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@sschepis/resolang

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ResoLang - Core quantum resonance computation library for browser and Node.js

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/** * ResoLang Quantum Processor for Identity Operations * Leverages PRN's quantum operations for identity management */ import { ResonantFragment, Prime, Amplitude, Entropy } from "../resolang"; import { PrimeResonanceIdentity, NetworkNode } from "../prn-node"; import { IIdentity, IDomain, IDomainObject, IPermission, IRole } from "../identity/interfaces"; import { IdentityId, DomainId, ObjectId } from "../identity/types"; import { globalPrimeMapper } from "../identity/prime-mapping"; import { TransferRequest, TransferType } from "../identity/ownership-transfer"; import { AuditEntry, AuditEventType } from "../identity/audit-trail"; import { isPrime } from "../core/math"; /** * Identity quantum state representation */ export class IdentityQuantumState { identityId: IdentityId; primeResonance: PrimeResonanceIdentity | null; permissions: Array<string>; roles: Array<string>; coherence: f64; constructor(identity: IIdentity) { this.identityId = identity.getId(); this.primeResonance = null; this.permissions = new Array<string>(); this.roles = new Array<string>(); this.coherence = 1.0; // Map to prime resonance const mapping = globalPrimeMapper.getMapping(this.identityId); if (mapping) { this.primeResonance = mapping.getPrimeIdentity(); this.coherence = mapping.strength; } } /** * Convert to ResonantFragment for processing */ toFragment(): ResonantFragment { const coeffs = new Map<Prime, Amplitude>(); // Use identity's prime resonance if available const primeResonance = this.primeResonance; if (primeResonance) { coeffs.set(primeResonance.gaussianPrime, this.coherence); coeffs.set(primeResonance.eisensteinPrime, this.coherence * 0.9); coeffs.set(primeResonance.quaternionicPrime, this.coherence * 0.8); } else { // Generate primes from identity ID let prime: Prime = 2; for (let i = 0; i < Math.min(this.identityId.length, 5); i++) { while (!isPrime(prime) && prime < 1000) prime++; coeffs.set(prime, (this.identityId.charCodeAt(i) as f64) / 255.0); prime++; } } // Calculate entropy based on permissions and roles const entropy = (this.permissions.length + this.roles.length) as f64 * 0.1; return new ResonantFragment( coeffs, this.coherence * 50.0, // centerX entropy * 10.0, // centerY entropy ); } } /** * Permission quantum evaluator using ResoLang */ export class QuantumPermissionEvaluator { private permissionCache: Map<string, ResonantFragment>; constructor() { this.permissionCache = new Map<string, ResonantFragment>(); } /** * Evaluate permission using quantum superposition */ evaluatePermission( identityState: IdentityQuantumState, requiredPermission: string, resource: string | null = null ): boolean { // Create permission fragment const permissionFragment = this.getPermissionFragment(requiredPermission, resource); // Create identity fragment const identityFragment = identityState.toFragment(); // Calculate resonance between fragments const resonance = this.calculateResonance(identityFragment, permissionFragment); // Permission granted if resonance > threshold return resonance > 0.7; } /** * Calculate resonance between two fragments */ calculateResonance(frag1: ResonantFragment, frag2: ResonantFragment): f64 { let totalResonance: f64 = 0; let sharedPrimes = 0; // Check for shared primes const primes1 = frag1.coeffs.keys(); for (let i = 0; i < primes1.length; i++) { const prime = primes1[i]; if (frag2.coeffs.has(prime)) { const amp1 = frag1.coeffs.get(prime); const amp2 = frag2.coeffs.get(prime); totalResonance += amp1 * amp2; sharedPrimes++; } } // Factor in entropy similarity const entropyDiff = Math.abs(frag1.entropy - frag2.entropy); const entropySimilarity = 1.0 / (1.0 + entropyDiff); // Calculate final resonance if (sharedPrimes > 0) { return (totalResonance / sharedPrimes) * entropySimilarity; } return entropySimilarity * 0.1; // Minimal resonance if no shared primes } /** * Get or create permission fragment */ private getPermissionFragment(permission: string, resource: string | null): ResonantFragment { const key = permission + (resource ? ":" + resource : ""); if (!this.permissionCache.has(key)) { const coeffs = new Map<Prime, Amplitude>(); // Generate primes from permission string let prime: Prime = 2; for (let i = 0; i < Math.min(permission.length, 5); i++) { while (!isPrime(prime) && prime < 1000) prime++; coeffs.set(prime, (permission.charCodeAt(i) as f64) / 255.0); prime++; } // Add resource influence if specified if (resource) { for (let i = 0; i < Math.min(resource.length, 3); i++) { while (!isPrime(prime) && prime < 1000) prime++; coeffs.set(prime, (resource.charCodeAt(i) as f64) / 255.0 * 0.8); prime++; } } const entropy = permission.length as f64 * 0.05; const fragment = new ResonantFragment( coeffs, 10.0, // centerX entropy, // centerY entropy ); this.permissionCache.set(key, fragment); } return this.permissionCache.get(key)!; } } /** * Quantum transfer processor using ResoLang */ export class QuantumTransferProcessor { private quantumEvaluator: QuantumPermissionEvaluator; constructor() { this.quantumEvaluator = new QuantumPermissionEvaluator(); } /** * Process ownership transfer using quantum consensus */ processTransfer( request: TransferRequest, approvers: Array<IIdentity> ): boolean { // Create transfer fragment const coeffs = new Map<Prime, Amplitude>(); // Encode transfer details as primes let primes = [2, 3, 5, 7, 11, 13, 17, 19, 23, 29]; coeffs.set(primes[0], 1.0); // Transfer marker coeffs.set(primes[1], (request.fromOwnerId.charCodeAt(0) as f64) / 255.0); coeffs.set(primes[2], (request.toOwnerId.charCodeAt(0) as f64) / 255.0); coeffs.set(primes[3], request.type == TransferType.DOMAIN ? 0.9 : 0.8); const transferFragment = new ResonantFragment( coeffs, 50.0, // centerX 25.0, // centerY 0.5 // entropy ); // Check approver permissions and calculate consensus let approvalScore: f64 = 0; let validApprovers = 0; for (let i = 0; i < approvers.length; i++) { const approverState = new IdentityQuantumState(approvers[i]); // Check if approver has permission const hasPermission = this.quantumEvaluator.evaluatePermission( approverState, request.type == TransferType.DOMAIN ? "domain.approve_transfer" : "object.approve_transfer", request.entityId ); if (hasPermission) { const approverFragment = approverState.toFragment(); const resonance = this.calculateResonance(transferFragment, approverFragment); approvalScore += resonance; validApprovers++; } } // Transfer approved if average approval score > threshold if (validApprovers > 0) { const avgScore = approvalScore / validApprovers; return avgScore > 0.6 && validApprovers >= request.requiredApprovals; } return false; } /** * Calculate resonance between fragments */ private calculateResonance(frag1: ResonantFragment, frag2: ResonantFragment): f64 { // Reuse the evaluator's resonance calculation const evaluator = new QuantumPermissionEvaluator(); return evaluator.calculateResonance(frag1, frag2); } } /** * Identity recovery using quantum entanglement */ export class QuantumIdentityRecovery { private recoveryThreshold: f64; private evaluator: QuantumPermissionEvaluator; constructor(recoveryThreshold: f64 = 0.85) { this.recoveryThreshold = recoveryThreshold; this.evaluator = new QuantumPermissionEvaluator(); } /** * Recover identity using quantum signatures from recovery identities */ recoverIdentity( lostIdentityId: IdentityId, recoveryIdentities: Array<IIdentity>, requiredSignatures: i32 ): boolean { // Create lost identity fragment const coeffs = new Map<Prime, Amplitude>(); // Generate primes from lost identity ID let prime: Prime = 2; for (let i = 0; i < Math.min(lostIdentityId.length, 5); i++) { while (!isPrime(prime) && prime < 1000) prime++; coeffs.set(prime, (lostIdentityId.charCodeAt(i) as f64) / 255.0 * 0.5); // Reduced amplitude prime++; } const lostFragment = new ResonantFragment( coeffs, 25.0, // centerX 50.0, // centerY 0.7 // Higher entropy for lost identity ); // Calculate recovery consensus let totalResonance: f64 = 0; let validRecoverers = 0; for (let i = 0; i < recoveryIdentities.length; i++) { const recoveryState = new IdentityQuantumState(recoveryIdentities[i]); const recoveryFragment = recoveryState.toFragment(); // Calculate resonance between lost and recovery fragments const resonance = this.evaluator.calculateResonance(lostFragment, recoveryFragment); // Check if recoverer has recovery permission const hasPermission = this.evaluator.evaluatePermission( recoveryState, "identity.recover", lostIdentityId ); if (hasPermission && resonance > 0.3) { totalResonance += resonance; validRecoverers++; } } // Check if we have enough signatures if (validRecoverers < requiredSignatures) { return false; } // Recovery successful if average resonance > threshold const avgResonance = totalResonance / validRecoverers; return avgResonance > this.recoveryThreshold; } } /** * Quantum audit processor for secure logging */ export class QuantumAuditProcessor { private auditChain: Array<ResonantFragment>; private evaluator: QuantumPermissionEvaluator; constructor() { this.auditChain = new Array<ResonantFragment>(); this.evaluator = new QuantumPermissionEvaluator(); } /** * Create quantum-secured audit entry */ createAuditEntry(entry: AuditEntry): ResonantFragment { // Create audit fragment const coeffs = new Map<Prime, Amplitude>(); // Use specific primes for audit data const auditPrimes = [31, 37, 41, 43, 47, 53, 59, 61, 67, 71]; // Encode event type (convert enum to number first) coeffs.set(auditPrimes[0], (entry.eventType as i32 as f64) / 10.0); // Encode actor ID for (let i = 0; i < Math.min(entry.actorId.length, 3); i++) { coeffs.set(auditPrimes[i + 1], (entry.actorId.charCodeAt(i) as f64) / 255.0); } // Encode target ID for (let i = 0; i < Math.min(entry.targetId.length, 3); i++) { coeffs.set(auditPrimes[i + 4], (entry.targetId.charCodeAt(i) as f64) / 255.0); } // Encode timestamp const timestampHash = (entry.timestamp % 1000) as f64 / 1000.0; coeffs.set(auditPrimes[7], timestampHash); // Chain with previous entry if exists let chainStrength: f64 = 0; if (this.auditChain.length > 0) { const previousFragment = this.auditChain[this.auditChain.length - 1]; chainStrength = this.evaluator.calculateResonance(previousFragment, new ResonantFragment(coeffs, 30.0, 30.0, 0.3)); coeffs.set(auditPrimes[8], chainStrength); } const auditFragment = new ResonantFragment( coeffs, entry.timestamp as f64 % 100.0, // centerX based on timestamp chainStrength * 100.0, // centerY based on chain 0.3 // Low entropy for audit entries ); // Add to chain this.auditChain.push(auditFragment); return auditFragment; } /** * Verify audit chain integrity */ verifyChainIntegrity(): boolean { if (this.auditChain.length < 2) { return true; // Nothing to verify } for (let i = 1; i < this.auditChain.length; i++) { const current = this.auditChain[i]; const previous = this.auditChain[i - 1]; // Recalculate chain link const calculatedResonance = this.evaluator.calculateResonance(previous, current); // Get stored chain strength (prime 71) const storedStrength = current.coeffs.has(71) ? current.coeffs.get(71) : 0; // Verify chain integrity if (Math.abs(calculatedResonance - storedStrength) > 0.1) { return false; // Chain tampered } } return true; } } /** * Main ResoLang processor for identity operations */ export class IdentityResoLangProcessor { private quantumEvaluator: QuantumPermissionEvaluator; private transferProcessor: QuantumTransferProcessor; private recoveryProcessor: QuantumIdentityRecovery; private auditProcessor: QuantumAuditProcessor; private networkNode: NetworkNode | null; constructor(networkNode: NetworkNode | null = null) { this.quantumEvaluator = new QuantumPermissionEvaluator(); this.transferProcessor = new QuantumTransferProcessor(); this.recoveryProcessor = new QuantumIdentityRecovery(); this.auditProcessor = new QuantumAuditProcessor(); this.networkNode = networkNode; } /** * Check permission using quantum evaluation */ checkPermission( identity: IIdentity, permission: string, resource: string | null = null ): boolean { const identityState = new IdentityQuantumState(identity); return this.quantumEvaluator.evaluatePermission( identityState, permission, resource ); } /** * Process transfer request */ processTransferRequest( request: TransferRequest, approvers: Array<IIdentity> ): boolean { return this.transferProcessor.processTransfer(request, approvers); } /** * Recover lost identity */ recoverIdentity( lostIdentityId: IdentityId, recoveryIdentities: Array<IIdentity>, requiredSignatures: i32 = 3 ): boolean { return this.recoveryProcessor.recoverIdentity( lostIdentityId, recoveryIdentities, requiredSignatures ); } /** * Create secure audit entry */ createAuditEntry(entry: AuditEntry): void { this.auditProcessor.createAuditEntry(entry); } /** * Verify audit integrity */ verifyAuditIntegrity(): boolean { return this.auditProcessor.verifyChainIntegrity(); } /** * Sync with network using quantum protocols */ syncWithNetwork(): boolean { if (!this.networkNode) { return false; } // Use PRN's quantum sync protocols // This would integrate with the existing sync manager return true; } } /** * Global ResoLang processor instance */ export const globalResoLangProcessor = new IdentityResoLangProcessor(); /** * Helper to check permissions using quantum evaluation */ export function quantumCheckPermission( identity: IIdentity, permission: string, resource: string | null = null ): boolean { return globalResoLangProcessor.checkPermission(identity, permission, resource); }