@stdlib/array
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Arrays.
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# binarynd
> Apply a binary callback to elements in two n-dimensional nested input arrays and assign results to elements in an n-dimensional nested output array.
<section class="intro">
</section>
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<section class="usage">
## Usage
```javascript
var binarynd = require( '@stdlib/array/base/binarynd' );
```
#### binarynd( arrays, shape, fcn )
Applies a binary callback to elements in two n-dimensional nested input arrays and assigns results to elements in an n-dimensional nested output array.
```javascript
var add = require( '@stdlib/math/base/ops/add' );
var x = [ [ 1.0, 2.0 ], [ 3.0, 4.0 ] ];
var shape = [ 2, 2 ];
binarynd( [ x, x, x ], shape, add );
// x => [ [ 2.0, 4.0 ], [ 6.0, 8.0 ] ]
```
The function accepts the following arguments:
- **arrays**: array-like object containing two input nested arrays and one output nested array.
- **shape**: array shape.
- **fcn**: binary function to apply.
</section>
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<section class="notes">
## Notes
- The function assumes that the input and output arrays have the same shape.
</section>
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<section class="examples">
## Examples
<!-- eslint no-undef: "error" -->
```javascript
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory;
var filledndBy = require( '@stdlib/array/base/fillednd-by' );
var zerosnd = require( '@stdlib/array/base/zerosnd' );
var add = require( '@stdlib/math/base/ops/add' );
var binarynd = require( '@stdlib/array/base/binarynd' );
var shape = [ 3, 3 ];
var x = filledndBy( shape, discreteUniform( -100, 100 ) );
console.log( x );
var y = filledndBy( shape, discreteUniform( -100, 100 ) );
console.log( y );
var z = zerosnd( shape );
console.log( z );
binarynd( [ x, y, z ], shape, add );
console.log( z );
shape = [ 3, 3, 3 ];
x = filledndBy( shape, discreteUniform( -100, 100 ) );
console.log( x );
y = filledndBy( shape, discreteUniform( -100, 100 ) );
console.log( y );
z = zerosnd( shape );
console.log( z );
binarynd( [ x, y, z ], shape, add );
console.log( z );
```
</section>
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