@sschepis/resolang
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ResoLang - Core quantum resonance computation library for browser and Node.js
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text/typescript
/**
* ResoLang Quantum Processor for Identity Operations
* Leverages PRN's quantum operations for identity management
*/
import { ResonantFragment, Prime, Amplitude, Entropy } from "../resolang";
import { PrimeResonanceIdentity, NetworkNode } from "../prn-node";
import { IIdentity, IDomain, IDomainObject, IPermission, IRole } from "../identity/interfaces";
import { IdentityId, DomainId, ObjectId } from "../identity/types";
import { globalPrimeMapper } from "../identity/prime-mapping";
import { TransferRequest, TransferType } from "../identity/ownership-transfer";
import { AuditEntry, AuditEventType } from "../identity/audit-trail";
import { isPrime } from "../core/math";
/**
* Identity quantum state representation
*/
export class IdentityQuantumState {
identityId: IdentityId;
primeResonance: PrimeResonanceIdentity | null;
permissions: Array<string>;
roles: Array<string>;
coherence: f64;
constructor(identity: IIdentity) {
this.identityId = identity.getId();
this.primeResonance = null;
this.permissions = new Array<string>();
this.roles = new Array<string>();
this.coherence = 1.0;
// Map to prime resonance
const mapping = globalPrimeMapper.getMapping(this.identityId);
if (mapping) {
this.primeResonance = mapping.getPrimeIdentity();
this.coherence = mapping.strength;
}
}
/**
* Convert to ResonantFragment for processing
*/
toFragment(): ResonantFragment {
const coeffs = new Map<Prime, Amplitude>();
// Use identity's prime resonance if available
const primeResonance = this.primeResonance;
if (primeResonance) {
coeffs.set(primeResonance.gaussianPrime, this.coherence);
coeffs.set(primeResonance.eisensteinPrime, this.coherence * 0.9);
coeffs.set(primeResonance.quaternionicPrime, this.coherence * 0.8);
} else {
// Generate primes from identity ID
let prime: Prime = 2;
for (let i = 0; i < Math.min(this.identityId.length, 5); i++) {
while (!isPrime(prime) && prime < 1000) prime++;
coeffs.set(prime, (this.identityId.charCodeAt(i) as f64) / 255.0);
prime++;
}
}
// Calculate entropy based on permissions and roles
const entropy = (this.permissions.length + this.roles.length) as f64 * 0.1;
return new ResonantFragment(
coeffs,
this.coherence * 50.0, // centerX
entropy * 10.0, // centerY
entropy
);
}
}
/**
* Permission quantum evaluator using ResoLang
*/
export class QuantumPermissionEvaluator {
private permissionCache: Map<string, ResonantFragment>;
constructor() {
this.permissionCache = new Map<string, ResonantFragment>();
}
/**
* Evaluate permission using quantum superposition
*/
evaluatePermission(
identityState: IdentityQuantumState,
requiredPermission: string,
resource: string | null = null
): boolean {
// Create permission fragment
const permissionFragment = this.getPermissionFragment(requiredPermission, resource);
// Create identity fragment
const identityFragment = identityState.toFragment();
// Calculate resonance between fragments
const resonance = this.calculateResonance(identityFragment, permissionFragment);
// Permission granted if resonance > threshold
return resonance > 0.7;
}
/**
* Calculate resonance between two fragments
*/
calculateResonance(frag1: ResonantFragment, frag2: ResonantFragment): f64 {
let totalResonance: f64 = 0;
let sharedPrimes = 0;
// Check for shared primes
const primes1 = frag1.coeffs.keys();
for (let i = 0; i < primes1.length; i++) {
const prime = primes1[i];
if (frag2.coeffs.has(prime)) {
const amp1 = frag1.coeffs.get(prime);
const amp2 = frag2.coeffs.get(prime);
totalResonance += amp1 * amp2;
sharedPrimes++;
}
}
// Factor in entropy similarity
const entropyDiff = Math.abs(frag1.entropy - frag2.entropy);
const entropySimilarity = 1.0 / (1.0 + entropyDiff);
// Calculate final resonance
if (sharedPrimes > 0) {
return (totalResonance / sharedPrimes) * entropySimilarity;
}
return entropySimilarity * 0.1; // Minimal resonance if no shared primes
}
/**
* Get or create permission fragment
*/
private getPermissionFragment(permission: string, resource: string | null): ResonantFragment {
const key = permission + (resource ? ":" + resource : "");
if (!this.permissionCache.has(key)) {
const coeffs = new Map<Prime, Amplitude>();
// Generate primes from permission string
let prime: Prime = 2;
for (let i = 0; i < Math.min(permission.length, 5); i++) {
while (!isPrime(prime) && prime < 1000) prime++;
coeffs.set(prime, (permission.charCodeAt(i) as f64) / 255.0);
prime++;
}
// Add resource influence if specified
if (resource) {
for (let i = 0; i < Math.min(resource.length, 3); i++) {
while (!isPrime(prime) && prime < 1000) prime++;
coeffs.set(prime, (resource.charCodeAt(i) as f64) / 255.0 * 0.8);
prime++;
}
}
const entropy = permission.length as f64 * 0.05;
const fragment = new ResonantFragment(
coeffs,
10.0, // centerX
entropy, // centerY
entropy
);
this.permissionCache.set(key, fragment);
}
return this.permissionCache.get(key)!;
}
}
/**
* Quantum transfer processor using ResoLang
*/
export class QuantumTransferProcessor {
private quantumEvaluator: QuantumPermissionEvaluator;
constructor() {
this.quantumEvaluator = new QuantumPermissionEvaluator();
}
/**
* Process ownership transfer using quantum consensus
*/
processTransfer(
request: TransferRequest,
approvers: Array<IIdentity>
): boolean {
// Create transfer fragment
const coeffs = new Map<Prime, Amplitude>();
// Encode transfer details as primes
let primes = [2, 3, 5, 7, 11, 13, 17, 19, 23, 29];
coeffs.set(primes[0], 1.0); // Transfer marker
coeffs.set(primes[1], (request.fromOwnerId.charCodeAt(0) as f64) / 255.0);
coeffs.set(primes[2], (request.toOwnerId.charCodeAt(0) as f64) / 255.0);
coeffs.set(primes[3], request.type == TransferType.DOMAIN ? 0.9 : 0.8);
const transferFragment = new ResonantFragment(
coeffs,
50.0, // centerX
25.0, // centerY
0.5 // entropy
);
// Check approver permissions and calculate consensus
let approvalScore: f64 = 0;
let validApprovers = 0;
for (let i = 0; i < approvers.length; i++) {
const approverState = new IdentityQuantumState(approvers[i]);
// Check if approver has permission
const hasPermission = this.quantumEvaluator.evaluatePermission(
approverState,
request.type == TransferType.DOMAIN ? "domain.approve_transfer" : "object.approve_transfer",
request.entityId
);
if (hasPermission) {
const approverFragment = approverState.toFragment();
const resonance = this.calculateResonance(transferFragment, approverFragment);
approvalScore += resonance;
validApprovers++;
}
}
// Transfer approved if average approval score > threshold
if (validApprovers > 0) {
const avgScore = approvalScore / validApprovers;
return avgScore > 0.6 && validApprovers >= request.requiredApprovals;
}
return false;
}
/**
* Calculate resonance between fragments
*/
private calculateResonance(frag1: ResonantFragment, frag2: ResonantFragment): f64 {
// Reuse the evaluator's resonance calculation
const evaluator = new QuantumPermissionEvaluator();
return evaluator.calculateResonance(frag1, frag2);
}
}
/**
* Identity recovery using quantum entanglement
*/
export class QuantumIdentityRecovery {
private recoveryThreshold: f64;
private evaluator: QuantumPermissionEvaluator;
constructor(recoveryThreshold: f64 = 0.85) {
this.recoveryThreshold = recoveryThreshold;
this.evaluator = new QuantumPermissionEvaluator();
}
/**
* Recover identity using quantum signatures from recovery identities
*/
recoverIdentity(
lostIdentityId: IdentityId,
recoveryIdentities: Array<IIdentity>,
requiredSignatures: i32
): boolean {
// Create lost identity fragment
const coeffs = new Map<Prime, Amplitude>();
// Generate primes from lost identity ID
let prime: Prime = 2;
for (let i = 0; i < Math.min(lostIdentityId.length, 5); i++) {
while (!isPrime(prime) && prime < 1000) prime++;
coeffs.set(prime, (lostIdentityId.charCodeAt(i) as f64) / 255.0 * 0.5); // Reduced amplitude
prime++;
}
const lostFragment = new ResonantFragment(
coeffs,
25.0, // centerX
50.0, // centerY
0.7 // Higher entropy for lost identity
);
// Calculate recovery consensus
let totalResonance: f64 = 0;
let validRecoverers = 0;
for (let i = 0; i < recoveryIdentities.length; i++) {
const recoveryState = new IdentityQuantumState(recoveryIdentities[i]);
const recoveryFragment = recoveryState.toFragment();
// Calculate resonance between lost and recovery fragments
const resonance = this.evaluator.calculateResonance(lostFragment, recoveryFragment);
// Check if recoverer has recovery permission
const hasPermission = this.evaluator.evaluatePermission(
recoveryState,
"identity.recover",
lostIdentityId
);
if (hasPermission && resonance > 0.3) {
totalResonance += resonance;
validRecoverers++;
}
}
// Check if we have enough signatures
if (validRecoverers < requiredSignatures) {
return false;
}
// Recovery successful if average resonance > threshold
const avgResonance = totalResonance / validRecoverers;
return avgResonance > this.recoveryThreshold;
}
}
/**
* Quantum audit processor for secure logging
*/
export class QuantumAuditProcessor {
private auditChain: Array<ResonantFragment>;
private evaluator: QuantumPermissionEvaluator;
constructor() {
this.auditChain = new Array<ResonantFragment>();
this.evaluator = new QuantumPermissionEvaluator();
}
/**
* Create quantum-secured audit entry
*/
createAuditEntry(entry: AuditEntry): ResonantFragment {
// Create audit fragment
const coeffs = new Map<Prime, Amplitude>();
// Use specific primes for audit data
const auditPrimes = [31, 37, 41, 43, 47, 53, 59, 61, 67, 71];
// Encode event type (convert enum to number first)
coeffs.set(auditPrimes[0], (entry.eventType as i32 as f64) / 10.0);
// Encode actor ID
for (let i = 0; i < Math.min(entry.actorId.length, 3); i++) {
coeffs.set(auditPrimes[i + 1], (entry.actorId.charCodeAt(i) as f64) / 255.0);
}
// Encode target ID
for (let i = 0; i < Math.min(entry.targetId.length, 3); i++) {
coeffs.set(auditPrimes[i + 4], (entry.targetId.charCodeAt(i) as f64) / 255.0);
}
// Encode timestamp
const timestampHash = (entry.timestamp % 1000) as f64 / 1000.0;
coeffs.set(auditPrimes[7], timestampHash);
// Chain with previous entry if exists
let chainStrength: f64 = 0;
if (this.auditChain.length > 0) {
const previousFragment = this.auditChain[this.auditChain.length - 1];
chainStrength = this.evaluator.calculateResonance(previousFragment,
new ResonantFragment(coeffs, 30.0, 30.0, 0.3));
coeffs.set(auditPrimes[8], chainStrength);
}
const auditFragment = new ResonantFragment(
coeffs,
entry.timestamp as f64 % 100.0, // centerX based on timestamp
chainStrength * 100.0, // centerY based on chain
0.3 // Low entropy for audit entries
);
// Add to chain
this.auditChain.push(auditFragment);
return auditFragment;
}
/**
* Verify audit chain integrity
*/
verifyChainIntegrity(): boolean {
if (this.auditChain.length < 2) {
return true; // Nothing to verify
}
for (let i = 1; i < this.auditChain.length; i++) {
const current = this.auditChain[i];
const previous = this.auditChain[i - 1];
// Recalculate chain link
const calculatedResonance = this.evaluator.calculateResonance(previous, current);
// Get stored chain strength (prime 71)
const storedStrength = current.coeffs.has(71) ? current.coeffs.get(71) : 0;
// Verify chain integrity
if (Math.abs(calculatedResonance - storedStrength) > 0.1) {
return false; // Chain tampered
}
}
return true;
}
}
/**
* Main ResoLang processor for identity operations
*/
export class IdentityResoLangProcessor {
private quantumEvaluator: QuantumPermissionEvaluator;
private transferProcessor: QuantumTransferProcessor;
private recoveryProcessor: QuantumIdentityRecovery;
private auditProcessor: QuantumAuditProcessor;
private networkNode: NetworkNode | null;
constructor(networkNode: NetworkNode | null = null) {
this.quantumEvaluator = new QuantumPermissionEvaluator();
this.transferProcessor = new QuantumTransferProcessor();
this.recoveryProcessor = new QuantumIdentityRecovery();
this.auditProcessor = new QuantumAuditProcessor();
this.networkNode = networkNode;
}
/**
* Check permission using quantum evaluation
*/
checkPermission(
identity: IIdentity,
permission: string,
resource: string | null = null
): boolean {
const identityState = new IdentityQuantumState(identity);
return this.quantumEvaluator.evaluatePermission(
identityState,
permission,
resource
);
}
/**
* Process transfer request
*/
processTransferRequest(
request: TransferRequest,
approvers: Array<IIdentity>
): boolean {
return this.transferProcessor.processTransfer(request, approvers);
}
/**
* Recover lost identity
*/
recoverIdentity(
lostIdentityId: IdentityId,
recoveryIdentities: Array<IIdentity>,
requiredSignatures: i32 = 3
): boolean {
return this.recoveryProcessor.recoverIdentity(
lostIdentityId,
recoveryIdentities,
requiredSignatures
);
}
/**
* Create secure audit entry
*/
createAuditEntry(entry: AuditEntry): void {
this.auditProcessor.createAuditEntry(entry);
}
/**
* Verify audit integrity
*/
verifyAuditIntegrity(): boolean {
return this.auditProcessor.verifyChainIntegrity();
}
/**
* Sync with network using quantum protocols
*/
syncWithNetwork(): boolean {
if (!this.networkNode) {
return false;
}
// Use PRN's quantum sync protocols
// This would integrate with the existing sync manager
return true;
}
}
/**
* Global ResoLang processor instance
*/
export const globalResoLangProcessor = new IdentityResoLangProcessor();
/**
* Helper to check permissions using quantum evaluation
*/
export function quantumCheckPermission(
identity: IIdentity,
permission: string,
resource: string | null = null
): boolean {
return globalResoLangProcessor.checkPermission(identity, permission, resource);
}