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@sprucelabs/spruce-skill-utils

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Loosely coupled classes and functions to make skill development faster! 🏎

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.GraphicsTextEffect = void 0; var GraphicsTextEffect; (function (GraphicsTextEffect) { GraphicsTextEffect["Reset"] = "reset"; GraphicsTextEffect["Bold"] = "bold"; GraphicsTextEffect["Dim"] = "dim"; GraphicsTextEffect["Italic"] = "italic"; GraphicsTextEffect["Underline"] = "underline"; GraphicsTextEffect["Inverse"] = "inverse"; GraphicsTextEffect["Hidden"] = "hidden"; GraphicsTextEffect["Strikethrough"] = "strikethrough"; GraphicsTextEffect["Visible"] = "visible"; GraphicsTextEffect["Black"] = "black"; GraphicsTextEffect["Red"] = "red"; GraphicsTextEffect["Green"] = "green"; GraphicsTextEffect["Yellow"] = "yellow"; GraphicsTextEffect["Blue"] = "blue"; GraphicsTextEffect["Magenta"] = "magenta"; GraphicsTextEffect["Cyan"] = "cyan"; GraphicsTextEffect["White"] = "white"; GraphicsTextEffect["Gray"] = "gray"; GraphicsTextEffect["Grey"] = "grey"; GraphicsTextEffect["BlackBright"] = "blackBright"; GraphicsTextEffect["RedBright"] = "redBright"; GraphicsTextEffect["GreenBright"] = "greenBright"; GraphicsTextEffect["YellowBright"] = "yellowBright"; GraphicsTextEffect["BlueBright"] = "blueBright"; GraphicsTextEffect["MagentaBright"] = "magentaBright"; GraphicsTextEffect["CyanBright"] = "cyanBright"; GraphicsTextEffect["WhiteBright"] = "whiteBright"; GraphicsTextEffect["BgBlack"] = "bgBlack"; GraphicsTextEffect["BgRed"] = "bgRed"; GraphicsTextEffect["BgGreen"] = "bgGreen"; GraphicsTextEffect["BgYellow"] = "bgYellow"; GraphicsTextEffect["BgBlue"] = "bgBlue"; GraphicsTextEffect["BgMagenta"] = "bgMagenta"; GraphicsTextEffect["BgCyan"] = "bgCyan"; GraphicsTextEffect["BgWhite"] = "bgWhite"; GraphicsTextEffect["BgBlackBright"] = "bgBlackBright"; GraphicsTextEffect["BgRedBright"] = "bgRedBright"; GraphicsTextEffect["BgGreenBright"] = "bgGreenBright"; GraphicsTextEffect["BgYellowBright"] = "bgYellowBright"; GraphicsTextEffect["BgBlueBright"] = "bgBlueBright"; GraphicsTextEffect["BgMagentaBright"] = "bgMagentaBright"; GraphicsTextEffect["BgCyanBright"] = "bgCyanBright"; GraphicsTextEffect["BgWhiteBright"] = "bgWhiteBright"; GraphicsTextEffect["SpruceHeader"] = "tiny"; })(GraphicsTextEffect || (exports.GraphicsTextEffect = GraphicsTextEffect = {}));