UNPKG

@spearwolf/twopoint5d

Version:

Create 2.5D realtime graphics and pixelart with WebGL and three.js

10 lines 462 B
import type { VertexObjectDescription } from './types.js'; import { VertexObjectDescriptor } from './VertexObjectDescriptor.js'; declare const _default: (source: VertexObjectDescriptor | VertexObjectDescription, attributeUsage?: { dynamic?: string[]; stream?: string[]; static?: string[]; alias?: Record<string, string | string[]>; }) => VertexObjectDescription; export default _default; //# sourceMappingURL=cloneVertexObjectDescription.d.ts.map