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@spibo-studio/spibo-studio

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Spibo Studio is an HTML Canvas Library for creating adventure games

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); var Position_1 = __importDefault(require("../Position")); var CanvasPosition = /** @class */ (function (_super) { __extends(CanvasPosition, _super); function CanvasPosition(x, y) { return _super.call(this, x, y) || this; } return CanvasPosition; }(Position_1.default)); exports.default = CanvasPosition; //# sourceMappingURL=CanvasPosition.js.map