@speckle/viewer
Version:
A 3d viewer for Speckle, based on threejs.
32 lines (31 loc) • 982 B
TypeScript
import { Box3, Vector3 } from 'three';
import { OBB } from 'three/examples/jsm/math/OBB.js';
export declare class AsyncPause {
private lastPauseTime;
needsWait: boolean;
tick(maxDelta: number): void;
wait(waitTime: number): Promise<void>;
}
export declare class World {
private readonly boxes;
readonly worldBox: Box3;
private readonly VecBuff;
private readonly BoxBuff0;
private readonly BoxBuff1;
private _worldOrigin;
get worldSize(): {
x: number;
y: number;
z: number;
};
get worldOrigin(): Vector3;
expandWorld(box: Box3): void;
reduceWorld(box: Box3): void;
updateWorld(): void;
resetWorld(): void;
getRelativeOffset(offsetAmount?: number): number;
getRelativeOffsetBox(box: Box3, offsetAmount?: number): Box3;
static expandBoxRelative<T extends OBB | Box3>(box: T, offsetAmount?: number): T;
private static expandBox3Relative;
private static expandOBBRelative;
}