@speckle/viewer
Version:
A 3d viewer for Speckle, based on threejs.
11 lines (10 loc) • 354 B
TypeScript
import { Material, OrthographicCamera, WebGLRenderer } from 'three';
export declare class JitterQuad {
private _camera;
private mesh;
get camera(): OrthographicCamera;
get material(): Material | Material[];
set material(value: Material | Material[]);
constructor(material?: Material);
render(renderer: WebGLRenderer): void;
}