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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

3 lines 215 B
import type { VertexObjectBuffer } from './VertexObjectBuffer.js'; export declare function createVertexObjectPrototype(voBuffer: VertexObjectBuffer): object; //# sourceMappingURL=createVertexObjectPrototype.d.ts.map