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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

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import type { VertexObjectBuffer } from './VertexObjectBuffer.js'; import type { VertexObjectDescriptor } from './VertexObjectDescriptor.js'; export declare const createVertexObject: (descriptor: VertexObjectDescriptor, buffer: VertexObjectBuffer, objectIndex: number) => any; //# sourceMappingURL=createVertexObject.d.ts.map