@speckle/viewer
Version:
A 3d viewer for Speckle, based on threejs.
19 lines (18 loc) • 800 B
TypeScript
import { Object3D } from 'three';
import { type TreeNode, WorldTree } from '../../tree/WorldTree.js';
import type { ConverterResultDelegate } from '../Speckle/SpeckleConverter.js';
export type ObjConverterNodeDelegate = ((object: Object3D, node: TreeNode) => Promise<void>) | null;
export declare class ObjConverter {
protected lastAsyncPause: number;
protected tree: WorldTree;
protected readonly NodeConverterMapping: {
[name: string]: ObjConverterNodeDelegate;
};
constructor(tree: WorldTree);
asyncPause(): Promise<void>;
traverse(objectURL: string, object: Object3D, callback: ConverterResultDelegate, node?: TreeNode | null): Promise<void>;
private directNodeConverterExists;
private convertToNode;
private MeshToNode;
private groupToNode;
}