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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

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{ "name": "@spearwolf/twopoint5d", "description": "Create 2.5D realtime graphics and pixelart with WebGL and three.js", "version": "0.21.1", "keywords": [ "sprites", "particles", "instancing", "instanced-rendering", "2.5d", "3d", "pixelart", "retro", "game-development", "webgl", "webgpu", "three", "threejs" ], "author": { "name": "Wolfger Schramm", "email": "wolfger@spearwolf.de", "url": "https://www.spearwolf.de" }, "license": "Apache-2.0", "homepage": "https://github.com/spearwolf/twopoint5d/", "publishConfig": { "registry": "https://registry.npmjs.org" }, "repository": { "type": "git", "url": "git+https://github.com/spearwolf/twopoint5d.git" }, "type": "module", "sideEffects": false, "exports": { ".": { "types": "./lib/index.d.ts", "import": "./lib/index.js" } }, "main": "lib/index.js", "module": "lib/index.js", "types": "lib/index.d.ts", "peerDependencies": { "@spearwolf/eventize": "^5.0.0", "@spearwolf/signalize": "^0.29.0", "three": "~0.183.1" } }