@stackend/api
Version:
JS bindings to api.stackend.com
275 lines • 13 kB
JavaScript
;
var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.searchQna = exports.getAvailableFilters = exports.changeFilter = exports.changeQnaPage = void 0;
// @flow
var lodash_1 = require("lodash");
var index_1 = require("./index");
var Search = __importStar(require("../search"));
var searchActions = __importStar(require("../search/searchActions"));
var qnaReducer_1 = require("./qnaReducer");
var api_1 = require("../api");
var request_1 = require("../request");
//Action Creator to change qnaPage using pageType, eg. "ViewForumThread" and permalink to question
function changeQnaPage(pageType, forumThreadPermalink) {
return {
type: qnaReducer_1.CHANGE_QNA_PAGE,
pageType: pageType,
forumThreadPermalink: forumThreadPermalink
};
}
exports.changeQnaPage = changeQnaPage;
//Action Creator to change selected filter in reduxStoreName
function changeFilter(_a) {
var filter = _a.filter, contentType = _a.contentType, _b = _a.triggerSearch, triggerSearch = _b === void 0 ? true : _b;
return function (dispatch, getState) {
dispatch(_changeFilter({ filter: filter, contentType: contentType }));
var request = dispatch((0, request_1.getRequest)());
if (filter.updateUrl === 'qna') {
//const filterUrlString = !!filter.searchType ? filter.searchType.toLocaleLowerCase() : '';
//browserHistory.push(getQnaUrl({ request }) + '/' + filterUrlString);
}
else if (filter.updateUrl === 'search') {
var _a = getState(), search = _a.search, qnaSelectedFilters = _a.qnaSelectedFilters;
//On SearchPage when changing qnaSortOrder get the full url and update it with the new filter
var type = search.filter ? '/' + search.filter : '';
var sortOrder = '';
if (!!filter.searchType &&
!!qnaSelectedFilters.searchSearchInput.searchType &&
filter.searchType !== qnaSelectedFilters.searchSearchInput.searchType) {
//set using new searchType
sortOrder = '/' + filter.searchType.toLocaleLowerCase();
}
else if (qnaSelectedFilters.searchSearchInput.searchType) {
//set using previous state
sortOrder = '/' + qnaSelectedFilters.searchSearchInput.searchType.toLocaleLowerCase();
}
else if (filter.searchType) {
sortOrder = '/' + filter.searchType.toLocaleLowerCase();
}
var _filter = '';
if (!!filter.issue && filter.issue !== qnaSelectedFilters.searchSearchInput.issue) {
//set using new issue
_filter = '/' + filter.issue;
}
else if (qnaSelectedFilters.searchSearchInput.issue) {
//set using previous state
_filter = '/' + qnaSelectedFilters.searchSearchInput.issue.toLocaleLowerCase();
}
var newPath = Search.getSearchBaseUrl({ request: request }) + type + sortOrder + _filter;
if (!!filter.updateUrl && (0, api_1.isRunningInBrowser)() && newPath !== request.location.pathname) {
// FIXME: browserHistory
//browserHistory.push(newPath);
}
//Also dispatch a new search
if (triggerSearch) {
dispatch(searchActions.search({
reduxStorageUrl: search.searchType,
searchParams: {
q: search.q,
selectedFilters: qnaSelectedFilters.searchSearchInput,
p: 1,
gameId: 16 /* FIXME: hardcoded id */
}
}));
}
}
};
}
exports.changeFilter = changeFilter;
function _changeFilter(_a) {
var filter = _a.filter, contentType = _a.contentType;
return {
type: qnaReducer_1.CHANGE_FILTER,
filter: filter,
contentType: contentType
};
}
function getAvailableFilters() {
var _this = this;
return function (dispatch) { return __awaiter(_this, void 0, void 0, function () {
var categoryInfo;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, dispatch((0, index_1.getCategories)({}))];
case 1:
categoryInfo = _a.sent();
if (typeof categoryInfo.error !== 'undefined') {
dispatch(setAvailableFilters({
filterGames: [],
filterPlatforms: [],
filterIssues: [],
filterDevices: [],
filterError: categoryInfo.error
}));
}
else {
dispatch(setAvailableFilters({
filterGames: categoryInfo.gameTagCategories,
filterPlatforms: categoryInfo.gamePlatformCategories,
filterIssues: categoryInfo.gameIssueCategories,
filterDevices: categoryInfo.gameDeviceCategories,
filterError: false
}));
}
return [2 /*return*/, categoryInfo];
}
});
}); };
}
exports.getAvailableFilters = getAvailableFilters;
//Action Creator to change selected filter in reduxStoreName
function setAvailableFilters(filters) {
return {
type: qnaReducer_1.SET_QNA_AVAILABLE_FILTERS,
filters: filters
};
}
function receiveSearchResult(result) {
return {
type: qnaReducer_1.RECEIVE_SEARCH_RESULT,
result: result
};
}
function searchQna(_a) {
var _this = this;
var searchString = _a.searchString, selectedFilters = _a.selectedFilters, game = _a.game;
//Load questions using search and filters from King Care
return function (dispatch, getState) { return __awaiter(_this, void 0, void 0, function () {
var qo, searchResult;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
qo = generateQueryObject(searchString, selectedFilters, getState().qnaAvailableFilters);
return [4 /*yield*/, dispatch((0, index_1.search)(__assign(__assign({}, qo), { game: game })))];
case 1:
searchResult = _a.sent();
if (typeof searchResult.error !== 'undefined') {
return [2 /*return*/, dispatch(receiveSearchResult({
entries: [],
relatedObjects: [],
categoryCounts: {},
error: searchResult.error
}))];
}
else {
return [2 /*return*/, dispatch(receiveSearchResult({
entries: searchResult.results.entries,
relatedObjects: searchResult.__relatedObjects,
categoryCounts: searchResult.categoryCounts,
error: false
}))];
}
return [2 /*return*/];
}
});
}); };
}
exports.searchQna = searchQna;
function generateQueryObject(searchString, selectedFilters, availableFilters) {
if (searchString === void 0) { searchString = ''; }
var qo = {};
var searchType = selectedFilters.searchType
? (0, index_1.QnaTypeConverter)(selectedFilters.searchType.substring(selectedFilters.searchType.lastIndexOf('/') + 1))
: undefined;
// FIXME: Fix this
var platform = selectedFilters.platform
? // @ts-ignore
(0, lodash_1.find)(availableFilters.filterPlatforms, { id: selectedFilters.platform },
// @ts-ignore
{ partOfPermalink: undefined }).partOfPermalink
: undefined;
var issue = selectedFilters.issue
? // @ts-ignore
(0, lodash_1.find)(availableFilters.filterIssues, { id: selectedFilters.issue },
// @ts-ignore
{ partOfPermalink: undefined }).partOfPermalink
: undefined;
var device = selectedFilters.device
? // @ts-ignore
(0, lodash_1.find)(availableFilters.filterDevices, { id: selectedFilters.device },
// @ts-ignore
{ partOfPermalink: undefined }).partOfPermalink
: undefined;
// FIXME:
// @ts-ignore
qo.q = searchString;
return __assign(__assign(__assign({}, qo), selectedFilters), { searchType: searchType, platform: platform, issue: issue, device: device });
}
//Action Creator to lock selected game to a specific game eg. {id: 4, name: "papa-pear-saga"}
/*export function setGame(game: {id: number, name: string}) {
return {
type: SET_QNA_GAME,
game
}
}*/
//# sourceMappingURL=qnaAction.js.map