@spearwolf/twopoint5d
Version:
Create 2.5D realtime graphics and pixelart with WebGL and three.js
15 lines • 599 B
TypeScript
export * from './InstancedVOBufferGeometry.js';
export * from './InstancedVertexObjectGeometry.js';
export * from './VOBufferGeometry.js';
export * from './VOBufferPool.js';
export * from './VOUtils.js';
export * from './VertexAttributeDescriptor.js';
export * from './VertexObjectBuffer.js';
export * from './VertexObjectDescriptor.js';
export * from './VertexObjectGeometry.js';
export * from './VertexObjectPool.js';
export * from './VertexObjects.js';
export * from './constants.js';
export * from './getDescriptorOf.js';
export type * from './types.js';
//# sourceMappingURL=public-api.d.ts.map