@speckle/viewer
Version:
A 3d viewer for Speckle, based on threejs.
16 lines (15 loc) • 509 B
TypeScript
import { Texture, WebGLRenderer } from 'three';
import { ProgressiveGPass } from './GPass.js';
export declare class TAAPass extends ProgressiveGPass {
private inputTex;
private historyTarget;
private fsQuad;
outputToScreen: boolean;
private materialCopy;
private reprojectionMaterial;
constructor();
get displayName(): string;
set inputTexture(texture: Texture | undefined);
render(renderer: WebGLRenderer): boolean;
setSize(width: number, height: number): void;
}