@spibo-studio/spibo-studio
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Spibo Studio is an HTML Canvas Library for creating adventure games
30 lines • 1.35 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
var Position_1 = __importDefault(require("../Position"));
var CanvasPosition = /** @class */ (function (_super) {
__extends(CanvasPosition, _super);
function CanvasPosition(x, y) {
return _super.call(this, x, y) || this;
}
return CanvasPosition;
}(Position_1.default));
exports.default = CanvasPosition;
//# sourceMappingURL=CanvasPosition.js.map