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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

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export function createIndicesArray(indices, count) { const itemCount = indices.length; const arr = new Uint32Array(count * itemCount); const stride = Math.max(...indices) + 1; for (let i = 0; i < count; i++) { for (let j = 0; j < itemCount; j++) { arr[i * itemCount + j] = indices[j] + i * stride; } } return arr; } //# sourceMappingURL=createIndicesArray.js.map