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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

3 lines 201 B
import type { DrawUsageType, VertexAttributeUsageType } from './types.js'; export declare function toDrawUsage(usage: VertexAttributeUsageType): DrawUsageType; //# sourceMappingURL=toDrawUsage.d.ts.map