 0; k0 = 0; m0 = 0; n0 = 0; x0 = x[ j1 ]; y0 = y[ k1 ]; z0 = z[ m1 ]; w0 = w[ n1 ]; u0 = u[ i1 ]; for ( i0 = 0; i0 < S0; i0++ ) { u0[ i0 ] = fcn( x0[ j0 ], y0[ k0 ], z0[ m0 ], w0[ n0 ] ); j0 += dx0; k0 += dy0; m0 += dz0; n0 += dw0; } j1 += dx1; k1 += dy1; m1 += dz1; n1 += dw1; } } // EXPORTS // module.exports = bquaternary2d;