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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

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import type { BufferGeometry } from 'three/webgpu'; import type { VOBufferPool } from './VOBufferPool.js'; import type { BufferLike } from './types.js'; export declare function initializeInstancedAttributes(geometry: BufferGeometry, pool: VOBufferPool, buffers: Map<string, BufferLike>, bufferSerials: Map<string, number>): void; //# sourceMappingURL=initializeInstancedAttributes.d.ts.map