@spearwolf/twopoint5d
Version:
Create 2.5D realtime graphics and pixelart with WebGL and three.js
9 lines • 424 B
JavaScript
import { VOBufferGeometry } from './VOBufferGeometry.js';
import { VertexObjectPool } from './VertexObjectPool.js';
export class VertexObjectGeometry extends VOBufferGeometry {
constructor(source, capacity) {
super(source instanceof VertexObjectPool ? source : new VertexObjectPool(source, capacity), capacity);
this.name = 'VertexObjectGeometry';
}
}
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