@speckle/viewer
Version:
A 3d viewer for Speckle, based on threejs.
36 lines (35 loc) • 1.07 kB
TypeScript
import EventEmitter from '../EventEmitter.js';
export declare enum LoaderEvent {
LoadProgress = "load-progress",
LoadCancelled = "load-cancelled",
LoadWarning = "load-warning",
Converted = "converted",
Traversed = "traversed"
}
export interface LoaderEventPayload {
[LoaderEvent.LoadProgress]: {
progress: number;
id: string;
};
[LoaderEvent.Converted]: {
count: number;
};
[LoaderEvent.Traversed]: {
count: number;
};
[LoaderEvent.LoadCancelled]: string;
[LoaderEvent.LoadWarning]: {
message: string;
};
}
export declare abstract class Loader extends EventEmitter {
protected _resource: string;
protected _resourceData: unknown;
abstract get resource(): string;
abstract get finished(): boolean;
protected constructor(resource: string, resourceData?: unknown);
on<T extends LoaderEvent>(eventType: T, listener: (arg: LoaderEventPayload[T]) => void): void;
abstract load(): Promise<boolean>;
abstract cancel(): void;
dispose(): void;
}