@speckle/viewer
Version:
A 3d viewer for Speckle, based on threejs.
31 lines (30 loc) • 1.02 kB
TypeScript
import { TypedArray } from 'type-fest';
import { DataChunk } from '../../IViewer.js';
import { Box3 } from 'three';
export declare class VirtualArray {
chunks: Array<Array<number>>;
private offsets;
constructor(chunks: Array<Array<number>>);
get length(): number;
get(index: number): number;
set(index: number, value: number): void;
findChunkIndex(index: number): number;
updateOffsets(): void;
}
export declare class ChunkArray extends VirtualArray {
chunkArray: Array<DataChunk>;
protected flatArray: TypedArray;
constructor(chunks: Array<DataChunk>);
slice(): ChunkArray;
copyToBuffer(buffer: TypedArray, offset: number): void;
computeBox3(): Box3;
protected getFlatArray<T extends TypedArray>(Type: {
new (length: number): T;
}): T;
getFloat32Array(): Float32Array;
getFloat64Array(): Float64Array;
getInt16Array(): Int16Array;
getInt32Array(): Int32Array;
getUint16Array(): Uint16Array;
getUint32Array(): Uint32Array;
}