@sschepis/resolang
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ResoLang - Core quantum resonance computation library
44 lines (34 loc) • 1.6 kB
text/typescript
// assembly/runtime/instructions/resonance/evolve.ts
import { IInstructionHandler } from "../types";
import { RISAEngine } from "../../../runtime";
import { RegisterType } from "../../state/registerState";
import { Argument } from "../../argument";
class EvolveInstruction implements IInstructionHandler {
execute(engine: RISAEngine, args: Argument[]): bool {
if (args.length < 1) {
return false; // EVOLVE requires a time step parameter.
}
const timeStep = engine.parseValue(args[0]);
const primeEngine = engine.getPrimeEngine();
const globalState = engine.getGlobalState();
// Update global entropy with the time step
globalState.evolveEntropy(timeStep);
// Get current entropy for the evolution factor
const currentEntropy = globalState.getEntropy();
const entropyFactor = Math.exp(-currentEntropy * timeStep);
// Evolve each active prime's amplitude
const activePrimes = primeEngine.getActivePrimes();
for (let i = 0; i < activePrimes.length; i++) {
const prime = activePrimes[i];
const currentAmplitude = primeEngine.getAmplitude(prime);
const newAmplitude = currentAmplitude * entropyFactor;
primeEngine.setAmplitude(prime, newAmplitude);
}
// Store evolution parameters in registers
engine.getRegisterState().setRegister('EVOLUTION_RATE', timeStep, RegisterType.GENERAL);
engine.getRegisterState().setRegister('ENTROPY', currentEntropy, RegisterType.ENTROPY);
return true;
}
}
const evolve = new EvolveInstruction();
export default evolve;