@spearwolf/twopoint5d
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Create 2.5D realtime graphics and pixelart with WebGL and three.js
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{
"name": "@spearwolf/twopoint5d",
"description": "Create 2.5D realtime graphics and pixelart with WebGL and three.js",
"version": "0.21.1",
"keywords": [
"sprites",
"particles",
"instancing",
"instanced-rendering",
"2.5d",
"3d",
"pixelart",
"retro",
"game-development",
"webgl",
"webgpu",
"three",
"threejs"
],
"author": {
"name": "Wolfger Schramm",
"email": "wolfger@spearwolf.de",
"url": "https://www.spearwolf.de"
},
"license": "Apache-2.0",
"homepage": "https://github.com/spearwolf/twopoint5d/",
"publishConfig": {
"registry": "https://registry.npmjs.org"
},
"repository": {
"type": "git",
"url": "git+https://github.com/spearwolf/twopoint5d.git"
},
"type": "module",
"sideEffects": false,
"exports": {
".": {
"types": "./lib/index.d.ts",
"import": "./lib/index.js"
}
},
"main": "lib/index.js",
"module": "lib/index.js",
"types": "lib/index.d.ts",
"peerDependencies": {
"@spearwolf/eventize": "^5.0.0",
"@spearwolf/signalize": "^0.29.0",
"three": "~0.183.1"
}
}